7.652
170
7.652
170
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment.
- Wood walls for the Vinewood police station exterior.
- Enhanced beach foam, traffic and wall lights bulbs textures.
- Palms trunk and leafs textures (both enhanced and remade from scratch).
- Beach fences texture (remade from scratch).
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white).
- Banana palms leafs and a few palm fan trunks models from the old gen version.
- Blue ceiling lights for the story mode medium car garage.
- Cigarettes vending machine texture.
- Multiple retextured bushes.
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch).
- Rextured ivy flowers of the Michael's mansion exterior.
Misc:
- Badger, Facade and iFruit 9iX phones models.
- Phones wallpapers and icons.
- Interaction and wardrobe menu banners.
- Blimp contact icon for the phone.
- FIB vehicles and peds scenarios at the Satellite Relay Station.
- Busted and wasted sounds.
- Retriever's second texture variation.
Characters:
- Michael's gray suit jacket (purple inside instead of gray).
- Hockey masks textures (clean and dirty) for Franklin, Michael and Trevor.
Weapons:
- Pre-patch jerry can.
- Pre-patch bottle.
- Nightstick without the LSPD badge/sticker.
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee.
- Dark brown interior for the Super Diamond.
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT.
- Red interior for the Infernus.
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger.
Requirements:
OpenIV.asi.
Mods folder.
Installation:
Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml".
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf".
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF converter.
cj2000 for the R* RW IO for 3DS Max.
Neos7 for the GTA V Map Helper script for 3DS Max.
talkol for the placement_v4.txt file.
Dekurwinator for the portals tutorial.
RaduG for the police station and palms comparisons.
comet_ for finding the changed cigarattes vending machine picture.
Skylumz for Sollumz
Changelog:
v5.2:
- Added an optional for the compatibility with the high end apartment changes from Beta Map Restoration
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment.
- Wood walls for the Vinewood police station exterior.
- Enhanced beach foam, traffic and wall lights bulbs textures.
- Palms trunk and leafs textures (both enhanced and remade from scratch).
- Beach fences texture (remade from scratch).
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white).
- Banana palms leafs and a few palm fan trunks models from the old gen version.
- Blue ceiling lights for the story mode medium car garage.
- Cigarettes vending machine texture.
- Multiple retextured bushes.
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch).
- Rextured ivy flowers of the Michael's mansion exterior.
Misc:
- Badger, Facade and iFruit 9iX phones models.
- Phones wallpapers and icons.
- Interaction and wardrobe menu banners.
- Blimp contact icon for the phone.
- FIB vehicles and peds scenarios at the Satellite Relay Station.
- Busted and wasted sounds.
- Retriever's second texture variation.
Characters:
- Michael's gray suit jacket (purple inside instead of gray).
- Hockey masks textures (clean and dirty) for Franklin, Michael and Trevor.
Weapons:
- Pre-patch jerry can.
- Pre-patch bottle.
- Nightstick without the LSPD badge/sticker.
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee.
- Dark brown interior for the Super Diamond.
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT.
- Red interior for the Infernus.
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger.
Requirements:
OpenIV.asi.
Mods folder.
Installation:
Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml".
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf".
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF converter.
cj2000 for the R* RW IO for 3DS Max.
Neos7 for the GTA V Map Helper script for 3DS Max.
talkol for the placement_v4.txt file.
Dekurwinator for the portals tutorial.
RaduG for the police station and palms comparisons.
comet_ for finding the changed cigarattes vending machine picture.
Skylumz for Sollumz
Changelog:
v5.2:
- Added an optional for the compatibility with the high end apartment changes from Beta Map Restoration
Poprvé nahráno: 04. září 2020
Poslední aktulizace: 13. březen 2024
Last Downloaded: 1 hour ago
117 Komentářů
More mods by Alex106:
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment.
- Wood walls for the Vinewood police station exterior.
- Enhanced beach foam, traffic and wall lights bulbs textures.
- Palms trunk and leafs textures (both enhanced and remade from scratch).
- Beach fences texture (remade from scratch).
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white).
- Banana palms leafs and a few palm fan trunks models from the old gen version.
- Blue ceiling lights for the story mode medium car garage.
- Cigarettes vending machine texture.
- Multiple retextured bushes.
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch).
- Rextured ivy flowers of the Michael's mansion exterior.
Misc:
- Badger, Facade and iFruit 9iX phones models.
- Phones wallpapers and icons.
- Interaction and wardrobe menu banners.
- Blimp contact icon for the phone.
- FIB vehicles and peds scenarios at the Satellite Relay Station.
- Busted and wasted sounds.
- Retriever's second texture variation.
Characters:
- Michael's gray suit jacket (purple inside instead of gray).
- Hockey masks textures (clean and dirty) for Franklin, Michael and Trevor.
Weapons:
- Pre-patch jerry can.
- Pre-patch bottle.
- Nightstick without the LSPD badge/sticker.
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee.
- Dark brown interior for the Super Diamond.
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT.
- Red interior for the Infernus.
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger.
Requirements:
OpenIV.asi.
Mods folder.
Installation:
Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml".
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf".
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF converter.
cj2000 for the R* RW IO for 3DS Max.
Neos7 for the GTA V Map Helper script for 3DS Max.
talkol for the placement_v4.txt file.
Dekurwinator for the portals tutorial.
RaduG for the police station and palms comparisons.
comet_ for finding the changed cigarattes vending machine picture.
Skylumz for Sollumz
Changelog:
v5.2:
- Added an optional for the compatibility with the high end apartment changes from Beta Map Restoration
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment.
- Wood walls for the Vinewood police station exterior.
- Enhanced beach foam, traffic and wall lights bulbs textures.
- Palms trunk and leafs textures (both enhanced and remade from scratch).
- Beach fences texture (remade from scratch).
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white).
- Banana palms leafs and a few palm fan trunks models from the old gen version.
- Blue ceiling lights for the story mode medium car garage.
- Cigarettes vending machine texture.
- Multiple retextured bushes.
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch).
- Rextured ivy flowers of the Michael's mansion exterior.
Misc:
- Badger, Facade and iFruit 9iX phones models.
- Phones wallpapers and icons.
- Interaction and wardrobe menu banners.
- Blimp contact icon for the phone.
- FIB vehicles and peds scenarios at the Satellite Relay Station.
- Busted and wasted sounds.
- Retriever's second texture variation.
Characters:
- Michael's gray suit jacket (purple inside instead of gray).
- Hockey masks textures (clean and dirty) for Franklin, Michael and Trevor.
Weapons:
- Pre-patch jerry can.
- Pre-patch bottle.
- Nightstick without the LSPD badge/sticker.
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee.
- Dark brown interior for the Super Diamond.
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT.
- Red interior for the Infernus.
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger.
Requirements:
OpenIV.asi.
Mods folder.
Installation:
Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml".
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf".
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks:
dexyfex for CodeWalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF converter.
cj2000 for the R* RW IO for 3DS Max.
Neos7 for the GTA V Map Helper script for 3DS Max.
talkol for the placement_v4.txt file.
Dekurwinator for the portals tutorial.
RaduG for the police station and palms comparisons.
comet_ for finding the changed cigarattes vending machine picture.
Skylumz for Sollumz
Changelog:
v5.2:
- Added an optional for the compatibility with the high end apartment changes from Beta Map Restoration
Poprvé nahráno: 04. září 2020
Poslední aktulizace: 13. březen 2024
Last Downloaded: 1 hour ago
@Imad Miganeh Like with Fixes & Improvements, delete both "turismor.yft" and "turismor_hi.yft" in "mods\update\x64\dlcpacks\spgen7assets\dlc.rpf\x64\levels\gta5\vehicles.rpf"
Hi, i want to feature your mod into a full coverage mod meant for old gen stuff, can i use it? Will credit ofc
@MadHunter Sure
@Alex106 Is there a way to make the Turismo R from the two mods ("Fixes and Improvements" and "Restore Old-gen assets") work fine in patch 1.57 without any issue
@Imad Miganeh Try with these files https://ufile.io/y6esju52
Make sure to remove "turismor.yft" and "turismor_hi.yft" from the spgen7assets and spfixes dlc packs first and then import the files from the RAR
could you please try and restore the palm tree texture of the graffiti'd one by the subway station on portola dr?
nevermind that, but can i suggest for the original lucky plucker menu texture (the one with real soda brands on it)?
I installed this mod but nothing changes how can i fix it???
@Alex106 This mod is one of my favorites, but I have one suggestion. Can you please add Old-Gen Loading screen, you know these loadscreens that has different images and transitions. It will make the mod more complete.
@Alex106 This mod makes the game more enjoyable, but I think that won't be completed withou an Old-Gen loadscreen, it's a great because, let's be honest, maybe everyone got tired of the boring next-gen loadscreens and want something different
@GTATrilogyGames @Imad Miganeh I have no plans to work on the loading screens, sorry
In an update could you also restore Trevor's oldgen hair?
@Frank124 I can't, the available tools can't convert bones/skeleton related stuff
@Alex106 compatible with your other mods? like beta map
@Mauluskus Yes
Dynasty 8 for sale sign - is there a way to get back the "for sale"?? Thanks..
@Jack_Gta22 Navigate to "spgen7assets\dlc.rpf\x64\levels\gta5\props\residential\v_garden.rpf" and delete "prop_forsale_dyn_01.yft"
If you want to also restore the green colored wood, delete the two texture dictionaries as well
@Alex106 Is it possible to include the old GTA 5 360 loading screens? It would be a great addition to this mod!
@SnakeVenom33939 I don't plan to work on that, sorry
please, port the old gen vegetation models, not just the textures, with the original models this mod
would be complete