Customize The Border 2.0.1
2.711
58
2.711
58
It's a Mod that lets you create borders between South and North San Andreas, and anyone can modify the border's flag and lettering.
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Poprvé nahráno: 01. prosinec 2023
Poslední aktulizace: 14. únor 2024
Last Downloaded: 6 hours ago
55 Komentářů
More mods by TyNox Games P:
It's a Mod that lets you create borders between South and North San Andreas, and anyone can modify the border's flag and lettering.
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Installation:
Main file ("Manual installation")
- Use OpenIV to install and activate "Edit Mode".
- Go to Grand Theft Auto V\mods\update\x64\dlcpacks and add the file "c_border_tgp".
- Then go to Grand Theft Auto V\update.rpf\common\data and edit the "dlclist.xml" file.
- In "dlclist.xml", insert dlcpacks:/c_border_tgp/ at the bottom of the page (before "") and save.
Main file ("Auto installation")
- Use OpenIV to install and activate "Edit Mode".
- Drag and drop the CTB Install.oiv file directly into OpenIV and follow the procedure.
- to uninstall it if ever you do the same but with CTB Uninstall.oiv
V2.0.1
- Fixes the problem of having the "peage_fermer.ymap" file on installation
V2.0
- Path/route problem
- Structure collision problem
- Compatibility with "Open all interiors".
- Compatibility with "LSPDFR
- New languages added
- Blip added
- FiveM added
- Reduced mod size (333MB --> 25MB)
- Incoerence map adjustment
Bug
Path/route problem
Add NPCs
Coming soon: a wall
Credits :
TyNox Games Production™ (2022-2024)
OpenIV Team
Code Walker Team
hksbindra (Maverick Gamers) for Blips
GTA5-Mods.com for publication
deepl.com & TyNox_GAMING for translation
nqsv_ & 91'BetaNoxy for the ideas (Discord)
Customize the border © V2.0
Poprvé nahráno: 01. prosinec 2023
Poslední aktulizace: 14. únor 2024
Last Downloaded: 6 hours ago
@TyNox Games P I have probably 30+ or maybe even 50+ mods on. They all work. I then install this mod and it crashes every time. I use your uninstaller and it still crashes. what you mean I need to learn how to install mods? LoLz
@TyNox Games P [3/10/2024 3:55:34 AM.780] Started new log on 3/10/2024 3:55:34 AM.780
[3/10/2024 3:55:34 AM.781] ====================================================================================================
[3/10/2024 3:55:34 AM.775] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/10/2024 3:55:34 AM.782] Log verbosity: Trivial
[3/10/2024 3:55:34 AM.783] Initializing input system
[3/10/2024 3:55:34 AM.785] Initializing game console
[3/10/2024 3:55:34 AM.791] Console key has been set to F4 (key code: 115)
[3/10/2024 3:55:34 AM.844] Initializing console variable "ConsoleScrollAmount".
[3/10/2024 3:55:34 AM.844] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/10/2024 3:55:34 AM.846] Read value: <null>
[3/10/2024 3:55:34 AM.846] Initializing console variable "ConsoleKey".
[3/10/2024 3:55:34 AM.846] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/10/2024 3:55:34 AM.847] Read value: <null>
[3/10/2024 3:55:34 AM.847] Initializing console variable "PluginTimeoutThreshold".
[3/10/2024 3:55:34 AM.847] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/10/2024 3:55:34 AM.851] Read value: 50000
[3/10/2024 3:55:34 AM.851] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/10/2024 3:55:34 AM.851] Initializing console variable "AlwaysShowConsoleOutput".
[3/10/2024 3:55:34 AM.851] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/10/2024 3:55:34 AM.851] Read value: <null>
[3/10/2024 3:55:34 AM.851] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/10/2024 3:55:34 AM.851] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/10/2024 3:55:34 AM.852] Read value: <null>
[3/10/2024 3:55:34 AM.852] Initializing console variable "ShowOnScreenWarnings".
[3/10/2024 3:55:34 AM.852] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/10/2024 3:55:34 AM.852] Read value: <null>
[3/10/2024 3:55:34 AM.852] Console initialized
[3/10/2024 3:55:34 AM.852] Initializing forms manager
[3/10/2024 3:55:34 AM.853] Cleaning temp folder
[3/10/2024 3:55:34 AM.854] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[3/10/2024 3:55:34 AM.861] ================ RAGE Plugin Hook ================
[3/10/2024 3:55:34 AM.864] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "DX11" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "windowed" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "borderless" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[3/10/2024 3:55:34 AM.864] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/10/2024 3:55:34 AM.864] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[3/10/2024 3:55:34 AM.868] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[3/10/2024 3:55:34 AM.868] Checking game support
[3/10/2024 3:55:34 AM.955] Product name: Grand Theft Auto V
[3/10/2024 3:55:34 AM.955] Product version: 1.0.3095.0
[3/10/2024 3:55:34 AM.955] Is steam version: True
[3/10/2024 3:55:34 AM.955] Initializing DirectX
[3/10/2024 3:55:34 AM.956] Initializing Direct3D
[3/10/2024 3:55:34 AM.956] Getting game swap chain
[3/10/2024 3:55:34 AM.975] Swap Chain created: 0x7FF6C7E704F0
[3/10/2024 3:55:34 AM.975] Swap Chain VTable: 0x1CEE2EDCEC0
[3/10/2024 3:55:34 AM.975] 0x575655FFF5BF25E9;0xEC8148B9246C8D48;0x25058B4800000090
[3/10/2024 3:55:34 AM.975] D3D11Present: 0x7FFE40854820
[3/10/2024 3:55:34 AM.975] D3D11ResizeBuffers: 0x7FFE40843820
[3/10/2024 3:55:34 AM.976] D3D11ResizeTarget: 0x7FFE408956A0
[3/10/2024 3:55:34 AM.976] D3D11SetFullscreenState: 0x7FFE40843E80
[3/10/2024 3:55:34 AM.976] Direct3D initialized
[3/10/2024 3:55:34 AM.976] Initialized DirectX
[3/10/2024 3:55:34 AM.976] Direct3D watcher thread spawned
[3/10/2024 3:55:34 AM.989] Getting device
[3/10/2024 3:55:34 AM.989] Retrieved device
[3/10/2024 3:55:34 AM.989] Creating wrapper
[3/10/2024 3:55:35 AM.032] Wrapper created
[3/10/2024 3:55:35 AM.036] Effect created
[3/10/2024 3:55:35 AM.036] Creating buffer
[3/10/2024 3:55:35 AM.036] Created buffer
[3/10/2024 3:55:35 AM.036] Creating blend state
[3/10/2024 3:55:35 AM.036] Created blend state
[3/10/2024 3:55:35 AM.036] Done with creation
[3/10/2024 3:55:35 AM.077] Initializing texture system.
[3/10/2024 3:55:35 AM.077] Initializing texture system; phase 1
[3/10/2024 3:55:35 AM.077] Initializing texture system; phase 2
[3/10/2024 3:55:35 AM.084] Initializing texture system; phase 3
[3/10/2024 3:55:35 AM.084] Initializing texture system; phase 4
[3/10/2024 3:55:35 AM.091] Initializing texture system; phase 5
[3/10/2024 3:55:35 AM.092] Initializing texture system; phase 6
[3/10/2024 3:55:35 AM.093] Initializing texture system; phase 7
[3/10/2024 3:55:35 AM.095] Initializing texture system; phase 8
[3/10/2024 3:55:35 AM.095] Initializing texture system; phase 9
[3/10/2024 3:55:35 AM.097] Initializing texture system; phase 10
[3/10/2024 3:55:35 AM.099] Initializing texture system; phase 11
[3/10/2024 3:55:35 AM.099] Initializing texture system; phase 12
[3/10/2024 3:55:35 AM.101] Initializing texture system; phase 13
[3/10/2024 3:55:35 AM.101] Initializing texture system; phase 14
[3/10/2024 3:55:39 AM.202] LoadingScreenMsg: Initializing game support
[3/10/2024 3:55:39 AM.452] Initializing game support
[3/10/2024 3:55:39 AM.977] Direct3D watcher thread ended
[3/10/2024 3:55:44 AM.894] LoadingScreenMsg: Velocity limit removed
[3/10/2024 3:55:45 AM.196] Compatibility level: 0
[3/10/2024 3:55:45 AM.197] Supported version detected
[3/10/2024 3:55:45 AM.197] ==================================================
[3/10/2024 3:55:45 AM.197] LoadingScreenMsg: Patching code
[3/10/2024 3:55:45 AM.448] LoadingScreenMsg: Waiting for game initialization
[3/10/2024 3:55:45 AM.699] Waiting for game initialization
[3/10/2024 3:55:45 AM.800] LoadingScreenMsg: Initializing core
[3/10/2024 3:55:46 AM.051] Initializing hook
[3/10/2024 3:55:51 AM.061] LoadingScreenMsg: Completing interoperability
[3/10/2024 3:55:51 AM.313] Completing interoperability
[3/10/2024 3:55:51 AM.313] Initialization code 1.
[3/10/2024 3:55:51 AM.313] Initialization code 2.
[3/10/2024 3:55:51 AM.313] Initialization code 3.
[3/10/2024 3:55:51 AM.319] 1 Address: 0x00007FF6C5BBDE18
[3/10/2024 3:55:51 AM.319] Calling func 1
[3/10/2024 3:55:51 AM.332] 2 Address: 0x00007FF6C679CC52
[3/10/2024 3:55:51 AM.333] 3 Address: 0x00007FF6C51761D2
[3/10/2024 3:55:51 AM.357] Address: 0x00007FF6C679CBFC
[3/10/2024 3:55:51 AM.357] Unknown var: 0x00007FF6C77F7510
[3/10/2024 3:55:51 AM.357] Initialization code 4.
[3/10/2024 3:55:51 AM.357] Initialization code 5.
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 1
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 2
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 3
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 4
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 5
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 6
[3/10/2024 3:55:51 AM.357] Completing interoperability, phase 7
[3/10/2024 3:55:51 AM.357] LoadingScreenMsg:
[3/10/2024 3:55:51 AM.608] LoadingScreenMsg: Loading Story Mode
[3/10/2024 3:55:51 AM.858] LoadingScreenMsg: Loading and Populating Game World
[3/10/2024 3:55:52 AM.109] LoadingScreenMsg:
[3/10/2024 3:56:08 AM.757] Initializing console variable "IsDeveloperModeEnabled".
[3/10/2024 3:56:08 AM.757] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/10/2024 3:56:08 AM.757] Read value: <null>
[3/10/2024 3:56:08 AM.757] Initializing console variable "TimeScale".
[3/10/2024 3:56:08 AM.757] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/10/2024 3:56:08 AM.758] Read value: <null>
[3/10/2024 3:56:08 AM.766] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[3/10/2024 3:56:08 AM.769] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll".
[3/10/2024 3:56:10 AM.276] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:10 AM.277] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:10 AM.277] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:10 AM.294] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[3/10/2024 3:56:10 AM.295] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll
[3/10/2024 3:56:10 AM.295] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BetterHitReactions.dll".
[3/10/2024 3:56:11 AM.775] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:11 AM.776] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:11 AM.777] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:11 AM.786] Plugin "Better Hit Reactions" was loaded from "BetterHitReactions.dll".
[3/10/2024 3:56:11 AM.787] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll
[3/10/2024 3:56:11 AM.787] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll".
[3/10/2024 3:56:13 AM.282] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:13 AM.283] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:13 AM.285] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:13 AM.340] Plugin "BodyCam" was loaded from "BodyCam.dll".
[3/10/2024 3:56:13 AM.341] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll
[3/10/2024 3:56:13 AM.341] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll".
[3/10/2024 3:56:14 AM.830] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:14 AM.831] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:14 AM.832] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:14 AM.841] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll".
[3/10/2024 3:56:14 AM.842] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[3/10/2024 3:56:14 AM.842] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll".
[3/10/2024 3:56:16 AM.336] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:16 AM.337] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:16 AM.338] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:16 AM.385] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[3/10/2024 3:56:16 AM.386] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DebuggTackle.dll
[3/10/2024 3:56:16 AM.386] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DebuggTackle.dll".
[3/10/2024 3:56:17 AM.888] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:17 AM.889] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:17 AM.890] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:17 AM.899] Plugin "Debugg Tackle" was loaded from "DebuggTackle.dll".
[3/10/2024 3:56:17 AM.900] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedWeaponControl.dll
[3/10/2024 3:56:17 AM.900] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedWeaponControl.dll".
[3/10/2024 3:56:19 AM.393] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:19 AM.394] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:19 AM.394] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:19 AM.404] Plugin "EnhancedWeaponControl" was loaded from "EnhancedWeaponControl.dll".
[3/10/2024 3:56:19 AM.405] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[3/10/2024 3:56:19 AM.405] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[3/10/2024 3:56:20 AM.889] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:20 AM.890] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:20 AM.891] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:20 AM.951] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[3/10/2024 3:56:20 AM.952] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\GateFix.dll
[3/10/2024 3:56:20 AM.952] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\GateFix.dll".
[3/10/2024 3:56:22 AM.430] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:22 AM.430] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:22 AM.432] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:22 AM.440] Plugin "GateFix" was loaded from "GateFix.dll".
[3/10/2024 3:56:22 AM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll
[3/10/2024 3:56:22 AM.441] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Handbrake.dll".
[3/10/2024 3:56:23 AM.940] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:23 AM.941] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:23 AM.942] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:23 AM.951] Plugin "Handbrake" was loaded from "Handbrake.dll".
[3/10/2024 3:56:23 AM.951] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll
[3/10/2024 3:56:23 AM.951] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[3/10/2024 3:56:25 AM.434] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:25 AM.435] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:25 AM.437] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:25 AM.446] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll".
[3/10/2024 3:56:25 AM.447] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/10/2024 3:56:25 AM.447] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[3/10/2024 3:56:26 AM.941] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:26 AM.941] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:26 AM.942] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:27 AM.027] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/10/2024 3:56:27 AM.028] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll
[3/10/2024 3:56:27 AM.028] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[3/10/2024 3:56:28 AM.504] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:28 AM.504] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:28 AM.505] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:28 AM.514] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll".
[3/10/2024 3:56:28 AM.516] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[3/10/2024 3:56:28 AM.516] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll".
[3/10/2024 3:56:29 AM.996] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:29 AM.996] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:29 AM.997] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:30 AM.008] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
[3/10/2024 3:56:30 AM.009] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[3/10/2024 3:56:30 AM.009] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
[3/10/2024 3:56:31 AM.482] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:31 AM.484] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:31 AM.485] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:31 AM.500] Plugin "Spotlight" was loaded from "Spotlight.dll".
[3/10/2024 3:56:31 AM.501] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll
[3/10/2024 3:56:31 AM.501] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll".
[3/10/2024 3:56:32 AM.989] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:32 AM.990] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:32 AM.991] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:33 AM.000] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[3/10/2024 3:56:33 AM.001] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Gadgets+.dll
[3/10/2024 3:56:33 AM.001] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Gadgets+.dll".
[3/10/2024 3:56:34 AM.510] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:34 AM.511] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:34 AM.512] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:34 AM.524] Plugin "Vehicle Gadgets+" was loaded from "Vehicle Gadgets+.dll".
[3/10/2024 3:56:34 AM.525] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Push.dll
[3/10/2024 3:56:34 AM.525] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle Push.dll".
[3/10/2024 3:56:36 AM.065] <UNLOADED PLUGIN>: Initializing input system
[3/10/2024 3:56:36 AM.066] <UNLOADED PLUGIN>: Initializing game console
[3/10/2024 3:56:36 AM.067] <UNLOADED PLUGIN>: Initializing forms manager
[3/10/2024 3:56:36 AM.077] Plugin "Vehicle Push" was loaded from "Vehicle Push.dll".
[3/10/2024 3:56:36 AM.113] BackWeapon: Loading Configuration...
[3/10/2024 3:56:36 AM.119] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True;
[3/10/2024 3:56:36 AM.146] Better Hit Reactions: Chance = 60
[3/10/2024 3:56:36 AM.146] Better Hit Reactions: DoesPedDropWeapon = True
[3/10/2024 3:56:36 AM.361] Better Hit Reactions: DamageTrackerService Started
[3/10/2024 3:56:36 AM.620] BodyCam: -----------------------------------------------------------------------------
[3/10/2024 3:56:36 AM.620] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[3/10/2024 3:56:36 AM.620] BodyCam: Join the Discord server if you're looking for news or support:
[3/10/2024 3:56:36 AM.620] BodyCam: https://discord.gg/HGFwdyB
[3/10/2024 3:56:36 AM.620] BodyCam: -----------------------------------------------------------------------------
[3/10/2024 3:56:36 AM.851] DamageTrackingFramework: GameFiber started!
[3/10/2024 3:56:37 AM.422] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1
[3/10/2024 3:56:37 AM.562] EnhancedWeaponControl: Enhanced Weapon Control Loaded
[3/10/2024 3:56:37 AM.833] GateFix: Fixed Michaels gate.
[3/10/2024 3:56:37 AM.835] GateFix: Fixed prison gates
[3/10/2024 3:56:37 AM.836] GateFix: Fixed prison barrier gate
[3/10/2024 3:56:37 AM.837] GateFix: Fixed annoying gates at airport
[3/10/2024 3:56:37 AM.839] GateFix: Fixed side entrance gates of LS airport behind LS customs
[3/10/2024 3:56:37 AM.843] GateFix: Fixed movie studio gates
[3/10/2024 3:56:37 AM.847] GateFix: Fixed gates at the docks
[3/10/2024 3:56:37 AM.871] Handbrake: Loaded settings
[3/10/2024 3:56:38 AM.018] Handbrake: Local version: 1.1.0
[3/10/2024 3:56:38 AM.406] Handbrake: There is no update available
[3/10/2024 3:56:38 AM.443] Immersive Effects: Loaded settings
[3/10/2024 3:56:38 AM.928] Immersive Effects: There is an update available
[3/10/2024 3:56:39 AM.455] Immersive Effects: Initialized UI
[3/10/2024 3:56:39 AM.461] Immersive Effects: Initialized 7/7 visual effects
[3/10/2024 3:56:39 AM.461] Immersive Effects: Initialized 3/3 audio effects
[3/10/2024 3:56:39 AM.590] LSPD First Response: [TRACE] Started loading LSPDFR
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[3/10/2024 3:56:39 AM.591] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/10/2024 3:56:40 AM.206] Restrain The Deceased: Loaded settings
[3/10/2024 3:56:40 AM.694] Restrain The Deceased: Version state: Latest
[3/10/2024 3:56:40 AM.832] Vehicle Push: Loaded settings
[3/10/2024 3:56:41 AM.367] Vehicle Push: There are no updates available
[3/10/2024 3:56:41 AM.497] Better Hit Reactions: Initialized euphoria...
[3/10/2024 3:56:44 AM.756] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/10/2024 3:56:59 AM.896] BackWeapon: Enabling Player Loop...
[3/10/2024 3:56:59 AM.897] BackWeapon: Enabling AI Loop...
[3/10/2024 3:56:59 AM.897] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 has been loaded!
[3/10/2024 3:57:04 AM.465] LSPD First Response: [TRACE] Game has stopped loading
[3/10/2024 3:57:04 AM.467] ================================================= Spike Strips V =================================================
[3/10/2024 3:57:04 AM.467] Created by: alexguirre
[3/10/2024 3:57:04 AM.472] Version: 1.2.0.37676
[3/10/2024 3:57:04 AM.472] RPH Version: 1.107.1334.16527
[3/10/2024 3:57:04 AM.472]
[3/10/2024 3:57:04 AM.472] Report any issues you have in the comments section and include the RagePluginHook.log
[3/10/2024 3:57:04 AM.472] Enjoy!
[3/10/2024 3:57:04 AM.473] ================================================= Spike Strips V =================================================
[3/10/2024 3:57:04 AM.474] Spotlight: Reading settings...
[3/10/2024 3:57:04 AM.993] Spotlight: Initialized
[3/10/2024 3:57:05 AM.010] Vehicle Gadgets+: Loading config for ENGINE2...
[3/10/2024 3:57:05 AM.700] Vehicle Gadgets+: Loaded config for ENGINE2
[3/10/2024 3:57:05 AM.700] Vehicle Gadgets+: Loading config for ENGINE2A...
[3/10/2024 3:57:05 AM.701] Vehicle Gadgets+: Loaded config for ENGINE2A
[3/10/2024 3:57:05 AM.701] Vehicle Gadgets+: Loading config for ENGINE2B...
[3/10/2024 3:57:05 AM.702] Vehicle Gadgets+: Loaded config for ENGINE2B
[3/10/2024 3:57:05 AM.702] Vehicle Gadgets+: Loading config for LADDER2...
[3/10/2024 3:57:05 AM.713] Vehicle Gadgets+: Loaded config for LADDER2
[3/10/2024 3:57:05 AM.713] Vehicle Gadgets+: Loading config for RESCUE2A...
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loaded config for RESCUE2A
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loading config for TENDER2...
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loaded config for TENDER2
[3/10/2024 3:57:05 AM.714] Vehicle Gadgets+: Loading config for TILLER2...
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loaded config for TILLER2
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loading config for TILLER2B...
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loaded config for TILLER2B
[3/10/2024 3:57:05 AM.715] Vehicle Gadgets+: Loading config for TOWER2...
[3/10/2024 3:57:05 AM.716] Vehicle Gadgets+: Loaded config for TOWER2
[3/10/2024 3:57:05 AM.784] Vehicle Gadgets+: Conditions cache file exists
[3/10/2024 3:57:05 AM.792] Vehicle Gadgets+: Loaded conditions from cache
[3/10/2024 3:57:05 AM.808] BackWeapon: Loading Configuration...
[3/10/2024 3:57:05 AM.809] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; OffsetPosition: X:0 Y:-0.17 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: Decimal; EnableAI: True; CopsOnly: False; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIOffsetPosition: X:0 Y:-0.17 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True;
[3/10/2024 3:57:08 AM.706] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.709] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.710] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/10/2024 3:57:08 AM.776] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/10/2024 3:57:08 AM.777] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.778] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:08 AM.779] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/10/2024 3:57:08 AM.780] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/10/2024 3:57:08 AM.781] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/10/2024 3:57:08 AM.782] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/10/2024 3:57:08 AM.785] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/10/2024 3:57:08 AM.785] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/10/2024 3:57:09 AM.172] LSPD First Response: [TRACE] Adding Ben J. as character
[3/10/2024 3:57:09 AM.246] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/10/2024 3:57:09 AM.247] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/10/2024 3:57:09 AM.247] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/10/2024 3:57:09 AM.458] LSPD First Response: [TRACE] Adding Gabe StaSta as character
[3/10/2024 3:57:09 AM.471] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.471] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.471] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/10/2024 3:57:09 AM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.475] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/10/2024 3:57:09 AM.478] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.478] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.478] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/10/2024 3:57:09 AM.497] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.508] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.510] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[3/10/2024 3:57:09 AM.513] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.514] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:09 AM.514] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/10/2024 3:57:09 AM.520] LSPD First Response: [TRACE] Failed to parse as chance
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Player was in vehicle: False
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Last selected character was Gabe StaSta, should spawn as last character True
[3/10/2024 3:57:09 AM.523] LSPD First Response: [TRACE] Loading last selected character Gabe StaSta
[3/10/2024 3:57:09 AM.525] LSPD First Response: [INFO] Changing current player character to Gabe StaSta
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/10/2024 3:57:09 AM.553] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/10/2024 3:57:09 AM.850] LSPD First Response: [TRACE] Cached 1469 decorators for index 3
[3/10/2024 3:57:09 AM.855] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[3/10/2024 3:57:09 AM.857] LSPD First Response: [TRACE] CharacterSelected: 301
[3/10/2024 3:57:09 AM.857] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/10/2024 3:57:12 AM.190] LSPD First Response: [TRACE] Initialized telemtry service
[3/10/2024 3:57:12 AM.228] LSPD First Response: We have 4 appartments registered
[3/10/2024 3:57:12 AM.232] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[3/10/2024 3:57:12 AM.236] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[3/10/2024 3:57:12 AM.237] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/10/2024 3:57:12 AM.237] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/10/2024 3:57:12 AM.238] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/10/2024 3:57:12 AM.238] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/10/2024 3:57:12 AM.239] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/10/2024 3:57:12 AM.239] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/10/2024 3:57:12 AM.239] LSPD First Response: ApartmentManager initialized
[3/10/2024 3:57:12 AM.242] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/10/2024 3:57:12 AM.243] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/10/2024 3:57:12 AM.245] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/10/2024 3:57:12 AM.296] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/10/2024 3:57:12 AM.394] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/10/2024 3:57:12 AM.395] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/10/2024 3:57:12 AM.395] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[3/10/2024 3:57:12 AM.402] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[3/10/2024 3:57:12 AM.405] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/10/2024 3:57:12 AM.435] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/10/2024 3:57:12 AM.436] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/10/2024 3:57:12 AM.524] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/10/2024 3:57:12 AM.591] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/10/2024 3:57:12 AM.599] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/10/2024 3:57:12 AM.605] LSPD First Response: [TRACE] Set title to Gabe StaSta for Interaction Menu
[3/10/2024 3:57:12 AM.606] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/10/2024 3:57:12 AM.607] LSPD First Response: [TRACE] Set title to Gabe StaSta for Police Radio
[3/10/2024 3:57:12 AM.613] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/10/2024 3:57:12 AM.615] LSPD First Response: [TRACE] Set title to Gabe StaSta for Vehicle Options
[3/10/2024 3:57:12 AM.618] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/10/2024 3:57:12 AM.619] LSPD First Response: [TRACE] Set title to Gabe StaSta for Inventory
[3/10/2024 3:57:12 AM.620] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/10/2024 3:57:12 AM.621] LSPD First Response: [TRACE] Set title to Gabe StaSta for Settings
[3/10/2024 3:57:12 AM.631] LSPD First Response: [TRACE] Saved apt: IntegrityWay435
[3/10/2024 3:57:12 AM.675] LSPD First Response: [TRACE] Requested Audio
[3/10/2024 3:57:12 AM.682] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/10/2024 3:57:13 AM.078] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/10/2024 3:57:13 AM.202] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:13 AM.202] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/10/2024 3:57:13 AM.203] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] Vinewood Police Station
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/10/2024 3:57:13 AM.217] LSPD First Response: [INFO] La Mesa Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Rockford Hills Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Vespucci Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Downtown Police Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Davis Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/10/2024 3:57:13 AM.218] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/10/2024 3:57:13 AM.224] LSPD First Response: [TRACE] Auto started component Debug #1
[3/10/2024 3:57:13 AM.226] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/10/2024 3:57:13 AM.228] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/10/2024 3:57:13 AM.228] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/10/2024 3:57:13 AM.229] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/10/2024 3:57:13 AM.230] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[3/10/2024 3:57:13 AM.230] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/10/2024 3:57:13 AM.231] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/10/2024 3:57:13 AM.232] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/10/2024 3:57:13 AM.280] LSPD First Response: [TRACE] Preloading node data
[3/10/2024 3:57:13 AM.522] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/10/2024 3:57:13 AM.523] LSPD First Response: [TRACE] Checking for updates...
[3/10/2024 3:57:13 AM.526] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/10/2024 3:57:13 AM.526] LSPD First Response: [INFO] Connected to LSPDFR Sync via session a16e1949-252d-4b83-9684-21eb7787d8e8. Enhanced features available.
[3/10/2024 3:57:13 AM.538] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/10/2024 3:57:13 AM.539] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/10/2024 3:57:13 AM.539] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/10/2024 3:57:13 AM.649] LSPD First Response: [TRACE] This version seems up to date.
[3/10/2024 3:57:13 AM.649] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
[3/10/2024 3:57:14 AM.442] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/10/2024 3:57:14 AM.548] LSPD First Response:
[3/10/2024 3:57:14 AM.548] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.548] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception type: System.TypeInitializationException
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception message: The type initializer for 'YYEZRdErmzFHnjbdECtRDUbEchhOc' threw an exception.
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Inner exceptions:
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception type: System.ArgumentException
[3/10/2024 3:57:14 AM.548] LSPD First Response: Exception message: Invalid node ID
[3/10/2024 3:57:14 AM.548] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.548] LSPD First Response: Stack trace:
[3/10/2024 3:57:14 AM.548] LSPD First Response: at eGYkEFiCnfhGLklZVRqfxpnsvjGq..ctor(UInt32 , UInt32 , UInt32 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\PathfinderNode.cs:line 20
[3/10/2024 3:57:14 AM.549] at xDQdCwYqihxsEhjTCHgxjPkAMCRm.LPzBfxAPbudfBUEfdLTdQwYdcWwFb() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 89
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc.IJbIOPYTdxglRunXgaRoGsvdtvNMA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 172
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc.ZeLatgSQOxsSaMPfgFOlvufMCIke() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 142
[3/10/2024 3:57:14 AM.549] at YYEZRdErmzFHnjbdECtRDUbEchhOc..cctor() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Pathfinding\GameNodeHelper.cs:line 137
[3/10/2024 3:57:14 AM.549] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.549] LSPD First Response:
[3/10/2024 3:57:14 AM.549] LSPD First Response: ------------------------------
[3/10/2024 3:57:14 AM.549] LSPD First Response: Stack trace:
[3/10/2024 3:57:14 AM.557] LSPD First Response: at YYEZRdErmzFHnjbdECtRDUbEchhOc.ZeLatgSQOxsSaMPfgFOlvufMCIke()
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.ZeHaZbMULmaiIBTAyOtVnkSXpYPb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 212
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.QSlyywejenOHCdyOsSBZCBtuYIZS() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 409
[3/10/2024 3:57:14 AM.557] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.qqrpYFlKgMSlmSJWvTDrfPrpFXUcA(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 324
[3/10/2024 3:57:14 AM.557] at Rage.GameFiber.Main()
[3/10/2024 3:57:14 AM.557] LSPD First Response: ==============================
[3/10/2024 3:57:14 AM.557] LSPD First Response:
[3/10/2024 3:57:14 AM.560] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/10/2024 3:57:14 AM.567] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/10/2024 3:57:14 AM.567] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/10/2024 3:57:14 AM.573] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/10/2024 3:57:14 AM.574] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/10/2024 3:57:14 AM.580] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/10/2024 3:57:14 AM.585] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/10/2024 3:57:14 AM.585] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/10/2024 3:57:18 AM.374] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/10/2024 3:57:18 AM.374] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/10/2024 3:57:18 AM.376] LSPD First Response: [FATAL] Forced termination
[3/10/2024 3:57:18 AM.377] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/10/2024 3:57:18 AM.428] LSPD First Response: [INFO] LSPDFR has shut down
Crashes every time.
@TyNox Games P also you'll have to link me to your discord if that's better communication. I have alot of ads that are popping up on my screen so if its posted than I cant see it
road is still blocked for me.
@noplaymaker Please look at the old messages or download the latest version.
nao consigo tirar as grades que fecha a rodovia
@TyNox Games P thanks man. works fine now.
@noplaymaker Good, because fixing bugs is very complicated, especially with lspdfr or fiveM.
@TyNox Games P wanted to know if the path/nodes work with fivem got the borders in but traffic is somewhat crazy
Do you have a way to make it compatible with mp map?
when mexico wall
@apqmods What do you use to activate mp maps?
@uzi_theuzi Mdrr it's in progress, it should arrive for V3 in december.
And @ me when you send me a message
@TyNox Games P Enable All Interiors or Simple Trainer
@apqmods Normally you'll find what you need in the “custom” category.
how do I open and change stuff on the borders
@SFTron8 That is to say, normally everything is explained in the “readme”.
Its amazing this mod but iwith LSPDFR it doesnt appears but with singleplayer mod it appears
WAS THAT TURKISH FLAG ON SCREEN SHOTS? IM DOWNLOADING IT