Addon props - bins 1.0
6
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6
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Addon colored bin props.
--------------------------------------------------
Three trash bins with different colors :
- black
- blue
- yellow
--------------------------------------------------
Installation for Single:
In order for your props to show up in the game,
you need to have a "mods" folder created in OpenIV
and a dlc created in it.
Use a tutorial to create your own DLC, e.g. from youtube:
https://www.youtube.com/results?search_query=fivem+create+dlc
All YDR files + YTD and YTYP must be moved there.
The game will load these props and then display them.
Props will also now appear in Codewalker.
You can use any spawner that suits you to spawn props.
(For example: Codewalker, Menyoo...)
--------------------------------------------------
Installation for FiveM:
1) Insert folder "dyxball_props_bins" to resources folder
2) Add to server.cfg
3) Restart server
If you stream props in another resource, you must edit the fxmanifest.
Add this line:
data_file 'DLC_ITYP_REQUEST' 'stream/props_bins.ytyp'
Then the server must be restarted.
YTYP loads properties of props.
-------------------------------------------------
Or you can simply use these props in your own ymap. First, drag the ytyp and ydr files into the stream folder of your mapping. Then, launch CodeWalker and drag all these files into it. After that, you know the rest of the process—it’s the same as using a prop that’s already in the game.
--------------------------------------------------
Three trash bins with different colors :
- black
- blue
- yellow
--------------------------------------------------
Installation for Single:
In order for your props to show up in the game,
you need to have a "mods" folder created in OpenIV
and a dlc created in it.
Use a tutorial to create your own DLC, e.g. from youtube:
https://www.youtube.com/results?search_query=fivem+create+dlc
All YDR files + YTD and YTYP must be moved there.
The game will load these props and then display them.
Props will also now appear in Codewalker.
You can use any spawner that suits you to spawn props.
(For example: Codewalker, Menyoo...)
--------------------------------------------------
Installation for FiveM:
1) Insert folder "dyxball_props_bins" to resources folder
2) Add to server.cfg
3) Restart server
If you stream props in another resource, you must edit the fxmanifest.
Add this line:
data_file 'DLC_ITYP_REQUEST' 'stream/props_bins.ytyp'
Then the server must be restarted.
YTYP loads properties of props.
-------------------------------------------------
Or you can simply use these props in your own ymap. First, drag the ytyp and ydr files into the stream folder of your mapping. Then, launch CodeWalker and drag all these files into it. After that, you know the rest of the process—it’s the same as using a prop that’s already in the game.
Poprvé nahráno: před jedním dnem
Poslední aktulizace: 11 hours ago
Last Downloaded: 3 hours ago
0 Komentářů
Addon colored bin props.
--------------------------------------------------
Three trash bins with different colors :
- black
- blue
- yellow
--------------------------------------------------
Installation for Single:
In order for your props to show up in the game,
you need to have a "mods" folder created in OpenIV
and a dlc created in it.
Use a tutorial to create your own DLC, e.g. from youtube:
https://www.youtube.com/results?search_query=fivem+create+dlc
All YDR files + YTD and YTYP must be moved there.
The game will load these props and then display them.
Props will also now appear in Codewalker.
You can use any spawner that suits you to spawn props.
(For example: Codewalker, Menyoo...)
--------------------------------------------------
Installation for FiveM:
1) Insert folder "dyxball_props_bins" to resources folder
2) Add to server.cfg
3) Restart server
If you stream props in another resource, you must edit the fxmanifest.
Add this line:
data_file 'DLC_ITYP_REQUEST' 'stream/props_bins.ytyp'
Then the server must be restarted.
YTYP loads properties of props.
-------------------------------------------------
Or you can simply use these props in your own ymap. First, drag the ytyp and ydr files into the stream folder of your mapping. Then, launch CodeWalker and drag all these files into it. After that, you know the rest of the process—it’s the same as using a prop that’s already in the game.
--------------------------------------------------
Three trash bins with different colors :
- black
- blue
- yellow
--------------------------------------------------
Installation for Single:
In order for your props to show up in the game,
you need to have a "mods" folder created in OpenIV
and a dlc created in it.
Use a tutorial to create your own DLC, e.g. from youtube:
https://www.youtube.com/results?search_query=fivem+create+dlc
All YDR files + YTD and YTYP must be moved there.
The game will load these props and then display them.
Props will also now appear in Codewalker.
You can use any spawner that suits you to spawn props.
(For example: Codewalker, Menyoo...)
--------------------------------------------------
Installation for FiveM:
1) Insert folder "dyxball_props_bins" to resources folder
2) Add to server.cfg
3) Restart server
If you stream props in another resource, you must edit the fxmanifest.
Add this line:
data_file 'DLC_ITYP_REQUEST' 'stream/props_bins.ytyp'
Then the server must be restarted.
YTYP loads properties of props.
-------------------------------------------------
Or you can simply use these props in your own ymap. First, drag the ytyp and ydr files into the stream folder of your mapping. Then, launch CodeWalker and drag all these files into it. After that, you know the rest of the process—it’s the same as using a prop that’s already in the game.
Poprvé nahráno: před jedním dnem
Poslední aktulizace: 11 hours ago
Last Downloaded: 3 hours ago
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