Livery for F-5E, Malaysia, Thailand, South Vietnam, USAF 1.0
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125
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Added a Malaysian Livery for the F-5E, lucky for me, their color scheme is a pretty close match for the first Adversary scheme, just lighted those colors a little and added appropriate markings.
For The GTAV F-5E (Malaysia Livery added)
Here https://www.gta5-mods.com/vehicles/f-5-aggressor-usaf-add-on
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
If you wish to retain the original livery, while in OpenIV, extract the file f5adv.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_f5adv.ytd.
When ready to overwrite with ofthe other A-4 liveries, toggle "Edit mode", top right button, and drag f5adv.ytd from the extracted zip file and drop here:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
Just to confirm the livery, I'd click on the f5adv.yft or f5adv_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn f5adv with the trainer of your choice.
Each of the .ytd files in the folders has the named livery as f5adv_texture within the .ytd file. I wasn't able to figure out how to add livery support to a model that doesn't have it already. Each .ytd file has all the liveries present, if you rename the current f5adv_texture to something else, then rename the f5adv_texture_sign_x to f5adv_texture, that will change the presented paint scheme.
If anyone can figure out how to add livery support, you've got my permission to use my f5adv_texture files.
Enjoy,
Gillman
For The GTAV F-5E (Malaysia Livery added)
Here https://www.gta5-mods.com/vehicles/f-5-aggressor-usaf-add-on
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
If you wish to retain the original livery, while in OpenIV, extract the file f5adv.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_f5adv.ytd.
When ready to overwrite with ofthe other A-4 liveries, toggle "Edit mode", top right button, and drag f5adv.ytd from the extracted zip file and drop here:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
Just to confirm the livery, I'd click on the f5adv.yft or f5adv_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn f5adv with the trainer of your choice.
Each of the .ytd files in the folders has the named livery as f5adv_texture within the .ytd file. I wasn't able to figure out how to add livery support to a model that doesn't have it already. Each .ytd file has all the liveries present, if you rename the current f5adv_texture to something else, then rename the f5adv_texture_sign_x to f5adv_texture, that will change the presented paint scheme.
If anyone can figure out how to add livery support, you've got my permission to use my f5adv_texture files.
Enjoy,
Gillman
Poprvé nahráno: 19. březen 2023
Poslední aktulizace: 20. březen 2023
Last Downloaded: před jedním dnem
2 Komentáře
More mods by Gillman:
Added a Malaysian Livery for the F-5E, lucky for me, their color scheme is a pretty close match for the first Adversary scheme, just lighted those colors a little and added appropriate markings.
For The GTAV F-5E (Malaysia Livery added)
Here https://www.gta5-mods.com/vehicles/f-5-aggressor-usaf-add-on
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
If you wish to retain the original livery, while in OpenIV, extract the file f5adv.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_f5adv.ytd.
When ready to overwrite with ofthe other A-4 liveries, toggle "Edit mode", top right button, and drag f5adv.ytd from the extracted zip file and drop here:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
Just to confirm the livery, I'd click on the f5adv.yft or f5adv_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn f5adv with the trainer of your choice.
Each of the .ytd files in the folders has the named livery as f5adv_texture within the .ytd file. I wasn't able to figure out how to add livery support to a model that doesn't have it already. Each .ytd file has all the liveries present, if you rename the current f5adv_texture to something else, then rename the f5adv_texture_sign_x to f5adv_texture, that will change the presented paint scheme.
If anyone can figure out how to add livery support, you've got my permission to use my f5adv_texture files.
Enjoy,
Gillman
For The GTAV F-5E (Malaysia Livery added)
Here https://www.gta5-mods.com/vehicles/f-5-aggressor-usaf-add-on
Once installed with their instructions, open the dlc.rpf with OpenIV
Follow this path to the file to overwrite:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
If you wish to retain the original livery, while in OpenIV, extract the file f5adv.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_f5adv.ytd.
When ready to overwrite with ofthe other A-4 liveries, toggle "Edit mode", top right button, and drag f5adv.ytd from the extracted zip file and drop here:
...GTAV/mods/update/x64/dlcpacks/f5adv/dlc.rpf/x64/levels/gta5/vehicles.rpf/f5adv.ytd
Just to confirm the livery, I'd click on the f5adv.yft or f5adv_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.
Once satisfied, close the model viewer and run GTAV and spawn f5adv with the trainer of your choice.
Each of the .ytd files in the folders has the named livery as f5adv_texture within the .ytd file. I wasn't able to figure out how to add livery support to a model that doesn't have it already. Each .ytd file has all the liveries present, if you rename the current f5adv_texture to something else, then rename the f5adv_texture_sign_x to f5adv_texture, that will change the presented paint scheme.
If anyone can figure out how to add livery support, you've got my permission to use my f5adv_texture files.
Enjoy,
Gillman
Poprvé nahráno: 19. březen 2023
Poslední aktulizace: 20. březen 2023
Last Downloaded: před jedním dnem
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Added paint for Thailand, South Vietnam and USAF.