Painkillers [OUTDATED] 1.3
2.566
67
2.566
67
Description
DEFAULT CONTROLLS
Hold "WEAPON_SELECT_UNARMED" button (Holster weapons/choose fists) to open "Painkiller" menu, and follow the instraction in left top screen corner to use Pills.
Also, the number tells you how much pills you have left.If you need to refill pills bottle,just search some of them in characters bathrooms and bedrooms on the nighstand.
Feautures
-Use painkillers like in Max Payne 3 with animation and bottle of pills in hand;
-Random number of pills to swallow;
-Restore characters health;
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Changelog
1.3
-Added extra effects:Slow-mo,Character's movement speed increase,smooth health regeneration (can be disabled in .ini file);
-Added possibility to change duration of extra effects in .ini file;
-Code optimization;
DEFAULT CONTROLLS
Hold "WEAPON_SELECT_UNARMED" button (Holster weapons/choose fists) to open "Painkiller" menu, and follow the instraction in left top screen corner to use Pills.
Also, the number tells you how much pills you have left.If you need to refill pills bottle,just search some of them in characters bathrooms and bedrooms on the nighstand.
Feautures
-Use painkillers like in Max Payne 3 with animation and bottle of pills in hand;
-Random number of pills to swallow;
-Restore characters health;
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Changelog
1.3
-Added extra effects:Slow-mo,Character's movement speed increase,smooth health regeneration (can be disabled in .ini file);
-Added possibility to change duration of extra effects in .ini file;
-Code optimization;
Poprvé nahráno: 09. prosinec 2018
Poslední aktulizace: 04. březen 2019
Last Downloaded: před jedním dnem
32 Komentářů
More mods by Hunk:
Description
DEFAULT CONTROLLS
Hold "WEAPON_SELECT_UNARMED" button (Holster weapons/choose fists) to open "Painkiller" menu, and follow the instraction in left top screen corner to use Pills.
Also, the number tells you how much pills you have left.If you need to refill pills bottle,just search some of them in characters bathrooms and bedrooms on the nighstand.
Feautures
-Use painkillers like in Max Payne 3 with animation and bottle of pills in hand;
-Random number of pills to swallow;
-Restore characters health;
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Changelog
1.3
-Added extra effects:Slow-mo,Character's movement speed increase,smooth health regeneration (can be disabled in .ini file);
-Added possibility to change duration of extra effects in .ini file;
-Code optimization;
DEFAULT CONTROLLS
Hold "WEAPON_SELECT_UNARMED" button (Holster weapons/choose fists) to open "Painkiller" menu, and follow the instraction in left top screen corner to use Pills.
Also, the number tells you how much pills you have left.If you need to refill pills bottle,just search some of them in characters bathrooms and bedrooms on the nighstand.
Feautures
-Use painkillers like in Max Payne 3 with animation and bottle of pills in hand;
-Random number of pills to swallow;
-Restore characters health;
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Changelog
1.3
-Added extra effects:Slow-mo,Character's movement speed increase,smooth health regeneration (can be disabled in .ini file);
-Added possibility to change duration of extra effects in .ini file;
-Code optimization;
Poprvé nahráno: 09. prosinec 2018
Poslední aktulizace: 04. březen 2019
Last Downloaded: před jedním dnem
This are the keycodes you need, this are keys you binding in your Game control settings. for example you bind "VEHICLE HORN" button to "V" on your keyboard or "X" on your gamepad,so you want this key was smoke meny key,right ? so you find in that list "INPUT_VEH_HORN = 86" and get this "86" number and replace "175"( SMOKE_BUTTON = 175) with "86",so it would look like : SMOKE_BUTTON = 86, wich means now, your SMOKE menu button will be binded to "V", the key you binding in your gta settings to Horn in vehicle
[CONTROLS VARIATIONS]
INPUT_NEXT_CAMERA = 0,
INPUT_LOOK_LR = 1,
INPUT_LOOK_UD = 2,
INPUT_LOOK_UP_ONLY = 3,
INPUT_LOOK_DOWN_ONLY = 4,
INPUT_LOOK_LEFT_ONLY = 5,
INPUT_LOOK_RIGHT_ONLY = 6,
INPUT_CINEMATIC_SLOWMO = 7,
INPUT_SCRIPTED_FLY_UD = 8,
INPUT_SCRIPTED_FLY_LR = 9,
INPUT_SCRIPTED_FLY_ZUP = 10,
INPUT_SCRIPTED_FLY_ZDOWN = 11,
INPUT_WEAPON_WHEEL_UD = 12,
INPUT_WEAPON_WHEEL_LR = 13,
INPUT_WEAPON_WHEEL_NEXT = 14,
INPUT_WEAPON_WHEEL_PREV = 15,
INPUT_SELECT_NEXT_WEAPON = 16,
INPUT_SELECT_PREV_WEAPON = 17,
INPUT_SKIP_CUTSCENE = 18,
INPUT_CHARACTER_WHEEL = 19,
INPUT_MULTIPLAYER_INFO = 20,
INPUT_SPRINT = 21,
INPUT_JUMP = 22,
INPUT_ENTER = 23,
INPUT_ATTACK = 24,
INPUT_AIM = 25,
INPUT_LOOK_BEHIND = 26,
INPUT_PHONE = 27,
INPUT_SPECIAL_ABILITY = 28,
INPUT_SPECIAL_ABILITY_SECONDARY = 29,
INPUT_MOVE_LR = 30,
INPUT_MOVE_UD = 31,
INPUT_MOVE_UP_ONLY = 32,
INPUT_MOVE_DOWN_ONLY = 33,
INPUT_MOVE_LEFT_ONLY = 34,
INPUT_MOVE_RIGHT_ONLY = 35,
INPUT_DUCK = 36,
INPUT_SELECT_WEAPON = 37,
INPUT_PICKUP = 38,
INPUT_SNIPER_ZOOM = 39,
INPUT_SNIPER_ZOOM_IN_ONLY = 40,
INPUT_SNIPER_ZOOM_OUT_ONLY = 41,
INPUT_SNIPER_ZOOM_IN_SECONDARY = 42,
INPUT_SNIPER_ZOOM_OUT_SECONDARY = 43,
INPUT_COVER = 44,
INPUT_RELOAD = 45,
INPUT_TALK = 46,
INPUT_DETONATE = 47,
INPUT_HUD_SPECIAL = 48,
INPUT_ARREST = 49,
INPUT_ACCURATE_AIM = 50,
INPUT_CONTEXT = 51,
INPUT_CONTEXT_SECONDARY = 52,
INPUT_WEAPON_SPECIAL = 53,
INPUT_WEAPON_SPECIAL_TWO = 54,
INPUT_DIVE = 55,
INPUT_DROP_WEAPON = 56,
INPUT_DROP_AMMO = 57,
INPUT_THROW_GRENADE = 58,
INPUT_VEH_MOVE_LR = 59,
INPUT_VEH_MOVE_UD = 60,
INPUT_VEH_MOVE_UP_ONLY = 61,
INPUT_VEH_MOVE_DOWN_ONLY = 62,
INPUT_VEH_MOVE_LEFT_ONLY = 63,
INPUT_VEH_MOVE_RIGHT_ONLY = 64,
INPUT_VEH_SPECIAL = 65,
INPUT_VEH_GUN_LR = 66,
INPUT_VEH_GUN_UD = 67,
INPUT_VEH_AIM = 68,
INPUT_VEH_ATTACK = 69,
INPUT_VEH_ATTACK2 = 70,
INPUT_VEH_ACCELERATE = 71,
INPUT_VEH_BRAKE = 72,
INPUT_VEH_DUCK = 73,
INPUT_VEH_HEADLIGHT = 74,
INPUT_VEH_EXIT = 75,
INPUT_VEH_HANDBRAKE = 76,
INPUT_VEH_HOTWIRE_LEFT = 77,
INPUT_VEH_HOTWIRE_RIGHT = 78,
INPUT_VEH_LOOK_BEHIND = 79,
INPUT_VEH_CIN_CAM = 80,
INPUT_VEH_NEXT_RADIO = 81,
INPUT_VEH_PREV_RADIO = 82,
INPUT_VEH_NEXT_RADIO_TRACK = 83,
INPUT_VEH_PREV_RADIO_TRACK = 84,
INPUT_VEH_RADIO_WHEEL = 85,
INPUT_VEH_HORN = 86,
INPUT_VEH_FLY_THROTTLE_UP = 87,
INPUT_VEH_FLY_THROTTLE_DOWN = 88,
INPUT_VEH_FLY_YAW_LEFT = 89,
INPUT_VEH_FLY_YAW_RIGHT = 90,
INPUT_VEH_PASSENGER_AIM = 91,
INPUT_VEH_PASSENGER_ATTACK = 92,
INPUT_VEH_SPECIAL_ABILITY_FRANKLIN = 93,
INPUT_VEH_STUNT_UD = 94,
INPUT_VEH_CINEMATIC_UD = 95,
INPUT_VEH_CINEMATIC_UP_ONLY = 96,
INPUT_VEH_CINEMATIC_DOWN_ONLY = 97,
INPUT_VEH_CINEMATIC_LR = 98,
INPUT_VEH_SELECT_NEXT_WEAPON = 99,
INPUT_VEH_SELECT_PREV_WEAPON = 100,
INPUT_VEH_ROOF = 101,
INPUT_VEH_JUMP = 102,
INPUT_VEH_GRAPPLING_HOOK = 103,
INPUT_VEH_SHUFFLE = 104,
INPUT_VEH_DROP_PROJECTILE = 105,
INPUT_VEH_MOUSE_CONTROL_OVERRIDE = 106,
INPUT_VEH_FLY_ROLL_LR = 107,
INPUT_VEH_FLY_ROLL_LEFT_ONLY = 108,
INPUT_VEH_FLY_ROLL_RIGHT_ONLY = 109,
INPUT_VEH_FLY_PITCH_UD = 110,
INPUT_VEH_FLY_PITCH_UP_ONLY = 111,
INPUT_VEH_FLY_PITCH_DOWN_ONLY = 112,
INPUT_VEH_FLY_UNDERCARRIAGE = 113,
INPUT_VEH_FLY_ATTACK = 114,
INPUT_VEH_FLY_SELECT_NEXT_WEAPON = 115,
INPUT_VEH_FLY_SELECT_PREV_WEAPON = 116,
INPUT_VEH_FLY_SELECT_TARGET_LEFT = 117,
INPUT_VEH_FLY_SELECT_TARGET_RIGHT = 118,
INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE = 119,
INPUT_VEH_FLY_DUCK = 120,
INPUT_VEH_FLY_ATTACK_CAMERA = 121,
INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE = 122,
INPUT_VEH_SUB_TURN_LR = 123,
INPUT_VEH_SUB_TURN_LEFT_ONLY = 124,
INPUT_VEH_SUB_TURN_RIGHT_ONLY = 125,
INPUT_VEH_SUB_PITCH_UD = 126,
INPUT_VEH_SUB_PITCH_UP_ONLY = 127,
INPUT_VEH_SUB_PITCH_DOWN_ONLY = 128,
INPUT_VEH_SUB_THROTTLE_UP = 129,
INPUT_VEH_SUB_THROTTLE_DOWN = 130,
INPUT_VEH_SUB_ASCEND = 131,
INPUT_VEH_SUB_DESCEND = 132,
INPUT_VEH_SUB_TURN_HARD_LEFT = 133,
INPUT_VEH_SUB_TURN_HARD_RIGHT = 134,
INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE = 135,
INPUT_VEH_PUSHBIKE_PEDAL = 136,
INPUT_VEH_PUSHBIKE_SPRINT = 137,
INPUT_VEH_PUSHBIKE_FRONT_BRAKE = 138,
INPUT_VEH_PUSHBIKE_REAR_BRAKE = 139,
INPUT_MELEE_ATTACK_LIGHT = 140,
INPUT_MELEE_ATTACK_HEAVY = 141,
INPUT_MELEE_ATTACK_ALTERNATE = 142,
INPUT_MELEE_BLOCK = 143,
INPUT_PARACHUTE_DEPLOY = 144,
INPUT_PARACHUTE_DETACH = 145,
INPUT_PARACHUTE_TURN_LR = 146,
INPUT_PARACHUTE_TURN_LEFT_ONLY = 147,
INPUT_PARACHUTE_TURN_RIGHT_ONLY = 148,
INPUT_PARACHUTE_PITCH_UD = 149,
INPUT_PARACHUTE_PITCH_UP_ONLY = 150,
INPUT_PARACHUTE_PITCH_DOWN_ONLY = 151,
INPUT_PARACHUTE_BRAKE_LEFT = 152,
INPUT_PARACHUTE_BRAKE_RIGHT = 153,
INPUT_PARACHUTE_SMOKE = 154,
INPUT_PARACHUTE_PRECISION_LANDING = 155,
INPUT_MAP = 156,
INPUT_SELECT_WEAPON_UNARMED = 157,
INPUT_SELECT_WEAPON_MELEE = 158,
INPUT_SELECT_WEAPON_HANDGUN = 159,
INPUT_SELECT_WEAPON_SHOTGUN = 160,
INPUT_SELECT_WEAPON_SMG = 161,
INPUT_SELECT_WEAPON_AUTO_RIFLE = 162,
INPUT_SELECT_WEAPON_SNIPER = 163,
INPUT_SELECT_WEAPON_HEAVY = 164,
INPUT_SELECT_WEAPON_SPECIAL = 165,
INPUT_SELECT_CHARACTER_MICHAEL = 166,
INPUT_SELECT_CHARACTER_FRANKLIN = 167,
INPUT_SELECT_CHARACTER_TREVOR = 168,
INPUT_SELECT_CHARACTER_MULTIPLAYER = 169,
INPUT_SAVE_REPLAY_CLIP = 170,
INPUT_SPECIAL_ABILITY_PC = 171,
INPUT_CELLPHONE_UP = 172,
INPUT_CELLPHONE_DOWN = 173,
INPUT_CELLPHONE_LEFT = 174,
INPUT_CELLPHONE_RIGHT = 175,
INPUT_CELLPHONE_SELECT = 176,
INPUT_CELLPHONE_CANCEL = 177,
INPUT_CELLPHONE_OPTION = 178,
INPUT_CELLPHONE_EXTRA_OPTION = 179,
INPUT_CELLPHONE_SCROLL_FORWARD = 180,
INPUT_CELLPHONE_SCROLL_BACKWARD = 181,
INPUT_CELLPHONE_CAMERA_FOCUS_LOCK = 182,
INPUT_CELLPHONE_CAMERA_GRID = 183,
INPUT_CELLPHONE_CAMERA_SELFIE = 184,
INPUT_CELLPHONE_CAMERA_DOF = 185,
INPUT_CELLPHONE_CAMERA_EXPRESSION = 186,
INPUT_FRONTEND_DOWN = 187,
INPUT_FRONTEND_UP = 188,
INPUT_FRONTEND_LEFT = 189,
INPUT_FRONTEND_RIGHT = 190,
INPUT_FRONTEND_RDOWN = 191,
INPUT_FRONTEND_RUP = 192,
INPUT_FRONTEND_RLEFT = 193,
INPUT_FRONTEND_RRIGHT = 194,
INPUT_FRONTEND_AXIS_X = 195,
INPUT_FRONTEND_AXIS_Y = 196,
INPUT_FRONTEND_RIGHT_AXIS_X = 197,
INPUT_FRONTEND_RIGHT_AXIS_Y = 198,
INPUT_FRONTEND_PAUSE = 199,
INPUT_FRONTEND_PAUSE_ALTERNATE = 200,
INPUT_FRONTEND_ACCEPT = 201,
INPUT_FRONTEND_CANCEL = 202,
INPUT_FRONTEND_X = 203,
INPUT_FRONTEND_Y = 204,
INPUT_FRONTEND_LB = 205,
INPUT_FRONTEND_RB = 206,
INPUT_FRONTEND_LT = 207,
INPUT_FRONTEND_RT = 208,
INPUT_FRONTEND_LS = 209,
INPUT_FRONTEND_RS = 210,
INPUT_FRONTEND_LEADERBOARD = 211,
INPUT_FRONTEND_SOCIAL_CLUB = 212,
INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY = 213,
INPUT_FRONTEND_DELETE = 214,
INPUT_FRONTEND_ENDSCREEN_ACCEPT = 215,
INPUT_FRONTEND_ENDSCREEN_EXPAND = 216,
INPUT_FRONTEND_SELECT = 217,
INPUT_SCRIPT_LEFT_AXIS_X = 218,
INPUT_SCRIPT_LEFT_AXIS_Y = 219,
INPUT_SCRIPT_RIGHT_AXIS_X = 220,
INPUT_SCRIPT_RIGHT_AXIS_Y = 221,
INPUT_SCRIPT_RUP = 222,
INPUT_SCRIPT_RDOWN = 223,
INPUT_SCRIPT_RLEFT = 224,
INPUT_SCRIPT_RRIGHT = 225,
INPUT_SCRIPT_LB = 226,
INPUT_SCRIPT_RB = 227,
INPUT_SCRIPT_LT = 228,
INPUT_SCRIPT_RT = 229,
INPUT_SCRIPT_LS = 230,
INPUT_SCRIPT_RS = 231,
INPUT_SCRIPT_PAD_UP = 232,
INPUT_SCRIPT_PAD_DOWN = 233,
INPUT_SCRIPT_PAD_LEFT = 234,
INPUT_SCRIPT_PAD_RIGHT = 235,
INPUT_SCRIPT_SELECT = 236,
INPUT_CURSOR_ACCEPT = 237,
INPUT_CURSOR_CANCEL = 238,
INPUT_CURSOR_X = 239,
INPUT_CURSOR_Y = 240,
INPUT_CURSOR_SCROLL_UP = 241,
INPUT_CURSOR_SCROLL_DOWN = 242,
INPUT_ENTER_CHEAT_CODE = 243,
INPUT_INTERACTION_MENU = 244,
INPUT_MP_TEXT_CHAT_ALL = 245,
INPUT_MP_TEXT_CHAT_TEAM = 246,
INPUT_MP_TEXT_CHAT_FRIENDS = 247,
INPUT_MP_TEXT_CHAT_CREW = 248,
INPUT_PUSH_TO_TALK = 249,
INPUT_CREATOR_LS = 250,
INPUT_CREATOR_RS = 251,
INPUT_CREATOR_LT = 252,
INPUT_CREATOR_RT = 253,
INPUT_CREATOR_MENU_TOGGLE = 254,
INPUT_CREATOR_ACCEPT = 255,
INPUT_CREATOR_DELETE = 256,
INPUT_ATTACK2 = 257,
INPUT_RAPPEL_JUMP = 258,
INPUT_RAPPEL_LONG_JUMP = 259,
INPUT_RAPPEL_SMASH_WINDOW = 260,
INPUT_PREV_WEAPON = 261,
INPUT_NEXT_WEAPON = 262,
INPUT_MELEE_ATTACK1 = 263,
INPUT_MELEE_ATTACK2 = 264,
INPUT_WHISTLE = 265,
INPUT_MOVE_LEFT = 266,
INPUT_MOVE_RIGHT = 267,
INPUT_MOVE_UP = 268,
INPUT_MOVE_DOWN = 269,
INPUT_LOOK_LEFT = 270,
INPUT_LOOK_RIGHT = 271,
INPUT_LOOK_UP = 272,
INPUT_LOOK_DOWN = 273,
INPUT_SNIPER_ZOOM_IN = 274,
INPUT_SNIPER_ZOOM_OUT = 275,
INPUT_SNIPER_ZOOM_IN_ALTERNATE = 276,
INPUT_SNIPER_ZOOM_OUT_ALTERNATE = 277,
INPUT_VEH_MOVE_LEFT = 278,
INPUT_VEH_MOVE_RIGHT = 279,
INPUT_VEH_MOVE_UP = 280,
INPUT_VEH_MOVE_DOWN = 281,
INPUT_VEH_GUN_LEFT = 282,
INPUT_VEH_GUN_RIGHT = 283,
INPUT_VEH_GUN_UP = 284,
INPUT_VEH_GUN_DOWN = 285,
INPUT_VEH_LOOK_LEFT = 286,
INPUT_VEH_LOOK_RIGHT = 287,
INPUT_REPLAY_START_STOP_RECORDING = 288,
INPUT_REPLAY_START_STOP_RECORDING_SECONDARY = 289,
INPUT_SCALED_LOOK_LR = 290,
INPUT_SCALED_LOOK_UD = 291,
INPUT_SCALED_LOOK_UP_ONLY = 292,
INPUT_SCALED_LOOK_DOWN_ONLY = 293,
INPUT_SCALED_LOOK_LEFT_ONLY = 294,
INPUT_SCALED_LOOK_RIGHT_ONLY = 295,
INPUT_REPLAY_MARKER_DELETE = 296,
INPUT_REPLAY_CLIP_DELETE = 297,
INPUT_REPLAY_PAUSE = 298,
INPUT_REPLAY_REWIND = 299,
INPUT_REPLAY_FFWD = 300,
INPUT_REPLAY_NEWMARKER = 301,
INPUT_REPLAY_RECORD = 302,
INPUT_REPLAY_SCREENSHOT = 303,
INPUT_REPLAY_HIDEHUD = 304,
INPUT_REPLAY_STARTPOINT = 305,
INPUT_REPLAY_ENDPOINT = 306,
INPUT_REPLAY_ADVANCE = 307,
INPUT_REPLAY_BACK = 308,
INPUT_REPLAY_TOOLS = 309,
INPUT_REPLAY_RESTART = 310,
INPUT_REPLAY_SHOWHOTKEY = 311,
INPUT_REPLAY_CYCLEMARKERLEFT = 312,
INPUT_REPLAY_CYCLEMARKERRIGHT = 313,
INPUT_REPLAY_FOVINCREASE = 314,
INPUT_REPLAY_FOVDECREASE = 315,
INPUT_REPLAY_CAMERAUP = 316,
INPUT_REPLAY_CAMERADOWN = 317,
INPUT_REPLAY_SAVE = 318,
INPUT_REPLAY_TOGGLETIME = 319,
INPUT_REPLAY_TOGGLETIPS = 320,
INPUT_REPLAY_PREVIEW = 321,
INPUT_REPLAY_TOGGLE_TIMELINE = 322,
INPUT_REPLAY_TIMELINE_PICKUP_CLIP = 323,
INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP = 324,
INPUT_REPLAY_TIMELINE_PLACE_CLIP = 325,
INPUT_REPLAY_CTRL = 326,
INPUT_REPLAY_TIMELINE_SAVE = 327,
INPUT_REPLAY_PREVIEW_AUDIO = 328,
INPUT_VEH_DRIVE_LOOK = 329,
INPUT_VEH_DRIVE_LOOK2 = 330,
INPUT_VEH_FLY_ATTACK2 = 331,
INPUT_RADIO_WHEEL_UD = 332,
INPUT_RADIO_WHEEL_LR = 333,
INPUT_VEH_SLOWMO_UD = 334,
INPUT_VEH_SLOWMO_UP_ONLY = 335,
INPUT_VEH_SLOWMO_DOWN_ONLY = 336,
INPUT_MAP_POI = 337
@Hunk maybe, but can you give me the optional file that won't give any screen effect? that would be very helpful
@naterezi It should work for you now,but still i added option in .ini file to disable all screen effects
@Hunk thank you, it works like a charm, one last problem tho
the mod crashed when I set "SWALLOW_CAM_MODE = true" to "SWALLOW_CAM_MODE = false"
@naterezi fixed
@Hunk Excellent work on your mod, thank you!
Thanks For Your Mod Bro... So Any FPS Drop?
@Venkey i'm trying to optimize all my mods in best way and always got my eye even on single frame drop.As for my pc all my mods together doesnt drop fps a bit,but i cant speak for others
@Hunk Thanks Bro For Replying To me. So Can u Make Indicator (blinkers) sound mod for all cars and bikes? and i like u r all mods.
do you use my indicator mod?
@Hunk thank you, works perfectly now
Great concept
@Hunk Amazing! the good old max payne time :)
No idea. I have no idea. These controls are a total cognitive dissonance to me. I don't know if I should laugh or cry. Perhaps I can do both, and avoid that pesky cognitive dissonance. Thanks for the mod.
Control config codes listed in pinned comment here, and also inside the config.ini at the bottom. It's different. Maps to GTA controls instead of keyboard. I luckily figure it out. yay! Thanks.
INPUT_MP_TEXT_CHAT_ALL = 245, T (Take Pills) Hold T = {Custom Keybinding}
INPUT_MP_TEXT_CHAT_TEAM = 246, Y (Confirm Yes) Press Y = {Custom Keybinding}
But why only 30 seconds? Most pain medications last for a few hours or all day.
scripts/painkiller/painkiller.ini {Custom Config} Arcade Combat Tested - Full Debrief/Disclosure
[SETTINGS]
SCREEN_EFFECT = true
EXTRA_EFFECTS = true
SHOW_HINTS = true
GLOBAL VOLUME DOWN = 0
MAX_PILLS = 25
SWALLOW_CAM_MODE = false
EFFECTS_DURATION = 9999
[CONTROLS]
PILLS_MENU = 245
PILLS_SWALLOW = 246
Initial tests of 300000 effects duration in the assumption this was microseconds from it being 1000 originally (30 seconds) This measurement was multiplied by 10, but only near that amount. I kept the digits to 4 just like the original 1000, but went with 9999 because that is close to a x10 which produced a tested effect of 5 minutes 30 seconds, around there. This was because it was optimal to aim for a 5 minute effect for other drugs. Marijuana, beer, and some other notable drugs.
Two branches here. On the one hand we have players taking drugs in the game because the drugs give a bonus and/or negative effect for use in specific activities inside the game. On the other hand we have the recreational use of drugs because it applies a change in perspective of the game. The usage isn't just limited to tactical, fun, or roleplay. There are many opportunities to craft drugs in order to sell them for profit. This fits along with the game being about Police & Crime.
The combat tests were adjusted from 5000 player health down to 1000 to better simulate the characters being the superhero type characters that are better than everyone else. While this doesn't exist as a progressive example of RPG mechanics, we can set that amount for endgame & reduce it as needed as we begin to play the game. This continuing as the player begins to reach the various levels of GTA play with one character or another in the many GTA game worlds.
The goal here is to make a gamer standard amount of time in one activity or another that produces a saturation amount while staying inside the same scene. The opposite of that is vanilla GTA where the police have super high accuracy with firearms. The player is facerolled killed/respawned 1,000 times. Each time the scene is interrupted. Hence, I believe that it's better to keep the player engaged within a particular scene of a game for a saturation amount 100hp - 1000hp or more.
Thanks for the mods,
GS
How can I use the painkiller? I don't see weapon_select_unarmed button on my in-game keyboard settings ? :D
you should make this were if you take to many you overdose
if this outdated so where is actual version?
Nice mod but camera changing in every use of painkillers is annoying