Pistol Holster OUTDATED 2.2
9.435
132
9.435
132
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Discription
This mod let you to put holster on character to store there any pistol you've holded in your hands;
Also you can intimidate any human ped while you have holster on.To intimidate peds you have to hold holster menu button,when crosshair/dot will apear you need to lock on some ped and press "intimidate" button (look in .ini file);
To put on/ take off hoslter ,just hold holster menu button (look in .ini file) and follow the hint in top left corner of screen;
Feautures
-Put on/ take off gun hoslter;
-Choose between shoulder holster or hip (belt);
-Intimidate targets by holding hand on hoslter;
Changes
1.1
Attention If you're using my BackpackInventory mod, disable there icon draw function in .ini file or download the latest version of BackpackInventory script to avoid script conflicts;
-Added holster icon;
-Added possobility to put on holster or take it off (keymaps in .ini file but its "phone_left" by default to open holster menu. Note You will loose your pistol if he was in holster while you took it off);
1.2
-Added "holster_longbarrel_weapons" on chest function(unfinished,still working on attachments save);
1.2b Hotfix
-Fixed issue with putting on holster stuck button;
-Temporary removed "holster_long_barrel_weapons" on chest function that caused some issues;
1.3
-Alot of bugs fixed;
-Added auto-detection holsted pistol if non of them is picked yet;
-Added support of character switch or script reload without holster or holsted pistol stuck in the air;
1.3b
-Fixed icon draw issue;
-Fixed game crash issue in some cases;
1.4
-Added holster animation and sound effects;
-Added support for my BackpackInventory script (holster animations);
1.5
-Fixed game crash issue;
-Added hip (belt) holster (Can change holster model in .ini file,just change "USE_HIP_HOLSTER" to "true" or "false");
1.6
-Added put on animation for hip holster;
-Added "intimidate" target function;
(Hold holster menu button (can customize in .ini file) when crosshair (dot) will apear, lock it on some ped and press "intimidate" button);
1.7
-Improved intimidation function(No all peds (except mission peds or friends) will flee from player);
1.8
-Changed gun unholster/holster and intimidation animation;
-Added holster unset animation for hip holster;
1.9
-Increased holster speed animationl
2.0
-Fixed game crash error after game update (now this mod should work again smooth);
2.1
-Fixed some bugs with gun detection after script reload
-Fixed bug where holsted weapon wouldnt disapear from holster,even if character already lost it from his inventory;
2.1 Hotfix
-Critical optimization;
2.2
-Fixed bugs related to character switch(The holster wont detach character and flow in air after switch (if characters who has holster are nearby of each other,they will have their hoslters on them,if character is far away and character switch is in progress (long) the holsters will be cleard for optimization);
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Discription
This mod let you to put holster on character to store there any pistol you've holded in your hands;
Also you can intimidate any human ped while you have holster on.To intimidate peds you have to hold holster menu button,when crosshair/dot will apear you need to lock on some ped and press "intimidate" button (look in .ini file);
To put on/ take off hoslter ,just hold holster menu button (look in .ini file) and follow the hint in top left corner of screen;
Feautures
-Put on/ take off gun hoslter;
-Choose between shoulder holster or hip (belt);
-Intimidate targets by holding hand on hoslter;
Changes
1.1
Attention If you're using my BackpackInventory mod, disable there icon draw function in .ini file or download the latest version of BackpackInventory script to avoid script conflicts;
-Added holster icon;
-Added possobility to put on holster or take it off (keymaps in .ini file but its "phone_left" by default to open holster menu. Note You will loose your pistol if he was in holster while you took it off);
1.2
-Added "holster_longbarrel_weapons" on chest function(unfinished,still working on attachments save);
1.2b Hotfix
-Fixed issue with putting on holster stuck button;
-Temporary removed "holster_long_barrel_weapons" on chest function that caused some issues;
1.3
-Alot of bugs fixed;
-Added auto-detection holsted pistol if non of them is picked yet;
-Added support of character switch or script reload without holster or holsted pistol stuck in the air;
1.3b
-Fixed icon draw issue;
-Fixed game crash issue in some cases;
1.4
-Added holster animation and sound effects;
-Added support for my BackpackInventory script (holster animations);
1.5
-Fixed game crash issue;
-Added hip (belt) holster (Can change holster model in .ini file,just change "USE_HIP_HOLSTER" to "true" or "false");
1.6
-Added put on animation for hip holster;
-Added "intimidate" target function;
(Hold holster menu button (can customize in .ini file) when crosshair (dot) will apear, lock it on some ped and press "intimidate" button);
1.7
-Improved intimidation function(No all peds (except mission peds or friends) will flee from player);
1.8
-Changed gun unholster/holster and intimidation animation;
-Added holster unset animation for hip holster;
1.9
-Increased holster speed animationl
2.0
-Fixed game crash error after game update (now this mod should work again smooth);
2.1
-Fixed some bugs with gun detection after script reload
-Fixed bug where holsted weapon wouldnt disapear from holster,even if character already lost it from his inventory;
2.1 Hotfix
-Critical optimization;
2.2
-Fixed bugs related to character switch(The holster wont detach character and flow in air after switch (if characters who has holster are nearby of each other,they will have their hoslters on them,if character is far away and character switch is in progress (long) the holsters will be cleard for optimization);
Poprvé nahráno: 08. květen 2018
Poslední aktulizace: 30. prosinec 2018
Last Downloaded: 2 hours ago
All Versions
128 Komentářů
More mods by Hunk:
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Discription
This mod let you to put holster on character to store there any pistol you've holded in your hands;
Also you can intimidate any human ped while you have holster on.To intimidate peds you have to hold holster menu button,when crosshair/dot will apear you need to lock on some ped and press "intimidate" button (look in .ini file);
To put on/ take off hoslter ,just hold holster menu button (look in .ini file) and follow the hint in top left corner of screen;
Feautures
-Put on/ take off gun hoslter;
-Choose between shoulder holster or hip (belt);
-Intimidate targets by holding hand on hoslter;
Changes
1.1
Attention If you're using my BackpackInventory mod, disable there icon draw function in .ini file or download the latest version of BackpackInventory script to avoid script conflicts;
-Added holster icon;
-Added possobility to put on holster or take it off (keymaps in .ini file but its "phone_left" by default to open holster menu. Note You will loose your pistol if he was in holster while you took it off);
1.2
-Added "holster_longbarrel_weapons" on chest function(unfinished,still working on attachments save);
1.2b Hotfix
-Fixed issue with putting on holster stuck button;
-Temporary removed "holster_long_barrel_weapons" on chest function that caused some issues;
1.3
-Alot of bugs fixed;
-Added auto-detection holsted pistol if non of them is picked yet;
-Added support of character switch or script reload without holster or holsted pistol stuck in the air;
1.3b
-Fixed icon draw issue;
-Fixed game crash issue in some cases;
1.4
-Added holster animation and sound effects;
-Added support for my BackpackInventory script (holster animations);
1.5
-Fixed game crash issue;
-Added hip (belt) holster (Can change holster model in .ini file,just change "USE_HIP_HOLSTER" to "true" or "false");
1.6
-Added put on animation for hip holster;
-Added "intimidate" target function;
(Hold holster menu button (can customize in .ini file) when crosshair (dot) will apear, lock it on some ped and press "intimidate" button);
1.7
-Improved intimidation function(No all peds (except mission peds or friends) will flee from player);
1.8
-Changed gun unholster/holster and intimidation animation;
-Added holster unset animation for hip holster;
1.9
-Increased holster speed animationl
2.0
-Fixed game crash error after game update (now this mod should work again smooth);
2.1
-Fixed some bugs with gun detection after script reload
-Fixed bug where holsted weapon wouldnt disapear from holster,even if character already lost it from his inventory;
2.1 Hotfix
-Critical optimization;
2.2
-Fixed bugs related to character switch(The holster wont detach character and flow in air after switch (if characters who has holster are nearby of each other,they will have their hoslters on them,if character is far away and character switch is in progress (long) the holsters will be cleard for optimization);
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts)
How to customize your stupid mods,Hunk :D?
@User: Hunk,I want this setup, what do i change ?
SOME_BUTTON = (i Want my (Blue X) Xbox 360 Button)
SOME_BUTTON2 = (i Want my Left Xbox 360 Shoulder Button)
SOME_BUTTON3 = (i Want my Right Xbox 360 Shoulder Button)
SOME_BUTTON4 = (i Want my (Red B) Xbox 360 Button)
SOME_BUTTON5 = (i Want my (Green A) Xbox 360 Button)
Dear User, Just check in your GTA controller settings wich actions are assigned for these buttons.
For example: "Cance Phone Call" is assigned for "Xbox A" button,so you go in .ini file and check [CONTROL_VAR]
and look for INPUT_CELLPHONE_CANCEL witch have 177 number i belieave,so you set that 177 number to SOME_BUTTON after "=" instead of previous value.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Naudio.dll (Included in arhive)
Discription
This mod let you to put holster on character to store there any pistol you've holded in your hands;
Also you can intimidate any human ped while you have holster on.To intimidate peds you have to hold holster menu button,when crosshair/dot will apear you need to lock on some ped and press "intimidate" button (look in .ini file);
To put on/ take off hoslter ,just hold holster menu button (look in .ini file) and follow the hint in top left corner of screen;
Feautures
-Put on/ take off gun hoslter;
-Choose between shoulder holster or hip (belt);
-Intimidate targets by holding hand on hoslter;
Changes
1.1
Attention If you're using my BackpackInventory mod, disable there icon draw function in .ini file or download the latest version of BackpackInventory script to avoid script conflicts;
-Added holster icon;
-Added possobility to put on holster or take it off (keymaps in .ini file but its "phone_left" by default to open holster menu. Note You will loose your pistol if he was in holster while you took it off);
1.2
-Added "holster_longbarrel_weapons" on chest function(unfinished,still working on attachments save);
1.2b Hotfix
-Fixed issue with putting on holster stuck button;
-Temporary removed "holster_long_barrel_weapons" on chest function that caused some issues;
1.3
-Alot of bugs fixed;
-Added auto-detection holsted pistol if non of them is picked yet;
-Added support of character switch or script reload without holster or holsted pistol stuck in the air;
1.3b
-Fixed icon draw issue;
-Fixed game crash issue in some cases;
1.4
-Added holster animation and sound effects;
-Added support for my BackpackInventory script (holster animations);
1.5
-Fixed game crash issue;
-Added hip (belt) holster (Can change holster model in .ini file,just change "USE_HIP_HOLSTER" to "true" or "false");
1.6
-Added put on animation for hip holster;
-Added "intimidate" target function;
(Hold holster menu button (can customize in .ini file) when crosshair (dot) will apear, lock it on some ped and press "intimidate" button);
1.7
-Improved intimidation function(No all peds (except mission peds or friends) will flee from player);
1.8
-Changed gun unholster/holster and intimidation animation;
-Added holster unset animation for hip holster;
1.9
-Increased holster speed animationl
2.0
-Fixed game crash error after game update (now this mod should work again smooth);
2.1
-Fixed some bugs with gun detection after script reload
-Fixed bug where holsted weapon wouldnt disapear from holster,even if character already lost it from his inventory;
2.1 Hotfix
-Critical optimization;
2.2
-Fixed bugs related to character switch(The holster wont detach character and flow in air after switch (if characters who has holster are nearby of each other,they will have their hoslters on them,if character is far away and character switch is in progress (long) the holsters will be cleard for optimization);
Poprvé nahráno: 08. květen 2018
Poslední aktulizace: 30. prosinec 2018
Last Downloaded: 2 hours ago
This are the keycodes you need, this are keys you binding in your Game control settings. for example you bind "VEHICLE HORN" button to "V" on your keyboard or "X" on your gamepad,so you want this key was smoke meny key,right ? so you find in that list "INPUT_VEH_HORN = 86" and get this "86" number and replace "175"( SMOKE_BUTTON = 175) with "86",so it would look like : SMOKE_BUTTON = 86, wich means now, your SMOKE menu button will be binded to "V", the key you binding in your gta settings to Horn in vehicle
[CONTROLS VARIATIONS]
INPUT_NEXT_CAMERA = 0,
INPUT_LOOK_LR = 1,
INPUT_LOOK_UD = 2,
INPUT_LOOK_UP_ONLY = 3,
INPUT_LOOK_DOWN_ONLY = 4,
INPUT_LOOK_LEFT_ONLY = 5,
INPUT_LOOK_RIGHT_ONLY = 6,
INPUT_CINEMATIC_SLOWMO = 7,
INPUT_SCRIPTED_FLY_UD = 8,
INPUT_SCRIPTED_FLY_LR = 9,
INPUT_SCRIPTED_FLY_ZUP = 10,
INPUT_SCRIPTED_FLY_ZDOWN = 11,
INPUT_WEAPON_WHEEL_UD = 12,
INPUT_WEAPON_WHEEL_LR = 13,
INPUT_WEAPON_WHEEL_NEXT = 14,
INPUT_WEAPON_WHEEL_PREV = 15,
INPUT_SELECT_NEXT_WEAPON = 16,
INPUT_SELECT_PREV_WEAPON = 17,
INPUT_SKIP_CUTSCENE = 18,
INPUT_CHARACTER_WHEEL = 19,
INPUT_MULTIPLAYER_INFO = 20,
INPUT_SPRINT = 21,
INPUT_JUMP = 22,
INPUT_ENTER = 23,
INPUT_ATTACK = 24,
INPUT_AIM = 25,
INPUT_LOOK_BEHIND = 26,
INPUT_PHONE = 27,
INPUT_SPECIAL_ABILITY = 28,
INPUT_SPECIAL_ABILITY_SECONDARY = 29,
INPUT_MOVE_LR = 30,
INPUT_MOVE_UD = 31,
INPUT_MOVE_UP_ONLY = 32,
INPUT_MOVE_DOWN_ONLY = 33,
INPUT_MOVE_LEFT_ONLY = 34,
INPUT_MOVE_RIGHT_ONLY = 35,
INPUT_DUCK = 36,
INPUT_SELECT_WEAPON = 37,
INPUT_PICKUP = 38,
INPUT_SNIPER_ZOOM = 39,
INPUT_SNIPER_ZOOM_IN_ONLY = 40,
INPUT_SNIPER_ZOOM_OUT_ONLY = 41,
INPUT_SNIPER_ZOOM_IN_SECONDARY = 42,
INPUT_SNIPER_ZOOM_OUT_SECONDARY = 43,
INPUT_COVER = 44,
INPUT_RELOAD = 45,
INPUT_TALK = 46,
INPUT_DETONATE = 47,
INPUT_HUD_SPECIAL = 48,
INPUT_ARREST = 49,
INPUT_ACCURATE_AIM = 50,
INPUT_CONTEXT = 51,
INPUT_CONTEXT_SECONDARY = 52,
INPUT_WEAPON_SPECIAL = 53,
INPUT_WEAPON_SPECIAL_TWO = 54,
INPUT_DIVE = 55,
INPUT_DROP_WEAPON = 56,
INPUT_DROP_AMMO = 57,
INPUT_THROW_GRENADE = 58,
INPUT_VEH_MOVE_LR = 59,
INPUT_VEH_MOVE_UD = 60,
INPUT_VEH_MOVE_UP_ONLY = 61,
INPUT_VEH_MOVE_DOWN_ONLY = 62,
INPUT_VEH_MOVE_LEFT_ONLY = 63,
INPUT_VEH_MOVE_RIGHT_ONLY = 64,
INPUT_VEH_SPECIAL = 65,
INPUT_VEH_GUN_LR = 66,
INPUT_VEH_GUN_UD = 67,
INPUT_VEH_AIM = 68,
INPUT_VEH_ATTACK = 69,
INPUT_VEH_ATTACK2 = 70,
INPUT_VEH_ACCELERATE = 71,
INPUT_VEH_BRAKE = 72,
INPUT_VEH_DUCK = 73,
INPUT_VEH_HEADLIGHT = 74,
INPUT_VEH_EXIT = 75,
INPUT_VEH_HANDBRAKE = 76,
INPUT_VEH_HOTWIRE_LEFT = 77,
INPUT_VEH_HOTWIRE_RIGHT = 78,
INPUT_VEH_LOOK_BEHIND = 79,
INPUT_VEH_CIN_CAM = 80,
INPUT_VEH_NEXT_RADIO = 81,
INPUT_VEH_PREV_RADIO = 82,
INPUT_VEH_NEXT_RADIO_TRACK = 83,
INPUT_VEH_PREV_RADIO_TRACK = 84,
INPUT_VEH_RADIO_WHEEL = 85,
INPUT_VEH_HORN = 86,
INPUT_VEH_FLY_THROTTLE_UP = 87,
INPUT_VEH_FLY_THROTTLE_DOWN = 88,
INPUT_VEH_FLY_YAW_LEFT = 89,
INPUT_VEH_FLY_YAW_RIGHT = 90,
INPUT_VEH_PASSENGER_AIM = 91,
INPUT_VEH_PASSENGER_ATTACK = 92,
INPUT_VEH_SPECIAL_ABILITY_FRANKLIN = 93,
INPUT_VEH_STUNT_UD = 94,
INPUT_VEH_CINEMATIC_UD = 95,
INPUT_VEH_CINEMATIC_UP_ONLY = 96,
INPUT_VEH_CINEMATIC_DOWN_ONLY = 97,
INPUT_VEH_CINEMATIC_LR = 98,
INPUT_VEH_SELECT_NEXT_WEAPON = 99,
INPUT_VEH_SELECT_PREV_WEAPON = 100,
INPUT_VEH_ROOF = 101,
INPUT_VEH_JUMP = 102,
INPUT_VEH_GRAPPLING_HOOK = 103,
INPUT_VEH_SHUFFLE = 104,
INPUT_VEH_DROP_PROJECTILE = 105,
INPUT_VEH_MOUSE_CONTROL_OVERRIDE = 106,
INPUT_VEH_FLY_ROLL_LR = 107,
INPUT_VEH_FLY_ROLL_LEFT_ONLY = 108,
INPUT_VEH_FLY_ROLL_RIGHT_ONLY = 109,
INPUT_VEH_FLY_PITCH_UD = 110,
INPUT_VEH_FLY_PITCH_UP_ONLY = 111,
INPUT_VEH_FLY_PITCH_DOWN_ONLY = 112,
INPUT_VEH_FLY_UNDERCARRIAGE = 113,
INPUT_VEH_FLY_ATTACK = 114,
INPUT_VEH_FLY_SELECT_NEXT_WEAPON = 115,
INPUT_VEH_FLY_SELECT_PREV_WEAPON = 116,
INPUT_VEH_FLY_SELECT_TARGET_LEFT = 117,
INPUT_VEH_FLY_SELECT_TARGET_RIGHT = 118,
INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE = 119,
INPUT_VEH_FLY_DUCK = 120,
INPUT_VEH_FLY_ATTACK_CAMERA = 121,
INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE = 122,
INPUT_VEH_SUB_TURN_LR = 123,
INPUT_VEH_SUB_TURN_LEFT_ONLY = 124,
INPUT_VEH_SUB_TURN_RIGHT_ONLY = 125,
INPUT_VEH_SUB_PITCH_UD = 126,
INPUT_VEH_SUB_PITCH_UP_ONLY = 127,
INPUT_VEH_SUB_PITCH_DOWN_ONLY = 128,
INPUT_VEH_SUB_THROTTLE_UP = 129,
INPUT_VEH_SUB_THROTTLE_DOWN = 130,
INPUT_VEH_SUB_ASCEND = 131,
INPUT_VEH_SUB_DESCEND = 132,
INPUT_VEH_SUB_TURN_HARD_LEFT = 133,
INPUT_VEH_SUB_TURN_HARD_RIGHT = 134,
INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE = 135,
INPUT_VEH_PUSHBIKE_PEDAL = 136,
INPUT_VEH_PUSHBIKE_SPRINT = 137,
INPUT_VEH_PUSHBIKE_FRONT_BRAKE = 138,
INPUT_VEH_PUSHBIKE_REAR_BRAKE = 139,
INPUT_MELEE_ATTACK_LIGHT = 140,
INPUT_MELEE_ATTACK_HEAVY = 141,
INPUT_MELEE_ATTACK_ALTERNATE = 142,
INPUT_MELEE_BLOCK = 143,
INPUT_PARACHUTE_DEPLOY = 144,
INPUT_PARACHUTE_DETACH = 145,
INPUT_PARACHUTE_TURN_LR = 146,
INPUT_PARACHUTE_TURN_LEFT_ONLY = 147,
INPUT_PARACHUTE_TURN_RIGHT_ONLY = 148,
INPUT_PARACHUTE_PITCH_UD = 149,
INPUT_PARACHUTE_PITCH_UP_ONLY = 150,
INPUT_PARACHUTE_PITCH_DOWN_ONLY = 151,
INPUT_PARACHUTE_BRAKE_LEFT = 152,
INPUT_PARACHUTE_BRAKE_RIGHT = 153,
INPUT_PARACHUTE_SMOKE = 154,
INPUT_PARACHUTE_PRECISION_LANDING = 155,
INPUT_MAP = 156,
INPUT_SELECT_WEAPON_UNARMED = 157,
INPUT_SELECT_WEAPON_MELEE = 158,
INPUT_SELECT_WEAPON_HANDGUN = 159,
INPUT_SELECT_WEAPON_SHOTGUN = 160,
INPUT_SELECT_WEAPON_SMG = 161,
INPUT_SELECT_WEAPON_AUTO_RIFLE = 162,
INPUT_SELECT_WEAPON_SNIPER = 163,
INPUT_SELECT_WEAPON_HEAVY = 164,
INPUT_SELECT_WEAPON_SPECIAL = 165,
INPUT_SELECT_CHARACTER_MICHAEL = 166,
INPUT_SELECT_CHARACTER_FRANKLIN = 167,
INPUT_SELECT_CHARACTER_TREVOR = 168,
INPUT_SELECT_CHARACTER_MULTIPLAYER = 169,
INPUT_SAVE_REPLAY_CLIP = 170,
INPUT_SPECIAL_ABILITY_PC = 171,
INPUT_CELLPHONE_UP = 172,
INPUT_CELLPHONE_DOWN = 173,
INPUT_CELLPHONE_LEFT = 174,
INPUT_CELLPHONE_RIGHT = 175,
INPUT_CELLPHONE_SELECT = 176,
INPUT_CELLPHONE_CANCEL = 177,
INPUT_CELLPHONE_OPTION = 178,
INPUT_CELLPHONE_EXTRA_OPTION = 179,
INPUT_CELLPHONE_SCROLL_FORWARD = 180,
INPUT_CELLPHONE_SCROLL_BACKWARD = 181,
INPUT_CELLPHONE_CAMERA_FOCUS_LOCK = 182,
INPUT_CELLPHONE_CAMERA_GRID = 183,
INPUT_CELLPHONE_CAMERA_SELFIE = 184,
INPUT_CELLPHONE_CAMERA_DOF = 185,
INPUT_CELLPHONE_CAMERA_EXPRESSION = 186,
INPUT_FRONTEND_DOWN = 187,
INPUT_FRONTEND_UP = 188,
INPUT_FRONTEND_LEFT = 189,
INPUT_FRONTEND_RIGHT = 190,
INPUT_FRONTEND_RDOWN = 191,
INPUT_FRONTEND_RUP = 192,
INPUT_FRONTEND_RLEFT = 193,
INPUT_FRONTEND_RRIGHT = 194,
INPUT_FRONTEND_AXIS_X = 195,
INPUT_FRONTEND_AXIS_Y = 196,
INPUT_FRONTEND_RIGHT_AXIS_X = 197,
INPUT_FRONTEND_RIGHT_AXIS_Y = 198,
INPUT_FRONTEND_PAUSE = 199,
INPUT_FRONTEND_PAUSE_ALTERNATE = 200,
INPUT_FRONTEND_ACCEPT = 201,
INPUT_FRONTEND_CANCEL = 202,
INPUT_FRONTEND_X = 203,
INPUT_FRONTEND_Y = 204,
INPUT_FRONTEND_LB = 205,
INPUT_FRONTEND_RB = 206,
INPUT_FRONTEND_LT = 207,
INPUT_FRONTEND_RT = 208,
INPUT_FRONTEND_LS = 209,
INPUT_FRONTEND_RS = 210,
INPUT_FRONTEND_LEADERBOARD = 211,
INPUT_FRONTEND_SOCIAL_CLUB = 212,
INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY = 213,
INPUT_FRONTEND_DELETE = 214,
INPUT_FRONTEND_ENDSCREEN_ACCEPT = 215,
INPUT_FRONTEND_ENDSCREEN_EXPAND = 216,
INPUT_FRONTEND_SELECT = 217,
INPUT_SCRIPT_LEFT_AXIS_X = 218,
INPUT_SCRIPT_LEFT_AXIS_Y = 219,
INPUT_SCRIPT_RIGHT_AXIS_X = 220,
INPUT_SCRIPT_RIGHT_AXIS_Y = 221,
INPUT_SCRIPT_RUP = 222,
INPUT_SCRIPT_RDOWN = 223,
INPUT_SCRIPT_RLEFT = 224,
INPUT_SCRIPT_RRIGHT = 225,
INPUT_SCRIPT_LB = 226,
INPUT_SCRIPT_RB = 227,
INPUT_SCRIPT_LT = 228,
INPUT_SCRIPT_RT = 229,
INPUT_SCRIPT_LS = 230,
INPUT_SCRIPT_RS = 231,
INPUT_SCRIPT_PAD_UP = 232,
INPUT_SCRIPT_PAD_DOWN = 233,
INPUT_SCRIPT_PAD_LEFT = 234,
INPUT_SCRIPT_PAD_RIGHT = 235,
INPUT_SCRIPT_SELECT = 236,
INPUT_CURSOR_ACCEPT = 237,
INPUT_CURSOR_CANCEL = 238,
INPUT_CURSOR_X = 239,
INPUT_CURSOR_Y = 240,
INPUT_CURSOR_SCROLL_UP = 241,
INPUT_CURSOR_SCROLL_DOWN = 242,
INPUT_ENTER_CHEAT_CODE = 243,
INPUT_INTERACTION_MENU = 244,
INPUT_MP_TEXT_CHAT_ALL = 245,
INPUT_MP_TEXT_CHAT_TEAM = 246,
INPUT_MP_TEXT_CHAT_FRIENDS = 247,
INPUT_MP_TEXT_CHAT_CREW = 248,
INPUT_PUSH_TO_TALK = 249,
INPUT_CREATOR_LS = 250,
INPUT_CREATOR_RS = 251,
INPUT_CREATOR_LT = 252,
INPUT_CREATOR_RT = 253,
INPUT_CREATOR_MENU_TOGGLE = 254,
INPUT_CREATOR_ACCEPT = 255,
INPUT_CREATOR_DELETE = 256,
INPUT_ATTACK2 = 257,
INPUT_RAPPEL_JUMP = 258,
INPUT_RAPPEL_LONG_JUMP = 259,
INPUT_RAPPEL_SMASH_WINDOW = 260,
INPUT_PREV_WEAPON = 261,
INPUT_NEXT_WEAPON = 262,
INPUT_MELEE_ATTACK1 = 263,
INPUT_MELEE_ATTACK2 = 264,
INPUT_WHISTLE = 265,
INPUT_MOVE_LEFT = 266,
INPUT_MOVE_RIGHT = 267,
INPUT_MOVE_UP = 268,
INPUT_MOVE_DOWN = 269,
INPUT_LOOK_LEFT = 270,
INPUT_LOOK_RIGHT = 271,
INPUT_LOOK_UP = 272,
INPUT_LOOK_DOWN = 273,
INPUT_SNIPER_ZOOM_IN = 274,
INPUT_SNIPER_ZOOM_OUT = 275,
INPUT_SNIPER_ZOOM_IN_ALTERNATE = 276,
INPUT_SNIPER_ZOOM_OUT_ALTERNATE = 277,
INPUT_VEH_MOVE_LEFT = 278,
INPUT_VEH_MOVE_RIGHT = 279,
INPUT_VEH_MOVE_UP = 280,
INPUT_VEH_MOVE_DOWN = 281,
INPUT_VEH_GUN_LEFT = 282,
INPUT_VEH_GUN_RIGHT = 283,
INPUT_VEH_GUN_UP = 284,
INPUT_VEH_GUN_DOWN = 285,
INPUT_VEH_LOOK_LEFT = 286,
INPUT_VEH_LOOK_RIGHT = 287,
INPUT_REPLAY_START_STOP_RECORDING = 288,
INPUT_REPLAY_START_STOP_RECORDING_SECONDARY = 289,
INPUT_SCALED_LOOK_LR = 290,
INPUT_SCALED_LOOK_UD = 291,
INPUT_SCALED_LOOK_UP_ONLY = 292,
INPUT_SCALED_LOOK_DOWN_ONLY = 293,
INPUT_SCALED_LOOK_LEFT_ONLY = 294,
INPUT_SCALED_LOOK_RIGHT_ONLY = 295,
INPUT_REPLAY_MARKER_DELETE = 296,
INPUT_REPLAY_CLIP_DELETE = 297,
INPUT_REPLAY_PAUSE = 298,
INPUT_REPLAY_REWIND = 299,
INPUT_REPLAY_FFWD = 300,
INPUT_REPLAY_NEWMARKER = 301,
INPUT_REPLAY_RECORD = 302,
INPUT_REPLAY_SCREENSHOT = 303,
INPUT_REPLAY_HIDEHUD = 304,
INPUT_REPLAY_STARTPOINT = 305,
INPUT_REPLAY_ENDPOINT = 306,
INPUT_REPLAY_ADVANCE = 307,
INPUT_REPLAY_BACK = 308,
INPUT_REPLAY_TOOLS = 309,
INPUT_REPLAY_RESTART = 310,
INPUT_REPLAY_SHOWHOTKEY = 311,
INPUT_REPLAY_CYCLEMARKERLEFT = 312,
INPUT_REPLAY_CYCLEMARKERRIGHT = 313,
INPUT_REPLAY_FOVINCREASE = 314,
INPUT_REPLAY_FOVDECREASE = 315,
INPUT_REPLAY_CAMERAUP = 316,
INPUT_REPLAY_CAMERADOWN = 317,
INPUT_REPLAY_SAVE = 318,
INPUT_REPLAY_TOGGLETIME = 319,
INPUT_REPLAY_TOGGLETIPS = 320,
INPUT_REPLAY_PREVIEW = 321,
INPUT_REPLAY_TOGGLE_TIMELINE = 322,
INPUT_REPLAY_TIMELINE_PICKUP_CLIP = 323,
INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP = 324,
INPUT_REPLAY_TIMELINE_PLACE_CLIP = 325,
INPUT_REPLAY_CTRL = 326,
INPUT_REPLAY_TIMELINE_SAVE = 327,
INPUT_REPLAY_PREVIEW_AUDIO = 328,
INPUT_VEH_DRIVE_LOOK = 329,
INPUT_VEH_DRIVE_LOOK2 = 330,
INPUT_VEH_FLY_ATTACK2 = 331,
INPUT_RADIO_WHEEL_UD = 332,
INPUT_RADIO_WHEEL_LR = 333,
INPUT_VEH_SLOWMO_UD = 334,
INPUT_VEH_SLOWMO_UP_ONLY = 335,
INPUT_VEH_SLOWMO_DOWN_ONLY = 336,
INPUT_MAP_POI = 337
@TeeKay @YTLUNAA try previous versions
Why do I install the mod and when it does not have the game ??
i alreadu uninstall the mod but why trevor still use the bag?
Hi Hunk, the chest function will come back someday?
@rique_lm the "chest function"? You mean long barrel weapon on the chest or chest cholster?
@Hunk Excellent work on your mod, thank you!
Not work, why? Game started, mod - no.
@RussellQuilette any error in scripthookdotnet.log?
The mod is working so far - except the menu key, as well as the intimidate key. The toggle key (arrow up) works fine. But I cannot get the menu to work. To be honest, I didn't fully understand your explanation about the keycodes, that's why I don't change anything in that file yet. But I tried to rebind the in-game keys in the main menu to something else, because that fixed the "unlock" feature in Save My Car. But for the holster mod it doesn't help..
Do you plan to add more visible weapons on character maybe?
Leg holster next update,please.
Hey so I keep trying to do the hip holster but it never works? Is there something i'm missing or is it broken?
@Hunk i play gta v in pc . how to use this mod without edit any configuration files.? still dont understand
what should i do bro ?
how do u use the mod
@Hunk,
I just reinstalled GTA V again and tried adding this pistol holster again. It loads up just fine, but when you put your gun back in the holster, the entire holster and gun disappears again. Any fixes? Cheers.
Is there anyway to get the shoulder holster to fit MP female characters.
@Hunk
Hi, thank you for this mod which seems really good. I installed everything in the right place and have the latest both scripthook. I have checked the controls value too and checked the comments to understand why I can not toggle the holster. Indeed, even holding the D-pad left (without the phone out), nothing happens... Could you please help me figure out what's wrong ?
@FryTHF Sorry, this script doesnt support anymore at leas for now. I've added this function in my GTAExpansion script.
@RussellQuilette just get better
Bro doesn't work anymore, will you update?