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Any game version below 1180.1 is not supported.
Recommended: QuickSilver by the OBE Studio Team
Screenshots provided by OkaymanXXI! They are brilliant!
And thank you to SuperKaioken for giving me an example of creating physical bullets.
INFO ℹ
This mod was inspired by the Fox X-Men movies. In this mod, you can travel hundreds of times faster than the speed of sound, and outrun bullets with little to no effort. Out of the box, this comes with 2 attack types: Punch and Shove.
REQUIREMENTS (PLEASE DO THIS BEFORE INSTALLING THE MOD)
PLANNED FEATURES 🏹🎯
HOW TO USE 📖
CONTROLS 🎮
CHANGELOG 📝
1.0.0
1.0.1
1.0.2
1.0.3
1.0.3f1
1.0.4
1.0.5
Recommended: QuickSilver by the OBE Studio Team
Screenshots provided by OkaymanXXI! They are brilliant!
And thank you to SuperKaioken for giving me an example of creating physical bullets.
INFO ℹ
This mod was inspired by the Fox X-Men movies. In this mod, you can travel hundreds of times faster than the speed of sound, and outrun bullets with little to no effort. Out of the box, this comes with 2 attack types: Punch and Shove.
REQUIREMENTS (PLEASE DO THIS BEFORE INSTALLING THE MOD)
- Download and install .NET Framework 4.6.1
- Download and install C++ Redist 2017
- Download and install ScriptHookV
- Download and install ScriptHookVDotNet
PLANNED FEATURES 🏹🎯
- More Attacks
- Screenshot Mode
- Catch and Throw Bullets
- Custom Sounds and Effects
- AI (finished but still kinda WIP and is disabled internally)
HOW TO USE 📖
- Open the script communicator menu.
- Navigate to the "Quick Silver Script" menu.
- Select a profile from this menu.
- Configure settings, and select "Activate Powers..." to activate your powers.
- Use the special ability button to toggle on/off your super speed.
CONTROLS 🎮
- F10: Open Script Communicator Menu.
- E (Context): Manual Wall Run. (Disabled if automatic)
- F (Vehicle Enter): Pickup Peds / Steal Ped Weapon / Steal Ped Food / Pull Ped From Vehicle / Catch RPG Missile & Tank Shells / Throw Currently Held Item.
- CAPS (Special Ability PC): Activate Super Speed.
- X (Parachute Smoke): Toggle Speed Test.
- CTRL (Sneak): Change Attack Type.
- Mouse Scroll Wheel: Increase / Decrease Speed.
- Select/Share (Interaction Menu): Change Attack
- Right/Left On DPad (Phone Left/Right): Increase/Decrease Speed.
Keyboard & Mouse Only:
Keyboard & Mouse/Controller:
Controller Only:
CHANGELOG 📝
1.0.0
- Initial Release
1.0.1
- Fixed issues where game starts in slow motion.
1.0.2
- Fixed camera not repositioning itself
- Added more options to better adjust the mod to your liking.
- Fixed slow motion being stuck on after deactivating powers.
- Removed debug options menu.
- Added controller support.
Thank @Unknown Modder for this update guys, he really did some great work!
1.0.3
- Fixed FPS/"shaking screen" glitch
- Add custom camera handler.
- Updated controls.
- Add camera options.
- Updated profiles
1.0.3f1
- Didn't change anything, just fixed inverted camera glitch.
1.0.4
- Add smooth transition between gameplay camera and custom camera so it's less jarring.
- Add ability to disable custom camera in profile settings.
- Add wall run feature plus ability to switch from automatic to input activated wall running.
- Reduce default jump height for low speeds.
1.0.5
- Add visible bullets.
- Move memory initialization to when a profile is activated (may cause a half-a-second freeze in game).
- Fixed inability to jump while moving faster than speed of light.
- Apply more constant (realistic) force when punching something.
- Punch damage is now based on speed, and allows you to do damage to Julios AI (since they were invincible).
- Added model request at start of profile activation to avoid errors popping up from missing objects.
- Fixed enable/disable camera button not working properly.
- Removed old entries from ini files.
- Fixed "Can Override Weapon Info" button not doing anything. And overriding weapon info only happens after the powers have been activated so that your gun physics will be vanilla while the mod is not running. (requires game reload or restart after enabling powers for it to go back to normal though)
- Fixed peds not being able to shoot while slo-mo is active.
Poprvé nahráno: 22. prosinec 2017
Poslední aktulizace: 31. prosinec 2017
Last Downloaded: před 4 minutami
All Versions
1.306 Komentářů
Any game version below 1180.1 is not supported.
Recommended: QuickSilver by the OBE Studio Team
Screenshots provided by OkaymanXXI! They are brilliant!
And thank you to SuperKaioken for giving me an example of creating physical bullets.
INFO ℹ
This mod was inspired by the Fox X-Men movies. In this mod, you can travel hundreds of times faster than the speed of sound, and outrun bullets with little to no effort. Out of the box, this comes with 2 attack types: Punch and Shove.
REQUIREMENTS (PLEASE DO THIS BEFORE INSTALLING THE MOD)
PLANNED FEATURES 🏹🎯
HOW TO USE 📖
CONTROLS 🎮
CHANGELOG 📝
1.0.0
1.0.1
1.0.2
1.0.3
1.0.3f1
1.0.4
1.0.5
Recommended: QuickSilver by the OBE Studio Team
Screenshots provided by OkaymanXXI! They are brilliant!
And thank you to SuperKaioken for giving me an example of creating physical bullets.
INFO ℹ
This mod was inspired by the Fox X-Men movies. In this mod, you can travel hundreds of times faster than the speed of sound, and outrun bullets with little to no effort. Out of the box, this comes with 2 attack types: Punch and Shove.
REQUIREMENTS (PLEASE DO THIS BEFORE INSTALLING THE MOD)
- Download and install .NET Framework 4.6.1
- Download and install C++ Redist 2017
- Download and install ScriptHookV
- Download and install ScriptHookVDotNet
PLANNED FEATURES 🏹🎯
- More Attacks
- Screenshot Mode
- Catch and Throw Bullets
- Custom Sounds and Effects
- AI (finished but still kinda WIP and is disabled internally)
HOW TO USE 📖
- Open the script communicator menu.
- Navigate to the "Quick Silver Script" menu.
- Select a profile from this menu.
- Configure settings, and select "Activate Powers..." to activate your powers.
- Use the special ability button to toggle on/off your super speed.
CONTROLS 🎮
- F10: Open Script Communicator Menu.
- E (Context): Manual Wall Run. (Disabled if automatic)
- F (Vehicle Enter): Pickup Peds / Steal Ped Weapon / Steal Ped Food / Pull Ped From Vehicle / Catch RPG Missile & Tank Shells / Throw Currently Held Item.
- CAPS (Special Ability PC): Activate Super Speed.
- X (Parachute Smoke): Toggle Speed Test.
- CTRL (Sneak): Change Attack Type.
- Mouse Scroll Wheel: Increase / Decrease Speed.
- Select/Share (Interaction Menu): Change Attack
- Right/Left On DPad (Phone Left/Right): Increase/Decrease Speed.
Keyboard & Mouse Only:
Keyboard & Mouse/Controller:
Controller Only:
CHANGELOG 📝
1.0.0
- Initial Release
1.0.1
- Fixed issues where game starts in slow motion.
1.0.2
- Fixed camera not repositioning itself
- Added more options to better adjust the mod to your liking.
- Fixed slow motion being stuck on after deactivating powers.
- Removed debug options menu.
- Added controller support.
Thank @Unknown Modder for this update guys, he really did some great work!
1.0.3
- Fixed FPS/"shaking screen" glitch
- Add custom camera handler.
- Updated controls.
- Add camera options.
- Updated profiles
1.0.3f1
- Didn't change anything, just fixed inverted camera glitch.
1.0.4
- Add smooth transition between gameplay camera and custom camera so it's less jarring.
- Add ability to disable custom camera in profile settings.
- Add wall run feature plus ability to switch from automatic to input activated wall running.
- Reduce default jump height for low speeds.
1.0.5
- Add visible bullets.
- Move memory initialization to when a profile is activated (may cause a half-a-second freeze in game).
- Fixed inability to jump while moving faster than speed of light.
- Apply more constant (realistic) force when punching something.
- Punch damage is now based on speed, and allows you to do damage to Julios AI (since they were invincible).
- Added model request at start of profile activation to avoid errors popping up from missing objects.
- Fixed enable/disable camera button not working properly.
- Removed old entries from ini files.
- Fixed "Can Override Weapon Info" button not doing anything. And overriding weapon info only happens after the powers have been activated so that your gun physics will be vanilla while the mod is not running. (requires game reload or restart after enabling powers for it to go back to normal though)
- Fixed peds not being able to shoot while slo-mo is active.
Poprvé nahráno: 22. prosinec 2017
Poslední aktulizace: 31. prosinec 2017
Last Downloaded: před 4 minutami
I will absolutely not help you if you don't do the following things:
- Buy the game, or a have a game version that's newer or equal to 1180.1
- Read the installation section of the description, and make sure to install ALL of the requirements.
- Post your log file into the comment section, with a short description of the issue. (You can find the log file in your GrandTheftAutoV main folder, with the name "ScriptHookVDotNet2.log")
- Be respectful, and don't rate 0.5/5 stars if you haven't even brought the issue to my attention.
Thank you, and hope you have fun with the mod.
@GimmeChowda the same thing is happening to me, same error and i remember playing some time ago and it was working dont know what to do
Need some help please really like your mod
[01:57:30] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[01:57:30] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[01:57:30] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[01:57:30] [DEBUG] Loading assembly QuickSilver.dll ...
[01:57:30] [INFO] Found 4 script(s) in QuickSilver.dll resolved to API 2.10.12.
[01:57:30] [DEBUG] Loading assembly ScriptCommunicator.dll ...
[01:57:30] [INFO] Found 1 script(s) in ScriptCommunicator.dll resolved to API 2.10.12.
[01:57:30] [DEBUG] Loading assembly SupermanV.net.dll ...
[01:57:30] [WARNING] Resolving API version 0.0.0.
[01:57:30] [INFO] Found 1 script(s) in SupermanV.net.dll resolved to API 2.10.12.
[01:57:30] [DEBUG] Instantiating script QuickSilver.AiScript ...
[01:57:30] [INFO] Started script QuickSilver.AiScript.
[01:57:30] [DEBUG] Instantiating script QuickSilver.BgScript ...
[01:57:30] [INFO] Started script QuickSilver.BgScript.
[01:57:30] [DEBUG] Instantiating script QuickSilver.CoreScript ...
[01:57:31] [INFO] Started script QuickSilver.CoreScript.
[01:57:31] [DEBUG] Instantiating script QuickSilver.PauseHelper ...
[01:57:31] [INFO] Started script QuickSilver.PauseHelper.
[01:57:31] [DEBUG] Instantiating script ScriptCommunicator.ScriptCommunicator ...
[01:57:31] [INFO] Started script ScriptCommunicator.ScriptCommunicator.
[01:57:31] [DEBUG] Instantiating script SupermanV ...
[01:57:31] [INFO] Started script SupermanV.
[02:41:07] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'GTA.Math.Vector3 GTA.Math.Quaternion.op_Multiply(GTA.Math.Quaternion, GTA.Math.Vector3)'.
at QuickSilver.PlayerController.GetActionControlValues(Vector3& movement, Boolean& jumping, Boolean& attack, Boolean& pickupPeds)
at QuickSilver.PlayerController.Update()
at QuickSilver.CoreScript.UpdatePlayer()
at QuickSilver.CoreScript.OnTick(Object sender, EventArgs eventArgs)
at SHVDN.Script.MainLoop()
[02:41:07] [ERROR] The exception was thrown while executing the script QuickSilver.CoreScript.
[02:41:07] [WARNING] Aborted script QuickSilver.CoreScript.
From what I have seen from all the videos the mod looks great however im having a few problems loading the mod when I try and activate the mod
[02:26:35] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[02:26:35] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[02:26:35] [DEBUG] Loading scripts from D:\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[02:26:35] [DEBUG] Loading assembly NativeUI.dll ...
[02:26:35] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.12.
[02:26:35] [DEBUG] Loading assembly PedSelector.dll ...
[02:26:36] [INFO] Found 1 script(s) in PedSelector.dll resolved to API 2.10.12.
[02:26:36] [DEBUG] Loading assembly QuickSilver.dll ...
[02:26:36] [INFO] Found 4 script(s) in QuickSilver.dll resolved to API 2.10.12.
[02:26:36] [DEBUG] Loading assembly ScriptCommunicator.dll ...
[02:26:36] [INFO] Found 1 script(s) in ScriptCommunicator.dll resolved to API 2.10.12.
[02:26:36] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[02:26:36] [INFO] Started script NativeUI.BigMessageThread.
[02:26:36] [DEBUG] Instantiating script PedSelector.PedSelector ...
[02:26:37] [INFO] Started script PedSelector.PedSelector.
[02:26:37] [DEBUG] Instantiating script QuickSilver.AiScript ...
[02:26:37] [INFO] Started script QuickSilver.AiScript.
[02:26:37] [DEBUG] Instantiating script QuickSilver.BgScript ...
[02:26:37] [INFO] Started script QuickSilver.BgScript.
[02:26:37] [DEBUG] Instantiating script QuickSilver.CoreScript ...
[02:26:37] [INFO] Started script QuickSilver.CoreScript.
[02:26:37] [DEBUG] Instantiating script QuickSilver.PauseHelper ...
[02:26:37] [INFO] Started script QuickSilver.PauseHelper.
[02:26:37] [DEBUG] Instantiating script ScriptCommunicator.ScriptCommunicator ...
[02:26:37] [INFO] Started script ScriptCommunicator.ScriptCommunicator.
[02:26:56] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'GTA.Math.Vector3 GTA.Math.Quaternion.op_Multiply(GTA.Math.Quaternion, GTA.Math.Vector3)'.
at QuickSilver.PlayerController.GetActionControlValues(Vector3& movement, Boolean& jumping, Boolean& attack, Boolean& pickupPeds)
at QuickSilver.PlayerController.Update()
at QuickSilver.CoreScript.UpdatePlayer()
at QuickSilver.CoreScript.OnTick(Object sender, EventArgs eventArgs)
at SHVDN.Script.MainLoop()
[02:26:56] [ERROR] The exception was thrown while executing the script QuickSilver.CoreScript.
[02:26:56] [WARNING] Aborted script QuickSilver.CoreScript.
crashes on game load
@GimmeChowda
I've had the same problem. Just install an older version of ScriptHookVDotNet, you need to install v2.10.9: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.10.9
@Simon1517
I've had the same problem. Just install an older version of ScriptHookVDotNet, you need to install v2.10.9: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.10.9
@UltimatePotato4
I've had the same problem. Just install an older version of ScriptHookVDotNet, you need to install v2.10.9: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.10.9
@OliverL_DK THANK YOU SO MUCH this was literally my favorite mod and now I get to play it again thank you
@OliverL_DK oh jesus , i had to sign up to thanks you
Did something change??? I no longer make a sonic boom or smash things by running into them D:
game crash permanently blyat
Wenn ich auf der Straße oder so stehe, und ich von einem drecks NPC angefahren werde, stürtzt mein Spiel ab!
PLEASE HELP, I REALLY WANT THIS MOD ;-;
[23:33:44] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[23:33:44] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[23:33:44] [DEBUG] Loading scripts from E:\Games\steamapps\common\Grand Theft Auto V\scripts ...
[23:33:44] [DEBUG] Loading assembly QuickSilver.dll ...
[23:33:44] [INFO] Found 4 script(s) in QuickSilver.dll resolved to API 2.10.12.
[23:33:44] [DEBUG] Loading assembly ScriptCommunicator.dll ...
[23:33:44] [INFO] Found 1 script(s) in ScriptCommunicator.dll resolved to API 2.10.12.
[23:33:44] [DEBUG] Instantiating script QuickSilver.AiScript ...
[23:33:44] [INFO] Started script QuickSilver.AiScript.
[23:33:44] [DEBUG] Instantiating script QuickSilver.BgScript ...
[23:33:44] [INFO] Started script QuickSilver.BgScript.
[23:33:44] [DEBUG] Instantiating script QuickSilver.CoreScript ...
[23:33:45] [INFO] Started script QuickSilver.CoreScript.
[23:33:45] [DEBUG] Instantiating script QuickSilver.PauseHelper ...
[23:33:45] [INFO] Started script QuickSilver.PauseHelper.
[23:33:45] [DEBUG] Instantiating script ScriptCommunicator.ScriptCommunicator ...
[23:33:45] [INFO] Started script ScriptCommunicator.ScriptCommunicator.
[23:34:07] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'GTA.Math.Vector3 GTA.Math.Quaternion.op_Multiply(GTA.Math.Quaternion, GTA.Math.Vector3)'.
at QuickSilver.PlayerController.GetActionControlValues(Vector3& movement, Boolean& jumping, Boolean& attack, Boolean& pickupPeds)
at QuickSilver.PlayerController.Update()
at QuickSilver.CoreScript.UpdatePlayer()
at QuickSilver.CoreScript.OnTick(Object sender, EventArgs eventArgs)
at SHVDN.Script.MainLoop()
[23:34:07] [ERROR] The exception was thrown while executing the script QuickSilver.CoreScript.
[23:34:07] [WARNING] Aborted script QuickSilver.CoreScript.
help I get this error in the game, if they could solve it, it would be great:
[ERROR] The exception was thrown while executing the script QuickSilver.CoreScript.
[WARNING] Aborted script QuickSilver.CoreScript.
[ERROR] Se produjo la excepción al ejecutar el script QuickSilver.CoreScript.
[ADVERTENCIA] Script abortado QuickSilver.CoreScript.
Helppppp pls Is it because I have the game bought?
@Youngdoo, It didn't work for me :/ really works?
@Renzo Vergara where found?
@Renzo Vergara How to found the archive pls
@OliverL_DK no, doesn´t work this version for the mod. Pls heeelp
pls fix the mod