10.256.412
11.135
10.256.412
11.135
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Poprvé nahráno: 26. květen 2015
Poslední aktulizace: před jedním dnem
Last Downloaded: před 3 minutami
All Versions
17.403 Komentářů
More mods by sjaak327:
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
Changes from 15.8
-added new color to MPsum2 warehouse.
-updated to latest patch for recording UI.
-added 21 Vehicles.
-added 14 Vehicle crew Emblems.
-added 15 peds to MP Ch3 + MP 2023 + MP 2024
-added 1 weapon and 1 attachment for the Stun gun MP.
-added 3 teleports in other teleports, MP202401 teleports
-added 544 objects to objects 62.
-added 2119 animations to Animations MP xmas3/MP2023/2024.
-added 9 cutscenes.
-added 5 timcecycles.
-added 32 voices and 1513 speeches.
-added 2 walkstyles
-added support for latest FiveM version.
No Ini Changes
Changes from 15.9
-thanks to Ikt and Unknownmodder, the recording UI global is now automatically set, no longer hardcoded.
-small changes to the Bail office teleport.
-added two weathers (Halloween snow and Halloween rain).
-added total number of added peds to 1000.
-changed keyboard handling for text input.
-ability to add your own showers, it needs x,y,z (obtained using trainer's display coordinates) and the height offset (relative to the shower head).
Add showers section in trainerv.ini:
[showers]
x1=-266.82
y1=-738.05
z1=125.41
zo1=2.1f
up to
x100=-266.82
y100=-738.05
z100=125.41
zo100=2.1
As you can see 100 showers supported.
No Ini Changes
Changes from 16.0
-small change for VMP3 my mp3/streaming mod.
-ability to define your own beds for sleeping, same as showers, but there are also x offset, z offset and heading, the way you can make this work is go to the left top side of the bed facing front, record the coords and heading in trainer,
then reverse the heading and try x and y offset, z offset for beds is usually -0.95
add this to trainerv.ini:
[beds]
x1=-269.61
y1=-726.96
z1= 125.49
xo1=0.2
yo1=1.2
zo1=-0.95
heading1=250
and up to 100.
-ability to define your own couches, same as with beds. go to the desired position on the couch, face the couch, record coords and heading, reverse heading and x,y offsets need to be tried. zoffset for most couches is -1.5
add this to trainerv.ini:
[couches]
x1=-293.99
y1=-732.90
z1=125.01
xo1=0.0
yo1=-0.49
zo1=-1.45
heading1=350
and up to 100
No Ini Changes
Changes from 16.1
-Added lift in Casino, you can enter Casino and Music Locker from outside. Inside main door of Casino, and main door of Music Locker on the other side of the building. Elevator allows you to go to casino, penthouse, garages, Music Locker, the terrace and the roof.
-Change a few things at the Casino (screens), the Penthouse (sitting positions) and the Penthouse terrace (sitting positions).
-I have created a new Other Teleports 2 menu, which can be selected as last option on Teleport Menu 1. Some options previously in Other Teleports have been moved there. Other Teleports has been renamed to Other Teleports 1.
-Fixed a bug in the aircraft carrier menu.
-Fixed a bug in Vehicle Mod Menu (plaques).
-Shower will now clear blood from Ped.
-Since people have reported that showers, couches and beds won't work when the interior actually isn't a proper interior, I have dropped the requirement for these to only work when it's a proper interior.
No Ini Changes
Changes from 16.2
-The problem with gen9 console exclusive clothes has been solved, you can now select all clothes, and the navigation will go through. Of course, the gen9 clothes cannot be applied, as they are not on PC.
-Added text labels for the MP_M and MP_F freemode models in clothing menu. (Thanks Rootcause !).
No Ini Changes
Changes from 16.3
-small fixes in clothes menu.
-added garage system in Agencies, each garage holds 25 vehicles. Each Pedmodel has it's own garage. Just enter with a vehicle, and that vehicle will be placed on the first available slot and saved, until all 25 slots are used up. If the garage is full, you will need to delete one vehicle if you want to enter with a vehicle (unless you exited with that same vehicle). When you drive out a parked vehicle, the vehicle is not removed and will be there when you return. You have the ability to delete or modify the vehicle when parked, there is also a management system that will allow you to delete or modify the vehicle or move the vehicle to any available slot.
No Ini Changes.
Changes from 16.4
-ability to change the garage interior from Vehicle Management menu in each garage, this will also change the Agency interior once you save to ini, also when you change the Agency, and save to ini, the garage will also change. Also ability to set a radio and station per garage, also saved when saving to ini.
-various small fixes for the agency garage system.
-fixed a potential problem where people that have default radio station enabled, have set the station to a non existing radio in their game, when that happens, I set the value to the highest it can possibly get on your game copy.
No Ini Changes
Changes from 16.5
-fixed problem with off-road menu and other teleport 2 menu.
-fixed problem with default radio station.
-added Eclipse Boulevard 50 car garage, with the ability to choose the floor you want to enter by car too, the agency garages have also been changed for this. The only exception is when you return an existing car, that one will go to the previous slot.
-Also added the Casino Penthouse Garage, 10 cars and the Casino Garage, 38 cars, works the same as above garages. In total the trainer now supports 198 slots per character.
No ini Changes.
Changes from 16.6
-fixed small bug in garage system when deleting vehicle, also fixed a few more small bugs in the garage system.
-added the Arena Garages, in total 30 cars.
-Swapped keys for Garages, E = Modify, Z=Delete.
-added 18 vehicles.
-added 6 vehicle crew emblems.
-added 10 peds to Spawn MP Ch3 + MP 2023 + MP 2024
-added 3 teleports in other teleports 2 MP202402 teleports
-added 366 objects to objects 62.
-added 3555 animations to Animations MP xmas3/MP2023/2024.
-added 8 cutscenes.
-added 9 timcecycles.
-added 14 voices and 1822 speeches.
-added 1 hair for both male/female.
-added support for FiveM 3411 version.
PLEASE NOTE:
Rockstar wrongly defined some clothes that would lead to a fat crash to desktop on a few items of clothing, no idea if they are going to fix this. To fix the crash, download https://forum.jvangent.com/download/gen9_exclusive_assets_peds.meta and put his file into MODS\update\update.rpf\common\data
Thanks to root for sharing this file with me.
No ini Changes.
Changes from 16.7
-fixed a bug with the new Arena Garage and changing the interior.
-added the Tuner Garages, 5 garages each with 10 cars.
-added the Nightclub garages, 5 floors with 10 cars each, 10 nightclubs. This brings the total number of garage parking slots in Trainer to 778 for each character.
-Also ability to set the nightclub and the garage interior at each location. For the Garage, it can be changed at the usual place (the garage console) for the Nightclub, when you come in from the outside, I show the menu, otherwise, you can always access the menu to change the nightclub by going to the office near the computer with the nightclub name and press E to bring up the menu. Also working elevators that bring you to the nightclub, the garages and the exits.
-when you press E to enter the garage, now the number of available parking slots per floor are displayed.
-added radios in Arena garages, Nightclub garages and the Casino garages.
-for the lazy drivers, the in vehicle options now include an option to exit the garage, without having to drive to the door.
-added blips for the garages.(4 Agencies, Eclipse boulevard, Casino, Arena 5 Tuner and 10 Nightclub Garages). If you don't want the blips, add Garageblips=0 to defaults section of Ini.
-added markers for Garage entrances (Green), Office entrances (Yellow), Agency entrances (Red), Casino entrances (Cyan) and Nightclub entrances (Orange).
-changed the livery menu, so you can scroll through all valid liveries. This was needed due to gen9 exclusive liveries.
No ini Changes.
Changes from 16.8 = What's new in 16.9
-added an entry to the Casino loading area (at the back of the casino), also added the loading area and the vault to the lift menu for the Casino.
-added shortcut to enable mobile radio, G+5, you can customize this by adding MRadioKey1 and MRadioKey2 with relevant values in keybindings section of trainerv.ini.
-you can disable most entrances in game (casino, offices, nightclubs, agencies, for compatibility with other mods by setting EnableEntrances=0 in defaults section in ini.
-support for the Enhanced version, this means the 5 vehicles and one weapon can now be spawned, also restrictions on certain liveries and vehicle mods should also be lifted, same goes for clothes.
-added Vinewood Club Garages in other teleports 2, MP 202401 teleports (Enhanced only). Added elevator as well.
-create Vinewood Club garage, 100 cars on five floors. Enhanced only.
-added support for Chameleon Colors. Enhanced only.
-We have the ability to backport Gen9 content back to Legacy, if you did backport content, you can add OverrideDetection=1 in defaults section of ini, in which case Trainer will run as if you are running Enhanced in Legacy.
-Some things will not work on enhanced. N for next song is disabled, so is the autodetection of add-on vehicles, for now they need to be defined in ini again. Also tracks for snow does not work on enhanced.
-YOU CAN USE YOUR EXISTING INI. Just copy it from legacy to enhanced.
No ini Changes.
Poprvé nahráno: 26. květen 2015
Poslední aktulizace: před jedním dnem
Last Downloaded: před 3 minutami
just to be clear, this 16.9 IS the real deal, I uploaded it.
@sjaak327 hey i resilved it yesterday, problem was my direct x and c++ wasnt working properly, fixed it immediately! Thanks for the reply brother! Also could you perhaps send me a message on mods that lets me put 500million online? Just to use once!
how can i get ''flying car'' in single player with this trainer? couldnt even find searching car name.
its working on enhanced edition but after starting game gives an error. But game and trainer still works after error.
@websitelookslikeshit The search is broken on enhanced, it will work again on next update. In any case, searching for flyingcar woud not work in any case. I guess you mean the deluxo ?
@sjaak327 got it, thanks.
@sjaak327 quick question,
I loaded 16.9 and Cayo Perico teleport vanished. I enable the mp maps & choose MPheist4 but when I choose cayo Perico I am teleported to the correct location as before but now it's all water. The mini map does show cayo perico though.. Any thought on what I did wrong?
@Joey_Gabagool you have enabled mp maps right ? On what version is this, legacy or enhanced ?
@sjaak327 @sjaak327 @sjaak327 Yes MP Maps enabled , version 16.9, legacy.
I haven't tried to mod enhanced
Working great on enhanced, thanks for the work. Can I save a car with certain upgrade/paint to the save/load slots? I can't work out how. Can anyone explain how please?
@sjaak327
yeah deluxo. im only playing single but people say its for online. i dunno im gonna spawn every veichle in the trainer
@Joey_Gabagool should still work, provding you have mpheist4 in dclist.xml.
found it, its in the sports classic menu
@Ovanny Save the car ? vehicle options, load/save vehicle
Any idea why some of the Gen9 liveries still don't render? It's not a trainer issue, they don't render through LSC either. One example would be the Tenttacle Camo livery for the Paragon S.
@Unsearchably I have no idea, I can confirm they indeed don't draw, but also do not crash. I guess R messed up here.
@sjaak327 An exception occurred while executing 'TrainerV.asi', id 12
Exception addr 0x00007FF662D738E0 is GTA5.exe+0x03F638E0. I get this after some minutes of playing. The game s not crashing, but the trainer is unavailable after the error.
I have NVE installed
@Zyr0 what did you do exactly when it crashed ?
@sjaak327 Yes both MPheist4 & MPheist3 in the dlclist.xml. MPheist3 teleports are ok.
I did have to flip the forward slashes to backslashes in order to get the "Forever Together" Partner mod to work. You think that might have messed up your mod?
@Joey_Gabagool I spinned up legacy with this trainer and the teleport is just there, as it has always been.
What do you mean by flipped slashes ? That doesn't sound right, do any of the mpheist 4 teleports work ?
Great update as always.
One thing though: I'm not sure if it happened in the Legacy edition as well, but when adding DLC/MP Weapons to any protagonist, they disappear from the inventory after reloading the game, but SP weapons purchasable in Ammu-Nation stay. Did that always happen?