23 files liked
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35 uploads
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@M4RKSMN Find the ASSAULTSMG entry in weapons.meta and change the <AmmoInfo ref=“AMMO_PDW_ARMORPIERCING” /> description to <AmmoInfo ref=“AMMO_SMG” />. Next, in weaponcomponents.meta, look for the ASSAULTSMG_CLIP entry and delete the <AmmoInfo>AMMO_PDW_ARMORPIERCING</AmmoInfo> description.
@CobaltZ_hans By the way, I'm referring to this. https://worldwarz.fandom.com/wiki/Assault_Rifle?file=Special_Operations_Forces_Assault_Rifle.jpg
@CobaltZ_hans Thank you. Your question is correct. The regular magazine are 7.62x39mm, but the extended magazine are 5.45x39mm. The reason is that this mod intends to recreate the "ARK103 assault rifle from World War Z". I can't do it right now because I'm away from creating mods, but I may add more types of magazines when I get a chance.
@CobaltZ_hans Thanks for loving it. The one the US military is actually testing is not exact as they have made some changes, including the handguard, but I believe it is accurate for the MCX SPEAR. Someday, if I can get an accurate model of the M7, I will add that as well. Until then, I hope you enjoy this mod.
@dylanp858 I will be away from creating mods for a while, so I won't be creating anything.
@Daddynnoob Thank you for always appreciating my work!
@rhcnxfj13 I give you permission to do so for this mod only. However, please include a statement such as 'Do not re-upload' and publish it.
@Equinox407 Thank you. And welcome back.
@adi_pth As stated in the description, the gunstock is assigned to the 'camouflage component'. I used the 'camouflage component' because I wanted to be able to change multiple gunstocks in the game. If you replace all the included METAs, the gunstock should also show up.
@Daddynnoob Thank you.