@MrVicho13 okay... Do you reset the object's axis and center it when you convert the map? Because there are many ydr files that have wrong bbMin and bbMax. If you can provide the project files, I can help you to fix it.
You should change <lodLevel> to LODTYPES_DEPTH_LOD in your ymap file to enable entity reflection. Btw this map is cool, thanks for your great work, 5 stars.
Here is the FiveM version of this map, if someone need it: https://drive.google.com/file/d/19YLXgpZKvsTU2emwItdFA5r2LObHzUbY/view
@MrVicho13 okay... Do you reset the object's axis and center it when you convert the map? Because there are many ydr files that have wrong bbMin and bbMax. If you can provide the project files, I can help you to fix it.
@oJDM's You may have another mod that carcols ID is in conflict with this mod. Here is the tutorial to change carcols ID: https://forums.gta5-mods.com/topic/9648/tutorial-how-to-fix-modkit-id-tuning-error
You should change <lodLevel> to LODTYPES_DEPTH_LOD in your ymap file to enable entity reflection. Btw this map is cool, thanks for your great work, 5 stars.
nice car, 5 stars
@ChicagoFire26 That is a known issue, will fix in next version.
@Bern Ni 😏 好
@Q_hulyo Thanks, I added it in description.
@Debarup Will be added in next update.
非常好的声音,爱来自瓷器