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Eh, I haven't had the game even installed for months.
Would be nice to see Fox find a way to make them work though, and the horn too. I've tried changing the horns to be more realistic before but never got too far.
But also this model looks neat too, gotta say.
@The_Mookster I think at one point I was debating making ditch lights work when you turned on high beams inside the engine but I decided not to. Can't remember why though to be honest
@TheGamerJustin Not a dumb question, and theoretically it shouldn't. No custom trains will spawn during the mission, but it should still be playable.
@The_Gibson21 For Freight Extended, you just have to use that mod's trains1.dat, and not this one.
As for the metro, you just have to replace all entries for the metro config in this mod with the ones from tall70's mod and you're good to go, I think. I haven't actually used that mod myself.
@martinsstuff Out of curiosity, what seems to be the maximum length? I'm assuming it's not based on the number of configs, but the lines in the text file. Either that or the size of the file.
@Amtrak America At the moment I don't have any plans, but if I get an idea I'll definitely work on updating this further.
@Amtrak America I personally never tested, but others have said the models cause issues with FiveM:
@Benefactor69 I don't think you needed me to tell you this but there isn't anything different between this and my file, so in that case I'd say it could be a compatibility issue? It seems to be unique to you, though I have no idea what it could be having problems with.
@Benefactor69 Honestly, no clue.
Can you send me the trains.xml file currently in your game?
@vladimir9292 I'm pretty sure I would need to add a picture of each train car, and you can just look at them in OpenIV if you really want to.