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@Smallo Hey man! question - I know you'll consider this an old work of art, but I'm stuck. I've been trying to move the cayo perrico map, but it seems soo incomplete. Interiors are missing, some collisions, entities. Any advice on where I should start looking to export EVERYTHING. (maybe a screenshot of the hierarchy of the ymap can help!)
Love your work papaplease, keep it up! :D
@Syntage yes it works with fivem. You'll need a resource to manage handling.meta tho;
@Rayberk HAHHHAHA THANK YOU! I have some REALLY, REALLY exciting stuff coming soon, so please stay tuned - Check out Wetter42 on youtube for details on some upcoming projects! and as always, I hope you'll enjoy! :D
@syujafrs and @randomguy69420
Check me out! I'm gettin betteh!
@randomguy69420 more footage of it can be found here:
@master3596 Would love to see this!
@randomguy69420 All the handlings are made by me. I have a plan to release it, but it'll have to go on my wheel. To follow along the progress, head to my channel and subscribe and you'll get to follow the fun! I hope to see you there! :D
(P.S. My first project is ALL vanilla planes!)
@syujafrs Also YOU'RE THE FIRST PERSON TO GIVE FEEDBACK! THANK YOU! :D
@syujafrs Right! So you'll have to keep in mind that this is a threshold. On one end, the nose has to be super high; On the other end, when landing, there's less pitch control meaning less handling opportunity.
Go into the handling, and look for the value:
Increase that value to something really high and test it out!
Record the results, and if I like it, I'll update the miljet!
Love it! I actually have it ready, but I'll post a video for it so you can see a sneak preview! In the meantime, be sure to subscribe to my channel to stay up to date on my projects! :D