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@homework but pullme over stopped working for me. or can you link me the mod you installed so that police is even on patrol? i cant get "police rebalance" and / or "cops back on the beat" to work. would appreciate it.
does it also spawn more police in general? as if just on patrol? would be interesting. somehow police rebalance and cops back on the beat dont seem to work anymore. and they no longer get updates as it seems.
want to use some scripts like "pullmeover" but that does only work if cops in general would be on patrol
alright, yea i felt like not waiting when i wrote that message and i went straight ahead editing the original files after backing it up. the mod works tho, thats a huge +. ill check if i can also make it to work by just editing everything via /mods folder. thanks for the reply!!
one question tho: do i have to modify the original files or can modify all via mod folder? isnt clearly stated and openiv doesnt mock me for trying to modifiy x64 even tho i disabled editing
ya to bad this mod doesnt work anymore. it was a great idea. with bail option and escape option it is some kind of different challenge/fun here and then. but doesnt work for me either.
thanks for the reply ikt. didnt see there was a newer version avail.
thanks for fixing this LeFix and ikt
i also want to mention that i tried out 4 different fuel mods and your seem to be the nicest of these 4 and you are also the only one who keeps updating. really the only issue here is that random stuff and that every car starts with critical low fuel. hope you will fix this
hi, some issues here that i want to mention.
1. its quite annyoing to have EVERY CAR starts with criticial low fuel. especially in sp missions.
give us an option to enable/disable "Reintroduced random fuel level for new vehicles" because that doesnt seem to work
2. sometimes you need to get out of the car and back in in order to make the fuel stations work. sometimes, and very often the first time for a specific car.
but thanks for the mod anyway, appreciate the time you guys put into that. but the random fuel stuff just doesnt work here.
tried to edit the .ini's but they dont seem to offer any traces of that randomizing stuff, so i guess its in tha .asi file somehow. if you improve ill rate 5 stars. but as of now, unplayble unfortunately ...
what about those two values?
<minWantedFactorWhenInGangTurf>0</minWantedFactorWhenInGangTurf>
<maxWantedLevelInMaxedGangTurf>0</maxWantedLevelInMaxedGangTurf>
wondered how i could modify these to actually get wanted levels up to 2 stars? but preferably only after a war finished