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@KassiteR how do I make hoodcore NOT cancel immersify out? I'm using both newest versions.
@KassiteR it is legacy, but I just fixed it. Turns out I had the wrong version of script hook v dot net.
the code goes as follows: [19:18:30] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[19:18:30] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[19:18:30] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[19:18:30] [DEBUG] Loading assembly ImmersifyII.dll ...
[19:18:30] [INFO] Found 1 script(s) in ImmersifyII.dll resolved to API 3.6.0.
[19:18:30] [DEBUG] Instantiating script ImmersifyII ...
[19:18:30] [ERROR] Failed to instantiate script ImmersifyII because constructor threw an exception: System.TypeInitializationException: The type initializer for 'SHVDN.NativeMemory' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at SHVDN.NativeMemory..cctor()
--- End of inner exception stack trace ---
at SHVDN.NativeMemory.StringToCoTaskMemUTF8(String s)
at SHVDN.ScriptDomain.PinString(String str)
at GTA.World.AddRelationshipGroup(String name)
at PedPickup.(String )
at PedPickup..ctor(Int32 )
at ImmersifyII..ctor()
I keep on running the game (context I have both DriveV and RDE and RDE E&E installed) I try to follow the directions. However, the mod doesn't run. I even redownloaded both Script Hook V and Script Hook V Dot.Net. Is it the wrong Script Hook Dot Net (I use the github version) or is it RDE and DriveV? Or is it something else? All Help will be Appreciated! I also use the free version.