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    @oJee that because you have script conflicts dont blame author for your poorly organised scripts/mods lol.

    7 hours ago
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    if theres a collision or door over laps exisiting door should fix it. if it oesnt set to disable so it doesnt overlap unless you have a retexture confliciting with the building. i.e facebok life invader/ life invader functioning doors, it conflicts with interior v, so one set of the doors dont open. because it overlaps.

    7 hours ago
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    @DJTMGaming it needs to be added into eai or interiors v for ithe doors to work properly. set to enable.

    7 hours ago
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    https://www.gta5-mods.com/maps/mlo-vespucci-little-seoul-24-7-add-on-sp-fivem-ver-1-0 anyone looking for location that doesnt know how to find the shop, its on the same road as 24/7 shop lol its shows you cordinates/map on modders page

    17 hours ago
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    @iammistahwolf use interiors v its more lore friendly than eai. i also have map fixes on but for me its still accessble, just gonna download extension mod to life invader should work in theory- i will download let you guys know

    17 hours ago
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    @User20192910291 you do realise this game came out in 2013 right? it was built for 6cores check yur other mods before blaming author for crash something else might be cuasing it to crash or conflicting with mod.

    18 hours ago
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    once modfile has been approved check my account for updated game config v3586 randomly stumbled on it online best one i found for addon cars.

    před jedním dnem
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    @heshaoCHINA Thats not the persistence mod doing that, lower your textures and other graphic quality related settings mine is on normal, because reshade also increases texture quality. lower your frame scaling mode with mod. youve probably added to many cars pack with sprg and premium deluxe. or other related mods. and have interior mods like eai or interiorsv those interior modes are whats causing most issues. becuse like the fib builing it has to render in 3 high quality texture floors, when your game is designed for 6cores remember this game was released in 2013 its straining the game, on top of conflicting + depreciated api's. focus on cleaning your mod folder and script files. if you have clean installs and nothing really conflicts then you should be ble to run it smoothly. - with a juicy gameconfig for addon cars. dont use limitless vehicles one or evilmind useless theres ones thats upto date but you have to search for it on gogle forgot source its another 3586 verison that is better than moneyfonts and infinite. and krystals. gameconfig xml. i have the 330car pack with 60 mods on and 60+ fps. with a few interiors set to false, also do you have heap adjuster and packfile adjuster right setup for your computer specs. also mods like bus simulator, train mods train station mods i.e project london there all added in textures so your straining your memory also make sure pagefile is set to automatic. (advanced graphic setting) computer. some people say online what settings to use my advice leave it on automatic. make sure you also reduce distance graphic settings in game so not everything is rendered in at once. with high quality. normal settings still looks great with a good reshade/la reacon as its free.

    před jedním dnem
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    possibly replacing the gtav car pack with a modded one should fix this issue because it will also most likely add in some of the cars your trying to store. because the game itself now spawns them in for npcs.

    před 4 dny
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    you have a set amount of vehicles that vanilla can produce within game spooner ones are not vanilla made so they can be spawned in however when you try to save a car into the game itself its trying to register a new vehicle. if your adding into many cars tht are simply not built by rockstar then you will reach a limit. like when map editor reaches a prop limit and cause crashes if the modder added to many textures into the interiors mod. in alot of cases some props becoming missing because of it to.

    před 4 dny