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  • Gtao65

    @R3QQ Great! Super appreciated that! :)

    23 hours ago
  • Gtao65

    @R3QQ I love your mod. Is it possible to include an option "ped_speech_ButCops_sounds=1" so all PEDs (besides the player and the cops) will be muted?

    před 9 dny
  • Gtao65

    @Hernancho674 Thank you mate!

    07. říjen 2024
  • Gtao65

    @GogetaSsj4 I just notice that the AUDIO doesn´t play when I record a clip and edit in ROCKSTAR EDITOR. Do you know how could I accomplish that mate?

    06. říjen 2024
  • Gtao65

    @Hernancho674 I love this mod! Man, in the 3rd video, what mod did you use to leave the smoke/blood in that red / white way?

    05. říjen 2024
  • Gtao65

    @GogetaSsj4 Understood Gogeta! Thank you for the clarification!

    04. říjen 2024
  • Gtao65

    @GogetaSsj4 Thank you. It worked! I have been facing a situation for S_M_Y_COP_01 that mix the WAV files that I have included with the VANILLA GAME voices for the COPs. Is there a way to replace all COP's voices? I don´t know where I could find such voices and how I should rename the WAV file.

    03. říjen 2024
  • Gtao65

    @GogetaSsj4 ... Another comment mate ... For some reason the VOLUME doesn´t change even using different VOLUME for each DISTANCE ... I am using s_m_y_cop_01 ped:

    [NPC1]
    ModelName = s_m_y_cop_01
    CombatAudioFolder = scripts\NPCVoice\s_m_y_cop_01\CombatAudio
    AimedAtAudioFolder = scripts\NPCVoice\s_m_y_cop_01\AimedAtAudio
    BumpedAudioFolder = scripts\NPCVoice\s_m_y_cop_01\BumpedAudio
    CarCrashAudioFolder = scripts\NPCVoice\s_m_y_cop_01\CarCrashAudio
    CoverAudioFolder = scripts\NPCVoice\s_m_y_cop_01\CoverAudio
    ReloadingAudioFolder = scripts\NPCVoice\s_m_y_cop_01\ReloadingAudio
    Distance1=10
    Volume1=0.20
    Distance2=20
    Volume2=0.18
    Distance3=30
    Volume3=0.16
    Distance4=40
    Volume4=0.15
    Distance5=50
    Volume5=0.12
    Distance6=60
    Volume6=0.10
    Distance7=70
    Volume7=0.07
    Distance8=80
    Volume8=0.05
    Distance9=90
    Volume9=0.02
    Distance10=100
    Volume10=0

    Any hint why the volume still the same level and does not change?

    03. říjen 2024
  • Gtao65

    @GogetaSsj4 , is there a place where I can see all commands available in order to rename the WAV file properly? For example, "KEEP_SHOOTING_01" to "KEEP_SHOOTING_06" ... How I know that there is a "KEEP_SHOOTING" command to be used? Could you please instruct me?

    02. říjen 2024
  • Gtao65

    @GogetaSsj4 WOW... I didn´t imagine the cost of that mate. Thank you for the atention and OFC it doesn´t make sense to implement something like that with such high cost.

    02. říjen 2024