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  • Chop2

    @notphoon Other than FPS issues this mod works really well, I'm really looking forward to new updates.
    Thanks for your hard work
    Mission Passed
    Respect+

    15. listopad 2021
  • Chop2

    Hello just wanted to say this is a great mod!!! Will you be adding a facial customization option to the MP characters?

    11. listopad 2021
  • Chop2

    Hello after some testing I Have found that it is indeed ScripthookVReloader causing infinite loading. It seems to conflict with the other mods that I have. Whenever I add other mods to the game I would get an infinite loading screen, but without other mods this mod works fine.

    08. listopad 2021
  • Chop2

    Seems like a cool mod but I get an infinite loading screen when using the Scripthook reloader

    06. listopad 2021
  • Chop2

    Terrific Idea but the blend and face morph data gets janky when finished editing the companion. Editing the Data.ini then resetting the game doesn’t help either as the mod just resets to the original janky proportions when the companion is loaded so it makes the effort pointless sadly.

    04. listopad 2021
  • Chop2

    Yeah it was crashing because I had the Psychokinetic mod. I removed it and now this mod works fine.@justalemon

    15. duben 2021
  • Chop2

    Mod crashes with new ScripthookVDotNet and says this:

    [20:12:49] [ERROR] Caught fatal unhandled exception:
    System.IO.FileLoadException: Could not load file or assembly 'SharpDX, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
    File name: 'SharpDX, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1'
    at System.Reflection.RuntimeAssembly.GetExportedTypes(RuntimeAssembly assembly, ObjectHandleOnStack retTypes)
    at System.Reflection.RuntimeAssembly.GetExportedTypes()
    at PlayerCompanion.InventoryManager.PopulateItems()
    at PlayerCompanion.Companion.Companion_Tick(Object sender, EventArgs e)
    at SHVDN.Script.MainLoop()

    [20:12:49] [ERROR] The exception was thrown while executing the script PlayerCompanion.Companion.
    [20:12:49] [WARNING] Aborted script PlayerCompanion.Companion.

    07. duben 2021
  • Chop2

    When I try to open Inventory the mod crashes and this shows.

    [20:13:24] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at GGO.Inventory.PlayerInventory.UpdateItems()
    at GGO.Inventory.PlayerInventory.Process()
    at LemonUI.ObjectPool.Process()
    at GGO.GGO.HUD_Tick(Object sender, EventArgs e)
    at SHVDN.Script.MainLoop()
    [20:13:24] [ERROR] The exception was thrown while executing the script GGO.GGO.
    [20:13:24] [WARNING] Aborted script GGO.GGO.

    07. duben 2021
  • Chop2

    I can say FOR SURE that this is why my game would not load. Consumers plz beware

    01. duben 2021
  • Chop2

    Hello just wanted to say that this an awesome bro hope to see more from this!!

    Also there is a bug when using the tsukiyomi that sometimes causes it to kill yourself

    30. březen 2021