Shuto Expressway Full Route 1.0
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Shuto Expressway Full Route Custom Roads Linked to Wangan Midnight Arcade Version Map:
Wangan Line, Yokohane Line, C1, Daikoku PA, Tatsumi PA, Yaesu, Yokohama, Shin-Kanjo, Ikebukuro, Fukuoka, Kobe, Hiroshima, Nagoya, Osaka.
Note: The map features stitched roads and is not based on real-world geography.
installation text is located in the downloaded compressed file.
Discord:https://discord.gg/XwtD8pycTe.
patreon:https://www.patreon.com/c/Riodfxlan7
Wangan Line, Yokohane Line, C1, Daikoku PA, Tatsumi PA, Yaesu, Yokohama, Shin-Kanjo, Ikebukuro, Fukuoka, Kobe, Hiroshima, Nagoya, Osaka.
Note: The map features stitched roads and is not based on real-world geography.
installation text is located in the downloaded compressed file.
Discord:https://discord.gg/XwtD8pycTe.
patreon:https://www.patreon.com/c/Riodfxlan7
Poprvé nahráno: 20. srpen 2025
Poslední aktulizace: 24. srpen 2025
Last Downloaded: před 34 minutami
36 Komentářů
More mods by AnLan:
Shuto Expressway Full Route Custom Roads Linked to Wangan Midnight Arcade Version Map:
Wangan Line, Yokohane Line, C1, Daikoku PA, Tatsumi PA, Yaesu, Yokohama, Shin-Kanjo, Ikebukuro, Fukuoka, Kobe, Hiroshima, Nagoya, Osaka.
Note: The map features stitched roads and is not based on real-world geography.
installation text is located in the downloaded compressed file.
Discord:https://discord.gg/XwtD8pycTe.
patreon:https://www.patreon.com/c/Riodfxlan7
Wangan Line, Yokohane Line, C1, Daikoku PA, Tatsumi PA, Yaesu, Yokohama, Shin-Kanjo, Ikebukuro, Fukuoka, Kobe, Hiroshima, Nagoya, Osaka.
Note: The map features stitched roads and is not based on real-world geography.
installation text is located in the downloaded compressed file.
Discord:https://discord.gg/XwtD8pycTe.
patreon:https://www.patreon.com/c/Riodfxlan7
Poprvé nahráno: 20. srpen 2025
Poslední aktulizace: 24. srpen 2025
Last Downloaded: před 34 minutami
I love this mode. I can test my handling.
@AnLan you right! let me ask around for help I have another version of this map I made but I haven't posted it yet because of the traffic problem I have methods to get the traffic flowing good with Ls traffic on a older game version but its still only in certain parts of the map! @starfox1993 you know anybody that know how to write scripts for ai traffic flow? I can ask around in Cw discord, but they be so busy I even tried to pay them and got ignored. I know if we come together we can get this working!
OMG YESSSS YOU THE BEST
This is what I've been waiting for. You're awesome 🔥
@AnLan Hello very nice map i like a lot 5 stars can u do german Express way autoba from ac
I gotta say, this has to be one of the best map mods in the game. It's a 1:1 port of every expressway map from WMMT and I love it!
Though there's some problems on the mod like missing map objects like some of the skyscrapers in North Yokohane Route and some of the towers in the industrial area within the Wangan Route, and the map quality being reduced if you replace the map textures with the ones provided (and unfortunately, they get cut off by the water depths around the vanilla map's edges). There's a stray barrel barrier on Takebashi JCT (C1-Ikebukuro Junction) which seems out of place but thankfully they don't have collisions, though that fake barrier should be removed. Kinda wish that the barrel barriers in the map don't have collisions since some of them seem to block off Parking Areas or places that you could go through like the collisionless Arrow Barriers.
It's still neat to port all of this and I commend you for this amount of work done. Great job!
Hopefully we could see more work like this down the line. Hoping to see WMMT's Mt. Taikan (Hakone Turnpike) too.
I forgot to mention that the fireworks near Yokohama Bay Bridge and Rainbow Bridge don't seem to be animated unlike the other ones you could find in other parts of the map as @TrueBest stated.
@Zero_One Its go get updated bro I believe in him! plus @AnLAn we missing the Garage in Daiko ;) but I trust you will update it when possible and for the traffic @Dabashi415 we found somebody but he charges, I think @Starfox1993 already sent him the guys info over via discord :)
@Zero_One This is really good. I've had a lot going on in real life lately and also need to prepare for exams. I'll update the map when I have time.
@TrueBest Wow, that's awesome! The new script means I can add more traffic, even in single-player mode. It would be best if they could break through GTA V's original traffic limits—then I could add traffic to map areas beyond the 8000-unit range too. That way, when I expand the map later, I won't have to worry about the restrictions on traffic areas anymore.
@WonderedAtom_X In the future, I will create a connection to the main map, which requires lowering the current map. The current map is a fine-tuned version of the early edition, having been raised by 200 units. Simply adjusting the map height and traffic flow isn't difficult, but I need time to do it—I'm really swamped with work and exams.
@AnLan All the best for your exams. Take your time. Thank you for your work.
@AnLan Your Download link is not working...... plz fix it
@adi_aditya I tested it, and the connection is valid.
may i ask what game version ur using and scripthook cuz i keep running into the issue where not a single addon map works anymore
hello bro, why i can't load the map fully? some of them missing. i have all the script file needed
this map are fantastic, if only there are mod who can add fog/reduce distance cause i seen mile away the city and road floating in the sky
I wish you would fix the reflection of the building in the next update bro.
@bruhheso I just remove Los santos might help with Fps might not
@TrueBest Sorry there is no problem in fps or mod, i mean when i am in los santos map, i see highways and cities etc in this dlc mod from far away floating in the sky.. just a little bit annoying/unpleasant to look at