16.972
275
16.972
275
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.2:
- Added "prop_trailer_01_new.ydr", "prop_beach_parasol_09.yft", "prop_skip_10a.ydr and "prop_wall_light_06a.yft" to the dlc pack of the Enhanced version
Note: reverted back to the version 4.2 of the mod. The fixed Turismo R works fine on Enhanced and the crash was caused by textures of the vehicle from another mod I'm updating
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.2:
- Added "prop_trailer_01_new.ydr", "prop_beach_parasol_09.yft", "prop_skip_10a.ydr and "prop_wall_light_06a.yft" to the dlc pack of the Enhanced version
Note: reverted back to the version 4.2 of the mod. The fixed Turismo R works fine on Enhanced and the crash was caused by textures of the vehicle from another mod I'm updating
Poprvé nahráno: 30. srpen 2023
Poslední aktulizace: před 8 dny
Last Downloaded: před 7 minutami
262 Komentářů
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.2:
- Added "prop_trailer_01_new.ydr", "prop_beach_parasol_09.yft", "prop_skip_10a.ydr and "prop_wall_light_06a.yft" to the dlc pack of the Enhanced version
Note: reverted back to the version 4.2 of the mod. The fixed Turismo R works fine on Enhanced and the crash was caused by textures of the vehicle from another mod I'm updating
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.2:
- Added "prop_trailer_01_new.ydr", "prop_beach_parasol_09.yft", "prop_skip_10a.ydr and "prop_wall_light_06a.yft" to the dlc pack of the Enhanced version
Note: reverted back to the version 4.2 of the mod. The fixed Turismo R works fine on Enhanced and the crash was caused by textures of the vehicle from another mod I'm updating
Poprvé nahráno: 30. srpen 2023
Poslední aktulizace: před 8 dny
Last Downloaded: před 7 minutami
@Alex106 Thank you very much and make sure than whenever you update the the mods that I mentioned to not forget about b2372.
@Alex106 Love this mod, I can't even imagine the work you put on these mods. I just want to thank you on behalf of modding community
this mod is compatible with Beta Map Restoration?
@vincyy Yes
What the "zonebind.ymt" (Simple Jurisdiction Fix) do ?.. since it was in optionnals before merged in OIV !
HNY
@Klemc LSSD spawns instead of the LSPD in the areas of Davis, Rancho and Strawberry
ey, i love this mod, but it seems like this mod is partly compatible with Pre-Millennium Radio Add-on and Airwaves. Basically, when i have both of these mods installed with Fixes and Improvements, TrackID seems to come back to the normal state. The track credits for PMR disappeared, the track credits for Radio Los Santos credits DJ Esco in "How it Was" by Future, etc. Is there a way to fix this? Or you can make it compatible to Airwaves mod and PMR addon?
@CognizantDoor I think it's caused by the trackid.gxt2
Comment out/delete the two lines related to "textpatch.meta" in the content.xml and it should work
@Alex106 which two lines related to "textpatch.meta"? Just for the curiosity
@CognizantDoor Download this and import it in spfixes/dlc.rpf https://pastebin.com/RWKKSa5j
Just note that I might add new archives in the future (if necessary) so you would need to make the same change again
@Alex106 thanks, i'll give it a try
bets mod so far and with the map fixes its even better
Is this mod compatible with Natural Vision Evolved? I have strange glitches in my game, and I recently added this mod. I'm just curious if anyone uses both and if they interfere with each other. At times, my asphalt disappears, or some buildings become transparent. It's strange.
Alex106 can you make a mod that adds exclusive songs from GTA Online to the Single Player, for example new songs from West Coast Classics, Radio Los Santos and new Snoop Dogg songs made specifically for updating Contracts in GTA Online?
sorry if this is a stupid question but how do I import the folders into the update.rpf with Codewalker's RPF explorer? When I try to drag/drop the folders, it just tells me the folders already exist.
@flyafar You need to import the individual files manually
turismo r dosent crash my game on enhanced
@deleternal Yeah, turns out the crash happened because of the textures of the Turismo R from another mod I'm updating
@Alex106 I did figure out a workaround of sorts: if you drag and drop the folders from rpf explorer into windows explorer, merge the new folders/files through windows, and reimport the entire folders into RPFexplorer after deleting the originals there, it works great, except for the fact that there's a 1gb+ file in the update.rpf's x64 folder which prevents you from importing the entire folder. So it really only works for the dlc_patch folder, but that's okay is was the one with the majority of changes needed. Made the process slightly less tedious to just extract the dlc_patch folder into windows, merge the mod's dlc_patch folder into it, and reimport it into RPFexplorer while dealing with the files in x64 folder individually.
Brilliant mod! This is unrelated, but in GTA V, if you shoot a ped in the head, they die instantly, but if a ped shoots another ped in the head, they don't necessarily die depending on how much health they have - NPC vs. NPC headshots are often not fatal. Would it be possible to make NPCs kill each other automatically with headshots as a separate mod? I think it would really add to game immersion.