@wand031oe I checked the YMT and the proper model set is defined and the bouncer model spawns in game
Do you have any mod installed that edits the "ambientpedmodelsets.meta"?
@Babuin777 Take "csb_tonyprince.ydd/ymt/ytd" and "ig_tonyprince.ydd/ymt/ytd" from "mptonyprince\dlc.rpf\x64\models\cdimages\mptonyprince.rpf" and import it in "emf\dlc.rpf\x64\commonpeds.rpf"
@Adas8812 Yeah, there's two values ("WindMin" and "WindMax") for every weather defined in "weather.xml"
The file is in "update.rpf\common\data\levels\gta5"
@yuriev2k It's v_int_9.ytyp
Shiny
@yuriev2k Open Make sure you don't have installed any mod that edits the file "v_int_54.ytyp"
@wand031oe I checked the YMT and the proper model set is defined and the bouncer model spawns in game
Do you have any mod installed that edits the "ambientpedmodelsets.meta"?
@Babuin777 Take "csb_tonyprince.ydd/ymt/ytd" and "ig_tonyprince.ydd/ymt/ytd" from "mptonyprince\dlc.rpf\x64\models\cdimages\mptonyprince.rpf" and import it in "emf\dlc.rpf\x64\commonpeds.rpf"
@MaxLuk I don't know C++, so no, sorry
@SpifferDuster An OIV package (for the files of the MP map is included), the rest can be installed easily, that's why it's manual
@Adas8812 Yeah, there's two values ("WindMin" and "WindMax") for every weather defined in "weather.xml"
The file is in "update.rpf\common\data\levels\gta5"
@click7414 I checked both the mule and mule2 and they don't have disappearing wheels
@Kanadeyoru NVE replaces some ymaps that are replaced by this mod as well, which causes broken LODs and missing roads