LiveHudEditor [NUILight] 1.0
30
3
30
3
Overview
This project is a high-performance, File-Based Bridge Framework designed to create custom GTA V HUDs using modern Web Technologies .This mod contains an open source code with a guide to create html pages able to communicate with the game using a cs script.
Unlike traditional static HUDs, this kit includes a Real-Time Visual Designer that allows players to drag, drop, and style their UI elements (Health, Armor, Money) directly in-game.
Key Features
Floating Designer Menu: A fully draggable in-game editor to customize your HUD layout on the fly.
Drag-and-Drop Workflow: Click and drag elements from the sidebar to place them anywhere on the screen.
Dynamic Styling: Real-time control over shapes (Standard, Slanted, Thin, Rounded, Segmented) and colors.
High-Performance CS Bridge: Optimized ScriptHookVDotNet script that writes game data to JSON every 33ms without affecting FPS.
Concurrency Safe: Uses FileShare.ReadWrite logic to ensure the HTML interface never "locks" the file, preventing game stutters or script crashes.
Requirements : NUILight
Credits: ShadowOne
This project is a high-performance, File-Based Bridge Framework designed to create custom GTA V HUDs using modern Web Technologies .This mod contains an open source code with a guide to create html pages able to communicate with the game using a cs script.
Unlike traditional static HUDs, this kit includes a Real-Time Visual Designer that allows players to drag, drop, and style their UI elements (Health, Armor, Money) directly in-game.
Key Features
Floating Designer Menu: A fully draggable in-game editor to customize your HUD layout on the fly.
Drag-and-Drop Workflow: Click and drag elements from the sidebar to place them anywhere on the screen.
Dynamic Styling: Real-time control over shapes (Standard, Slanted, Thin, Rounded, Segmented) and colors.
High-Performance CS Bridge: Optimized ScriptHookVDotNet script that writes game data to JSON every 33ms without affecting FPS.
Concurrency Safe: Uses FileShare.ReadWrite logic to ensure the HTML interface never "locks" the file, preventing game stutters or script crashes.
Requirements : NUILight
Credits: ShadowOne
Poprvé nahráno: před 3 dny
Poslední aktulizace: 24 hours ago
Last Downloaded: před 39 minutami
0 Komentářů
More mods by ShadowOne:
- HUD
- .Net
5.0
424
10
1.1.0
By ShadowOne
Overview
This project is a high-performance, File-Based Bridge Framework designed to create custom GTA V HUDs using modern Web Technologies .This mod contains an open source code with a guide to create html pages able to communicate with the game using a cs script.
Unlike traditional static HUDs, this kit includes a Real-Time Visual Designer that allows players to drag, drop, and style their UI elements (Health, Armor, Money) directly in-game.
Key Features
Floating Designer Menu: A fully draggable in-game editor to customize your HUD layout on the fly.
Drag-and-Drop Workflow: Click and drag elements from the sidebar to place them anywhere on the screen.
Dynamic Styling: Real-time control over shapes (Standard, Slanted, Thin, Rounded, Segmented) and colors.
High-Performance CS Bridge: Optimized ScriptHookVDotNet script that writes game data to JSON every 33ms without affecting FPS.
Concurrency Safe: Uses FileShare.ReadWrite logic to ensure the HTML interface never "locks" the file, preventing game stutters or script crashes.
Requirements : NUILight
Credits: ShadowOne
This project is a high-performance, File-Based Bridge Framework designed to create custom GTA V HUDs using modern Web Technologies .This mod contains an open source code with a guide to create html pages able to communicate with the game using a cs script.
Unlike traditional static HUDs, this kit includes a Real-Time Visual Designer that allows players to drag, drop, and style their UI elements (Health, Armor, Money) directly in-game.
Key Features
Floating Designer Menu: A fully draggable in-game editor to customize your HUD layout on the fly.
Drag-and-Drop Workflow: Click and drag elements from the sidebar to place them anywhere on the screen.
Dynamic Styling: Real-time control over shapes (Standard, Slanted, Thin, Rounded, Segmented) and colors.
High-Performance CS Bridge: Optimized ScriptHookVDotNet script that writes game data to JSON every 33ms without affecting FPS.
Concurrency Safe: Uses FileShare.ReadWrite logic to ensure the HTML interface never "locks" the file, preventing game stutters or script crashes.
Requirements : NUILight
Credits: ShadowOne
Poprvé nahráno: před 3 dny
Poslední aktulizace: 24 hours ago
Last Downloaded: před 39 minutami
Přidejte se do konverzace! Přihlaste se nebo zaregistruje pro možnost přidávání komentářů.




