MK2 Ammo Giver 13.1.1 (fixed missing HKHModHelperNew & Folder)
47.673
372
47.673
372
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
This mod aims to do multiple things:
1. Allow saving and loading of all weapons including story mode, Mk2, and other dlc weapons
2. Fix a glitch that R* forgot to fix, concerning the MK2 weapons, where you reload the game and it resets the ammo count to 0
Requires
Scripthookvdotnet
Install
Drop the Dll into the scripts folder
9.0
fixed Load, Save, and Drop Weapon Keys not working
fixed Micro Smg not saving, fixed Micro Smg Organics Finish not saving
8.1
fixed a possible game crash, due to weapons loading straight away and overloading the game
8.0
fixed some issues with some attachments not saving
7.1
added ability to save Cayo Perico Weapons and their components
fixed drop weapon, not removing weapon from player inventory
5.0
added ability to save mk2 weapon livery tints
5.0
Fixed a random Issue, that only (or Maybe) i was getting, causing the game to randomly crash when hitting insert on first time load
3.1
added Ability to save all components of each gun
3.0
Added option to save all tints of weapons;
can change keys to load and save tints via ini
2.0
added Arena War Weapons
added ini with options for each dlc gun (malee weapons coming soon)
1.1
added function that refills ammo on player change
added Biker DLC weapons to add function
This mod aims to do multiple things:
1. Allow saving and loading of all weapons including story mode, Mk2, and other dlc weapons
2. Fix a glitch that R* forgot to fix, concerning the MK2 weapons, where you reload the game and it resets the ammo count to 0
Requires
Scripthookvdotnet
Install
Drop the Dll into the scripts folder
9.0
fixed Load, Save, and Drop Weapon Keys not working
fixed Micro Smg not saving, fixed Micro Smg Organics Finish not saving
8.1
fixed a possible game crash, due to weapons loading straight away and overloading the game
8.0
fixed some issues with some attachments not saving
7.1
added ability to save Cayo Perico Weapons and their components
fixed drop weapon, not removing weapon from player inventory
5.0
added ability to save mk2 weapon livery tints
5.0
Fixed a random Issue, that only (or Maybe) i was getting, causing the game to randomly crash when hitting insert on first time load
3.1
added Ability to save all components of each gun
3.0
Added option to save all tints of weapons;
can change keys to load and save tints via ini
2.0
added Arena War Weapons
added ini with options for each dlc gun (malee weapons coming soon)
1.1
added function that refills ammo on player change
added Biker DLC weapons to add function
Poprvé nahráno: 06. květen 2018
Poslední aktulizace: před jedním dnem
Last Downloaded: před 2 minutami
All Versions
227 Komentářů
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If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
This mod aims to do multiple things:
1. Allow saving and loading of all weapons including story mode, Mk2, and other dlc weapons
2. Fix a glitch that R* forgot to fix, concerning the MK2 weapons, where you reload the game and it resets the ammo count to 0
Requires
Scripthookvdotnet
Install
Drop the Dll into the scripts folder
9.0
fixed Load, Save, and Drop Weapon Keys not working
fixed Micro Smg not saving, fixed Micro Smg Organics Finish not saving
8.1
fixed a possible game crash, due to weapons loading straight away and overloading the game
8.0
fixed some issues with some attachments not saving
7.1
added ability to save Cayo Perico Weapons and their components
fixed drop weapon, not removing weapon from player inventory
5.0
added ability to save mk2 weapon livery tints
5.0
Fixed a random Issue, that only (or Maybe) i was getting, causing the game to randomly crash when hitting insert on first time load
3.1
added Ability to save all components of each gun
3.0
Added option to save all tints of weapons;
can change keys to load and save tints via ini
2.0
added Arena War Weapons
added ini with options for each dlc gun (malee weapons coming soon)
1.1
added function that refills ammo on player change
added Biker DLC weapons to add function
This mod aims to do multiple things:
1. Allow saving and loading of all weapons including story mode, Mk2, and other dlc weapons
2. Fix a glitch that R* forgot to fix, concerning the MK2 weapons, where you reload the game and it resets the ammo count to 0
Requires
Scripthookvdotnet
Install
Drop the Dll into the scripts folder
9.0
fixed Load, Save, and Drop Weapon Keys not working
fixed Micro Smg not saving, fixed Micro Smg Organics Finish not saving
8.1
fixed a possible game crash, due to weapons loading straight away and overloading the game
8.0
fixed some issues with some attachments not saving
7.1
added ability to save Cayo Perico Weapons and their components
fixed drop weapon, not removing weapon from player inventory
5.0
added ability to save mk2 weapon livery tints
5.0
Fixed a random Issue, that only (or Maybe) i was getting, causing the game to randomly crash when hitting insert on first time load
3.1
added Ability to save all components of each gun
3.0
Added option to save all tints of weapons;
can change keys to load and save tints via ini
2.0
added Arena War Weapons
added ini with options for each dlc gun (malee weapons coming soon)
1.1
added function that refills ammo on player change
added Biker DLC weapons to add function
Poprvé nahráno: 06. květen 2018
Poslední aktulizace: před jedním dnem
Last Downloaded: před 2 minutami
for anyone having any issuess Contact me on discord and i can help : https://discord.gg/ye9smG3 ,
This is a mod that shouldn't have to be made but I'm glad it exists. Only downside is it gives me extra weapons when I reload my saved weapons when I start the game up. (gives stun gun, carbine rifle, and the weird plasma grenade launcher(?))
hi again, and sorry, how to delete emp launcher, schoker and carabine? i try to drop and edit in the safehouse gunstore but nothing
@HKH191 Why there is a 2 Stun Gun?
So, can you just next new update?
@FirdausRoblox031 one is from SP, and the other is from GTA Online, it was added to online (but a new variation of it) during the contract update
Why you don't just make an easy script just,
create string array and save all WEAPON_SINGLEPLAYER
function OnGameEvent_player_save_game()
if for each character
find all weapon
if each weapon that not same in array
save in .ini or any file you like
end function
function OnGameEvent_player_load_game()
if for each character
give each weapon contain in .ini file
end function
this gonna be more easily than what you made
Hello, how can I disable automatic saving? There are weapons that I don't want to keep
I always appreciate attempts to fix game bugs, however, I thought this script was only meant to restore ammo? Instead, it's giving me a bunch of free weapons that I didn't have. Every time I get rid of weapons, I get them back on the next load. Worse still, it's adding attachments and ugly paints to the weapons as well.
@HKH191 good mod but only 3 big problems
1)Reload Gun loadout or start up the game with saved game it gives maximum possible ammo on all of the guns
2)It gives the newer guns every time when you reload the gun loadout or start the game with it. Gives MP stun gun, Service Carbine Rifle, MP Railgun, And Compact EMP launcher.
And
3) When first time you install it and start up it it gives every weapon in the game and moddified of them maximum power
Other wise the mod is great but hopefully these issues will be fixed
bro why when I save the weapons the ammo is full, I don't want that, come fix it
Does not work for me. The keys don't do anything.
Ok I got it to work but it's messing up Franklin's loadout. Keeps giving him an MP stun gun and a Compact EMP Launcher (Both set to False in Franklin.ini), and it will not save his special carbine (Set to True).
@xxeennxxeeii47 because its not that simple there is alot more to do, like checking components, setting livery and weapon tint
Can't get this to work.
um.. the lastest version didnt work I guess (?) I only replaced the pdb and dll files but still it wiped all my previous mk2 setup... and save / load config didnt do anything (I tried to change the ini file)
@Nedim95 sorry i forgot to include a missing file, download 13.1
For anyone having a trouble with 13.0, download 13.1 (HKH Mod helper files are needed). For subtract & devide button must be pressed on numpad, DON'T use the button between ) + or devide that near the right shift button, those button wont work. This mod itself doesnt give any mk2 weapons, it just gives the ammo so u need to first acquire those mk2 weapons. And if u can't wait the autosaving to pop up, just hit - button to trigger the saving.
My Heavy Rifle is always stuck with 0 ammo no matter what I do. I tried loading ammo with Simple Trainer, Infinite Ammo nothing works. everything else seems to work fine so not sure what's going on.
@HKH191 Still doesnt work...It's just broken!
@Nedim95 you have likely installed the mod wrong or missing files