Vehicle Mileage System 1.0
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This is a script that can permanently record the mileage of a vehicle (maximum value 999999 km) and can modify the hash value display to any name you want through a built-in ini file. This script is very useful for players who want to immerse themselves in the game
Installation:
Simply place VehicleMileage.dll, VehicleMileageConfig. ini, and VehicleMileageData. ini together in the scripts folder of the GTA5 game directory
Just like GTA5/scripts/VehicleMileages.dll, GTA5/scripts/VehicleMileageConfig. ini, and GTA5/scripts/VehicleMileageData. ini
After entering the game, the vehicle defaults to the bottom left corner of the screen to display the vehicle hash value and mileage
You can remember the hash value (e.g. 0x57DBAF4F), open VehicleMileageConfig.ini, add a line at the bottom with 0x57DBAF4F=66666 (any name you want), save the file, and then return to the game. Press F5 (default F5 can modify custom keys), and you will see that 66666=12km or 66666=8km, depending on how far you have traveled
VehicleMileageData.ini records the mileage of the vehicle. If you want to modify the mileage, you can do so, but you need to restart the game to read it (maximum value is 999999 km)
Required plugins
ScriptHookV
dinput8.dll
ScriptHookVDotNet-v3.7.0-nightly.78
.NET
Tip: Currently, the script has only been successfully tested in the LEGACY version. It is unknown whether the ENHANCED version supports it. If you have tried and it works, please let me know in the comment section. Thank you
Installation:
Simply place VehicleMileage.dll, VehicleMileageConfig. ini, and VehicleMileageData. ini together in the scripts folder of the GTA5 game directory
Just like GTA5/scripts/VehicleMileages.dll, GTA5/scripts/VehicleMileageConfig. ini, and GTA5/scripts/VehicleMileageData. ini
After entering the game, the vehicle defaults to the bottom left corner of the screen to display the vehicle hash value and mileage
You can remember the hash value (e.g. 0x57DBAF4F), open VehicleMileageConfig.ini, add a line at the bottom with 0x57DBAF4F=66666 (any name you want), save the file, and then return to the game. Press F5 (default F5 can modify custom keys), and you will see that 66666=12km or 66666=8km, depending on how far you have traveled
VehicleMileageData.ini records the mileage of the vehicle. If you want to modify the mileage, you can do so, but you need to restart the game to read it (maximum value is 999999 km)
Required plugins
ScriptHookV
dinput8.dll
ScriptHookVDotNet-v3.7.0-nightly.78
.NET
Tip: Currently, the script has only been successfully tested in the LEGACY version. It is unknown whether the ENHANCED version supports it. If you have tried and it works, please let me know in the comment section. Thank you
Poprvé nahráno: před jedním dnem
Poslední aktulizace: před jedním dnem
Last Downloaded: 4 hours ago
4 Komentáře
More mods by Lisztdreams:
This is a script that can permanently record the mileage of a vehicle (maximum value 999999 km) and can modify the hash value display to any name you want through a built-in ini file. This script is very useful for players who want to immerse themselves in the game
Installation:
Simply place VehicleMileage.dll, VehicleMileageConfig. ini, and VehicleMileageData. ini together in the scripts folder of the GTA5 game directory
Just like GTA5/scripts/VehicleMileages.dll, GTA5/scripts/VehicleMileageConfig. ini, and GTA5/scripts/VehicleMileageData. ini
After entering the game, the vehicle defaults to the bottom left corner of the screen to display the vehicle hash value and mileage
You can remember the hash value (e.g. 0x57DBAF4F), open VehicleMileageConfig.ini, add a line at the bottom with 0x57DBAF4F=66666 (any name you want), save the file, and then return to the game. Press F5 (default F5 can modify custom keys), and you will see that 66666=12km or 66666=8km, depending on how far you have traveled
VehicleMileageData.ini records the mileage of the vehicle. If you want to modify the mileage, you can do so, but you need to restart the game to read it (maximum value is 999999 km)
Required plugins
ScriptHookV
dinput8.dll
ScriptHookVDotNet-v3.7.0-nightly.78
.NET
Tip: Currently, the script has only been successfully tested in the LEGACY version. It is unknown whether the ENHANCED version supports it. If you have tried and it works, please let me know in the comment section. Thank you
Installation:
Simply place VehicleMileage.dll, VehicleMileageConfig. ini, and VehicleMileageData. ini together in the scripts folder of the GTA5 game directory
Just like GTA5/scripts/VehicleMileages.dll, GTA5/scripts/VehicleMileageConfig. ini, and GTA5/scripts/VehicleMileageData. ini
After entering the game, the vehicle defaults to the bottom left corner of the screen to display the vehicle hash value and mileage
You can remember the hash value (e.g. 0x57DBAF4F), open VehicleMileageConfig.ini, add a line at the bottom with 0x57DBAF4F=66666 (any name you want), save the file, and then return to the game. Press F5 (default F5 can modify custom keys), and you will see that 66666=12km or 66666=8km, depending on how far you have traveled
VehicleMileageData.ini records the mileage of the vehicle. If you want to modify the mileage, you can do so, but you need to restart the game to read it (maximum value is 999999 km)
Required plugins
ScriptHookV
dinput8.dll
ScriptHookVDotNet-v3.7.0-nightly.78
.NET
Tip: Currently, the script has only been successfully tested in the LEGACY version. It is unknown whether the ENHANCED version supports it. If you have tried and it works, please let me know in the comment section. Thank you
Poprvé nahráno: před jedním dnem
Poslední aktulizace: před jedním dnem
Last Downloaded: 4 hours ago

Man, your game looks amazing, If you don’t mind me asking, what mods are you using and what are your PC specs?
@NicxARG Of course, if you're referring to the game graphics, the combination of NVR+VisualV+Enb+Reshade doesn't require high configuration. My computer configuration is 12400f + 6750gre
There's one issue I don't like: it adds extra characters when entering a new vehicle in VehicleMileageData, making it difficult to assess accurately and being too verbose only increases the notes size. I want it to reset everything when entering a vehicle and starting over from 0.0km without adding any extra characters to the VehicleMileageData file. Additionally, could you rename Ferrari F8 Tributo to the route already traveled? That would be great.
@Nguyen Quang You're suggesting an auto-cleanup feature where the script automatically removes entries for vehicles with zero (or negligible) mileage from the VehicleMileageData file. This way, only cars you've actually driven will appear.
Drive a car. If mileage > 0, it gets saved.
In the file, you can manually add a name after a semicolon for clarity (e.g., 0x57DBAF4F=15.5;Ferrari F8 Tributo)This way, it will be clear at a glance
If you just enter and exit a car without driving, its 'zero-mileage' entry is automatically discarded.
This keeps the file both minimal and meaningful. I don't know if what you're saying is what I understand. If it is, then. I'll look into adding this cleanup logic in a future update. Thanks for the great idea!