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    @MvcGyver When is Ver. 5.5.1 going to be release?

    14. leden 2024
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    @MvcGyver This mod is awesome, but I'm curious, will there be an update for varied/custom fire rate for each weapon? Like the Mini-Uzi for example getting 950 rpm or the carbine with 880'ish rpm, and sidearms being able to shoot more rapidly.

    03. leden 2024
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    @PermissionToLand Thanks! I've tested it and it works alright. Although I noticed while doing the story mode, Trevor's Bodhi has a significantly lower top speed? Only around 55-57 mph-ish stock, and around 70+ ish on max performance upgrades. Idk if it's a feature or a bug. chasing down the bikers on Trevor's first appearance was more challenging. (But I don't think it's a big deal considering that Trevor's truck looks like a makeshift vehicle)

    29. prosinec 2023
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    @PermissionToLand I thought it might've been some change with the file too. Does manually overwriting the DriveV mod .ymt with the original vanilla .ymt restore the modkit whilst keeping the handling?

    23. prosinec 2023
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    Found an issue, the mod seems to remove some customization options of some cars, ('Some' because I haven't confirm other vehicles yet.) but one vehicle in particular, the Picador loses it's extra customization from 'The Criminal Enterprises' which included the spoiler, bumper, bed cover, etc. (Performance parts, armor, paint, wheels still available like stock GTAV)

    The handling mod itself works great, but I can't seem to find what's causing the customization issue to fix. I am also using Enhanced Native Trainer by Zemanez and DLC vehicles load fine.

    21. prosinec 2023