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    Seems like I was able to fix the issue with the pants. Copy both "mp_X_freemode_01_mp_x_clothes_01.ymt" files from mpclothes_x.rpf to a folder on your pc then use YMTEditor to open them. Go to LOWR open it then open "View textures" click on 0 (_uni) next to texID Value and re-select 0 (_uni) from the dropdown menu and make sure that propMask changes from 17 to 1, save the ymt and put it back into mpclothes_x.rpf. That fixed the issue for me. Great mod! 😁👍

    před 7 dny
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    @mbahdokek Don't wanna annoy you but it seems to still be "broken" I will try to record it -

    Mod on: https://streamable.com/o11yd4
    Mod off: https://streamable.com/848i7f

    před 8 dny
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    Alright. ControlYourCarry works but it shows what I assume is debug text "LASTWEAPON=SG_XX" and DisableOnFPV seems to only semi work - > Character seems "frozen" when aiming and shooting weapons and sights are missaligned @mbahdokek

    před 8 dny
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    [Config]
    // Swapping from Rifles/SMGs/Shotguns to Pistols will activates Trail Carry.
    EnableOnWeaponSwap = False

    // If activated will keep Trail Carry even after reloading your pistol (manually change weapon to deactivate)
    // HideCarriedOnReload will only hide when reloading, the weapon will return if KeepWeaponAfterReload is True
    KeepCarryAfterReload = False

    // This is to be used with EnableOnWeaponSwap, this will disable "if magazine empty then swap to pistol" mechanism
    // Activating this without EnableOnWeaponSwap will entirely deactivates the mod
    DisableOnReloadActivation = False

    // Trail Carry activation will only rely on your control (press button to carry the current weapon, press it again to delete)
    // Button: Hold the Look Behind + Horn key (E + C Keyboard, Left-Stick + Right-Stick Gamepad)
    ControlYourCarry = True

    // If you hate the animation/sight inaccuracy in first-person.
    DisableOnFPV = True

    // Hide the carried firearm when reloading current weapon. Irrelevant when KeepWeaponAfterReload is False
    // Default is True, cuz I don't want the guns to kiss each other when reloading (reloading requires 2 hands, remember?)
    HideCarriedOnReload = True

    // NOTE:
    // If ControlYourCarry is active, EnableOnWeaponSwap and ReloadActivation will be ignored

    před 9 dny
  • Default

    DisableOnFPV and ControlYourCarry don't seem to work even when set to = True - Guns still have weird animations/missaligned sights in fp and E + C doesn't do anything?

    před 9 dny
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    yes please the script is great, maybe also allowing us to add more weapon groups/classes and what william said

    01. duben 2025
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    great script, but i have seen some issues. reloading makes the second gun go away and the script makes the gun sights missaligned when in first person.

    31. březen 2025
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  • Default

    Quais são as coordenadas para Liberty City, já que você postou apenas Alderney?

    30. březen 2025
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