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Also just noticed, whenever going into a taxi, the camera uses the driver's perspective instead of the players. Anyways, I don't know if these are just on my end.
Don't know if these are just on my end though.
Just tried out version 2.0, great mod. However, I do have some problems. I noticed that sniper scopes are incompatible with this mod, the mod just treats it like normal ADS and brings the sniper out whilst the scope is activated, the zoom on the scope also doesn't work. The reticle still shows when I have it set to only show during ADS, don't know why though. Also, I hoped that ADS would work like normal first person where you'd actually peer into the scope/sight, so I was surprised when it just aligned the gun instead of doing that. Small thing but exiting cars is a bit iffy too, the character does the animation but the camera stays in the car until the animation is done, I hoped that the camera moved with the animation when leaving the car. Otherwise, great mod. I really love first person mods for my playthrough and I would use this much more often if these things were smoothened out.
In the enhanced dialogue system, you have to LMB to pull out your gun and then click E to rob them. However if you're in first person you end up shooting your gun immediately and potentially killing the person you're interacting with. Other than that, great mod.
Turns out, it hides your weapon reticles when you turn HideEnemyBlips on. I don't know why the hell those are connected. They should be different settings.
Sniper Reticle doesn't show
@5kY1iN3 It works great now! Nice to see you're updating this again! I'm still going through my second playthrough so I'm not sure if anything else comes up.
Soft locks you in cutscenes quite a lot, especially the ones where you have to choose during one (e.g heist planning or when taking advice from Friedlander), but quite an essential mod for my playthrough. I don't really care about the glitches because of the camera angle, but the soft lock issues are disappointing. Perhaps it may not be this mod though, I'm not sure.
Please fix your mod, it softlocks during Complications. It's such a good QoL too
dont know if this is related, but when your mod is installed, some models glitch or disappear (e.g Michael's bed)