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@Nivinha made easy!
looking for an easy way to have all your nude mods in one place?
I put since years all my mods in one place: stripper2nude
Also when I want to replace one ped with another ped, like a fat person with a topless beach girl, just rename the 4 topless files to the fat person files and put into stripper 2nude and suddenly all the fat persons are replaced by the topless person...
I might miss out on some special funktions or options, but for me easy beats fancy.
Look for: Full nude stripper_02
https://www.gta5-mods.com/player/full-nude-stripper_02
...oh and @Nivinha:
I love all your mods and have most in the stripper2nude rpf, thank you so much - but I really hope your thick phase is soon over, I personally prefer rather a round small bottom and legs you can loock between, also a bit more variaty in the frontal lower regions. If you need inspirations, I be glad to talk to you directly.
there are 2 solutions to the texture loss.
1. disable the open all interiors mod.
2. as mentione above, remove in the dnx-chiliad-town mod the hei_cs1_09.ymap
The error is generated in the hei_cs1_09.ymap file. This is located in _hills - country01 - hei_country_01_metadata.rpf.
Removing this hei_cs1_09.ymap file with Open IV fixes that problem.
@danix93
There is a low resolution sand / grass overlay with no collision what stretches from plaeto bay outskirts to porcopino beach.
The error is generated in the hei_cs1_09.ymap file. This is located in _hills - country01 - hei_country_01_metadata.rpf.
Removing this hei_cs1_09.ymap file with Open IV fixes that problem.
So far I did not notice any problems.
@danix93
The area in question is covered by cs1_09_long_1 what is part of cs1_lod2.
So far I could not locate it inside the DNX Chiliad Town v1.21 by DANIX file, but I hope it helps Danix to find the error
with this mod since the first version and it is very stabile.
I build a whole animated ecosystem around the streets on both mountain sides and for myself I removed all barriers and a lot of collisions and the mod works great. It is ideal for adding lots of fun to gtav
@Mike_7br7 @danix93
There is a low resolution sand / grass overlay with no collision what stretches from plaeto bay outskirts to porcopino beach.
This starts in the area where the pylons for the ramps are in the sand and messes up from the street at Up n Atom to the border of paleto bay where the village starts.
Near paleto bay there is a huge oval shaped depression in the grass area what looks like somebody planned some feature there.
I am messing
@danix93 glad your are back, I just had my, - for you dedicated - addon for the roads ready, when I read that you are quitting.
I wanted to give it to you so maybe you could make some money with it to compensate for the guy who was stealing your work.
I just tried to contact you via your disccord, but they want my telephone to post a simple message.
My add on is 100% menyoo and has lots of animated traps and features inclluding 8 fully automated rides what also can be manually overridden. all is integrated in just your roads (had to remove the town, boundries and extras.)
If you are interested, contact me
@junshaonan
you need menjoo
go into the player and select frankly and look for wardrobe
find the part with upper body and lower body
change the values, the cloth will change an in the 30-40 ara as irecall the nude moods replace the colth.
@ItsJustCurtis
2.1.1 Blimps are still exploding when spawned on most locations, other wise thanks for fixing the menyoo crash when selecting just a rim for certain vehicles.
works well, thank you