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@tryspartanhack1337 Thanks! We're currently working on the next steps, so stay tuned for more!
@thalilmythos The main problem is the animations and the props, because connecting them to the script is the easiest part.
@Patryksuu Możesz mieć jaką tylko chcesz ciężarówkę, czy naczepę. Wystarczy, że podmienisz w plikach gry.
@deffson I suspect you are not using the SHVDN3 nightly, and that is why the script is not starting.
@V3ST3R19 Yes, all you have to do is find the ID of the pilot helmet, optionally select the texture, save it in the configuration file, and you will be able to use it by selecting it in the menu.
@Nightcralwer913 I think we can add controller support, and we will definitely include an option in the configuration file (.ini) to customize the fuel meter (gauge) position and size.
@ArianK1NIA The animations might be added, although I cannot give a 100% guarantee because I am not yet sure if animations resembling refueling are present in the game files. If they are not, I will look for others that will at least somewhat fit.
@GTA5gamers We won't be adding an NPC, but instead, we will implement a new system that will require the player to exit the vehicle and manually refuel, adding more immersion to the game.
@bloolol The script is designed for maximum compatibility across all vehicles. Therefore, it uses a universal on-screen fuel meter instead of trying to integrate with the diverse and complex dashboard gauges of vanilla and add-on vehicles, which would significantly limit support.