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@Van_Zandt I noticed the traffic is speeding up, oftentimes resulting in multi-vehicle collisions at the freeway interchange right in the turn when changing from Elysian Fields Freeway onto Oceanic Freeway going Westbound, towards Pillbox Hill. Just wanted to let you know, in case you wanna look into that.
@eleventwentytooo Alright, I turned the volume up and took some cars onto the freeways. When breaking, I could hear some sort of electronic buzzing with the Fugitive I didn't hear on any other car, though I'm not sure if that's the sound you mean.
It's the little stuff. Those squeaks put me off every time I gently tapped the breaks when I was simply cruising around. Works great so far for me at least, so thank you @eleventwentytooo!
@Voit Turyv Any plans on releasing a civilian variant of the Gauntlet A/C by any chance?
@11john11 Nice one. Are you plan to eventually cover all default squad cars with this pack by any chance? Polished versions of the FIB Buffalo, the Grangers, and a NOOSE Insurgent to replace the Police Riot would be beautiful. I'd also suggest switching the LSSD Speedo for an LSPD Steed 1500 Van.
You're probably aware that all the cars lack glass shards?
@Zemanez ENT crashes whenever I attempt to open the license pate menu under vehicle modifications.
I also have Wildbrick's Add-On plates installed, they were never a problem for ENT in the past, though.
@Vx5 Voltage Are you planning to improve the remaining police cars like that as well?
I'm mainly thinking about the LSPD Buffalo and the different Grangers.
@MUAR Any chance seeing Purely returning?
@chang63 Sounds good.
About the suspension height changes in general: I personally would make them optional & try to work with the default ride heights instead. I'd say some of the changes look good while others don't fit really, like the raised Sheriff Cruiser. After all, that probably comes down to opinion and personal taste.
@chang63 Nah, nothing overpowered, just something the pursuing AI can handle. You might wanna take a look at Realistic Driving, the cops were doing quite OK with Killatomate's handling mod if I remember correctly.
Just a little detail, the Stanier Classic might do well with a suspension raised to IV standards, similar to Vx5's police version: