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@RZN_ when updating your upload always include a detailed changelog in your description, thank you
hi there,
you've been in GTA 5 Classics server for an eternity yet this is what you upload?
I'm sorry but this is hardly a 1 out of 5 :(
tested on legacy:
- taillights glass and headlights are not emissive / transparant, just plain texture
- no emis layer on headlights so it's just full on bright
- using non-POT textures (!) in an 18MB YTD, really?
- some normals in A8R8G8B8 others simply in DXT5 Mipmap1
- missing Firstpersondrivebydata section in ending of vehicles.meta
- having a redundant empty mods.rpf in dlc.rpf
- no working mirrors
- no materials applied to inner wheel so they're see-through
and as you mentioned, no bullet holes on trunk/roof/sidetrim, no shattered/broken glass
@CodeMunk awesome, thank you very much!
@CodeMunk since you're back, can you please update this? 🙏🏻
@alzhetv >>
please re-read the GTA5-Mods.com community guidelines found below the stars and Post comment button
now, what those community guidelines do not mention clearly as it's common sense thus enforced by staff is the fact that giving a 0,5 star rating means "this mod is so shitty it crashes my game immediately"
so, giving such a low rating for a mod just because you don't agree with its level of quality is not what we at 5Mods allow for
if you dislike a mod that much, do not download it, in other words show common respect and courtesy
thank you for complying
well done
interesting!
@alvaritomarito 👌🏻🙏🏻
@alvaritomarito do not use the MapModel tag as that's reserved for real 3D generated maps using 3DsMax or Blender
changed title, removed some tags