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@JustDancePC Yes. Yes it will stop actually. By law trains are required to stop if the hit anything on the track as they could be damaged aswell as for any investigation.
@intrepid987 yes this is normal. Scripthook by default automatically disables the game from connecting to rockstars servers. Not only that but when you select connect to online rockstars servers do a double check of your files to see if any have been modified and it's a pretty smart system. This is both an attempt by scripthooks author to keep you from getting banned as you can be banned from single player aswell and it's an attempt by rockstar to keep jerks from gaining a unfair advantage over people who are just trying to enjoy the game.
man you gotta release 3.0....im not entirely sure but i think you may be the developer of the old winter wonderland 3.5? your descrition if I recall correctly is pretty much the same. I used that last year and unistalled it way back but now that winter is back I searched winter wonderland and find this 2.0 version updated this year. So if you are the author of that then sweet thanks for the update but if not then still sweet either way good job
Hello! I know that Vanillaworks doesnt have the compatibility patches anymore but it can still be installed alongside openiv. The problem im having is i dont know what to install first WOV then VanillaWorks or VanillaWorks then WOV. Some of Vanillaworks vehicles show up but its mostly all vanilla vehicles. Is there a way to get these to mods to fully work with eachother? Im asking because I have a feeling VanillaWorks wont be updated unless its a compatibiility update for GTA but it would be nice to have the old WOV with VW again. Either way Thanks for a great mod
Just wanted to let you know that the set date option is a bit glitchy. The trainer says the format is MM/DD/YYYY, but for me it was actually DD/MM/YYYY. I found this out using Day Forward. Also I put the date in without slashes and the trainer crashed. Also using the MM/DD/YYYY format caused some odd glitches. Day of the week dispappeared both in start menu and on trainer notifications and the phone says BACK instead of the date. As always thanks for the great trainer!
Can you please make it so the Load/Save car function saves engine audio as well? It would be much appreciated. Thanks!
@ElPinche97 Sorry for lateness been busy with life. But i tried that and it worked. If I spawn in cars using Menyoo the gameworld goes on strike and disappears. But when I spawn them in using Simple Native Trainer i can plop down 60 added cars with the graphical problems. Now the issue im having which didnt happen before the update is if spawn in 7 vehicles and leave them in the world then all the traffic will be the same 3-4 cars everywhere. Very irritating. Let me know if you experience this and if you have a solution.
spawning in cars while in Spooner mode causes texture losses and extreme graphical glitches. Im pretty sure its this trainer. I used Simple Native Trainer to spawn in over 30 vehicles with no problems, but then I spawned one vehicle with Menyoo and the game world winked out of existence.
@ElPinche97 That's what I thought to...I've tried multiple gameconfigs all with the same result. Dilapidated configuration is the most stable for me. I've managed to get a whopping 8 cars to load in just fine by reducing by reducing some settings a bit. Seeing as this game has run fine on the same computer since day 1 of its release me thinks R* really done goofed this time on something
@ElPinche97 Ive been having that issue aswell since 2 game updates ago. I think R* messed something up memory wise or there is just too much going on the world now to have permanent vehicles spawned in.