3.774.818
3.870
3.774.818
3.870
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Zobrazit téma na GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Zobrazit téma na GTAForums »
Poprvé nahráno: 08. říjen 2016
Poslední aktulizace: 21. prosinec 2022
Last Downloaded: 20 seconds ago
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11.983 Komentářů
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Zobrazit téma na GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Zobrazit téma na GTAForums »
Poprvé nahráno: 08. říjen 2016
Poslední aktulizace: 21. prosinec 2022
Last Downloaded: 20 seconds ago
Enhanced Native Trainer: Update 51
Added:
* Added new vehicle preview images; NPCs and weapons (the railgun wasn't added as it's no different to the SP one).
* Re-added and updated the anti-vehicle despawn global back in as we need to fix the auto-updating code due to R*'s recent changes.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added 'Brickade Acid Lab', 'Eclipse Blvd Garage', 'Freakshop Brickade Garage' and 'Humane Labs Lab' online interiors.
* Added an 'Acid Packet' weapon
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
@Zemanez I am sorry i can't find Agatha Baker's modle in “online” where she is?
@ChrisEdrian
That may be something @Slash_Alex may be able to help with.
@ACGDEFENDER
Should be under Online peds.
Hi!... Please, we need a new version for the 2845 update. Thank you.
Is there a way to remove traffic and NPCs?
people prolly don't have this problem no more, but i've been trying to figure out how to fix the Script Hook id 38, id 44 "core exception error has occurred" (note this will delete all saved presets on ENT, meaning all settings, and saved cars will be reset)
1. Winkey "Run"
2. %APPDATA%
3. GTA 5 Enhanced Native Trainer
4. DELETE WHATEVER IS IN THE FOLDER, RELAUNCH GTA 5
@40 Cent
Usually that error is caused by an option which is set to be enabled when you load a save, but something wasn't initialised so the scripthook crashes. That could be something simple like trying to force the weather to a specific value, but the game keeps resetting it back during the load transition.
Annoyingly there's far too many instances where this could happen so usually I suggest logging the last enabled option you used when it started happening as it helps us find out what could be causing it.
@magneto20
Update isn't needed. The update specifically targeted GTAO stuff (matchmaking, anti-cheat etc).
@MrBaconChops
Not through ENT currently but you could probably look to editing the ped/vehicle density multiplier in the game files. That's how the game does it when you select the quality presets (i.e low means bare minimum spawning).
@Zemanez Okay, understood. Thanks
Does ENT have MPMaps?
how to add vehicle preview into vehicle we instaled
Hey @Zemanez, crash report here !
Script crashes while Spawning the Saved Bodyguard with specific Models
[ Details ]
Spawning the Saved Bodyguard triggers the crash when the Model is below than the “LS Metro Worker Male”.
[ How to reproduce ]
(1) Set the Bodyguard Model as “Magenta” or anything below,
(2) Spawn the Bodyguard,
(3) Save the Bodyguard, and then
(4) Load the Saved Bodyguard.
[ Error alert msg ]
CORE: An exception occurred while executing ‘EnhancedNativeTrainer.asi’ (0x0000000002564990), id 35
@40 Cent Legend
@Zemanez hi, having a bit of trouble running the trainer on my end here, I've got the latest Script Hook V installed and everything, but it won't pop up when I press F4. Help.
needs an update
Are there any fixes yet for the online vehicles despawning? really annoying I can't even use the Insurgent Pick-Up Custom now since it keeps despawning because of that BS stunt R* pulled. >_>
hi, everything seem to be working perfectly except that i cant refuel when using the feature. anyone knows anything about that?
Found a fix for the despawning vehicles but no idea if it works for all vehiclesyet. add this to your gta folder and when you spawn any vehicles you saved in ENT they won't be removed by the game and you can use them normally.
https://www.gta5-mods.com/scripts/add-on-vehicle-spawner
How do I use the skin customizer, in the menu I go to player and there's way to change the skin
@Zemanez hi, can you fix the bodyguard spawn for addon peds?
saved bodyguard is also crashing
saved bodyguard usually crashed on addon peds i think