Custom Muzzle Core Effects 2.6
33.396
178
33.396
178
This mod edits the particle effects of the Navy Revolver. The goal was to combine the flash effects and color of the RPG with the smoke effects of the Navy Revolver and the muzzle core of the Mini SMG.
Thanks to Codewalker we can edit their Particle Files
Features
Modified YPT Particle Effect
Custom Flash Effect
Custom Flash Color
Smoke Effect from Double Action Revolver/ Navy Revolver
Edited Muzzle Core Texture
Effect works on all Weapons
OIV Automatic Installer
Addon Weapons support
Required
HeapAdjuster
Packfile Limit Adjuster
Resource Adjuster
Dilapidated Gameconfig
OpenIV
Recommended
Kill Cam
Blood & Gore
Special Abilities Edits
Big Thanks to dexyfex for CodeWalker
Without Codewalker, this wouldn't be possible
Get the latest Release from his Discord
Changelog 2.6
Improved Muzzle Core Texture
adjusted flashfx scales for the new muzzle core texture
final update
Thanks to Codewalker we can edit their Particle Files
Features
Modified YPT Particle Effect
Custom Flash Effect
Custom Flash Color
Smoke Effect from Double Action Revolver/ Navy Revolver
Edited Muzzle Core Texture
Effect works on all Weapons
OIV Automatic Installer
Addon Weapons support
Required
HeapAdjuster
Packfile Limit Adjuster
Resource Adjuster
Dilapidated Gameconfig
OpenIV
Recommended
Kill Cam
Blood & Gore
Special Abilities Edits
Big Thanks to dexyfex for CodeWalker
Without Codewalker, this wouldn't be possible
Get the latest Release from his Discord
Changelog 2.6
Improved Muzzle Core Texture
adjusted flashfx scales for the new muzzle core texture
final update
Poprvé nahráno: 27. září 2021
Poslední aktulizace: před 3 dny
Last Downloaded: před 3 minutami
156 Komentářů
More mods by MaxLuk:
This mod edits the particle effects of the Navy Revolver. The goal was to combine the flash effects and color of the RPG with the smoke effects of the Navy Revolver and the muzzle core of the Mini SMG.
Thanks to Codewalker we can edit their Particle Files
Features
Modified YPT Particle Effect
Custom Flash Effect
Custom Flash Color
Smoke Effect from Double Action Revolver/ Navy Revolver
Edited Muzzle Core Texture
Effect works on all Weapons
OIV Automatic Installer
Addon Weapons support
Required
HeapAdjuster
Packfile Limit Adjuster
Resource Adjuster
Dilapidated Gameconfig
OpenIV
Recommended
Kill Cam
Blood & Gore
Special Abilities Edits
Big Thanks to dexyfex for CodeWalker
Without Codewalker, this wouldn't be possible
Get the latest Release from his Discord
Changelog 2.6
Improved Muzzle Core Texture
adjusted flashfx scales for the new muzzle core texture
final update
Thanks to Codewalker we can edit their Particle Files
Features
Modified YPT Particle Effect
Custom Flash Effect
Custom Flash Color
Smoke Effect from Double Action Revolver/ Navy Revolver
Edited Muzzle Core Texture
Effect works on all Weapons
OIV Automatic Installer
Addon Weapons support
Required
HeapAdjuster
Packfile Limit Adjuster
Resource Adjuster
Dilapidated Gameconfig
OpenIV
Recommended
Kill Cam
Blood & Gore
Special Abilities Edits
Big Thanks to dexyfex for CodeWalker
Without Codewalker, this wouldn't be possible
Get the latest Release from his Discord
Changelog 2.6
Improved Muzzle Core Texture
adjusted flashfx scales for the new muzzle core texture
final update
Poprvé nahráno: 27. září 2021
Poslední aktulizace: před 3 dny
Last Downloaded: před 3 minutami
wow amazing,firefights at nights with this and a nice sound mod phew orgasmic
@MaxLuk Is there a way to change the shape of the muzzle flash? I want to add more variety to the different weapons.
@Grayson1940 export core.ypt with codewalker and search for the muzzle textures, replace it and import it again with codewalker
@MaxLuk Thank you very much!
Im using the mod for a couple of days and i can say that it's really a good improvement that Rockstar should have done since the launch of the game
@MaxLuk Is this new update compatible with the "Realistic Weapons Sounds" mod? > https://www.gta5-mods.com/weapons/realistic-shootouts-enhanced-0-9-beta-gtav-weapon-sound-mod
The reason I ask is because up to now I've being using your previous oiv version that was titled "Compatible with other Weapon Mods" which worked well with the "Realistic Weapons Sounds" mod but, on this new update it doesn't specify whether is compatible with other weapons mods or not.
I'm interested on using the Max Payne one but, I don't know if it's gonna conflict with the "Realistic Weapons Sounds" mod.
Is this also compatible with "Improvements in Gore" Mod?
https://www.gta5-mods.com/misc/improvements-in-gore
@JAM102970
"Update 5.5.1 To 5.5.2" is compatible because it just replaces audio files,
"5.5.1 Variants Settings (DB Shotgun Fix)" is not compatible as it uses its own weapon metas and fx effects.
so if u just use "Update 5.5.1 To 5.5.2" and then install my mod youre good.
@Snake22 yes but the optional addon Blood Spilling (BETA) is not compatible as it uses the same files
@MaxLuk 有冒白煙的效果嗎
@MaxLuk does effect in battle rifle
@MaxLuk brother it replace natural vision evolved all effects and fire effects please help
@vivomods just install nves core.ypt after u installed my mod
but that forces u to have the double action revolver always in your weapon wheel otherwise the effect wont load
@MaxLuk brother relly sorry to disturb you but why dlc revolvers not in amunation i did not want to use menyoo so i want to purchase revolvers in amunation .....brother is there any mod ..and are you making
@vivomods you can use AddonWeapon
@MaxLuk Suggestion: Can you also modify the flash of the Combat MG? I want to see a big light like the TBOGT. The current Combat looks crappy.
https://youtu.be/OS1lOfXnrSE?si=ZJiI6dFbsnC90ZXA
@2017camarolike no i cant sorry
if u dont like the effect on the combat mg u can just change its fx effect inside weapons.meta
This mod is GREAT, but is there a way to make it compatible with addon weapons? I have quite a few.
@ChadderBox thank you
i add support for addon weapons later, just need to clean up the metas first
Is it possible to replace nve muzzle fx textures in core.ypt, if so which files do I replace?
@Dogeacat should be explained in earlier comments scroll up a bit