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Hello again! Could you please tell me how did you make the template for paintjobs working on a weapon MOD ??
Hello! I'm very curious about how did you make this MOD fully worked with the gun-tint system in GTA V. Did you do anything special to the textures in Photoshop or changed some material settings in ZModeler 3 ? Anyway, this is a high-quality amazing MOD !!!
This mod calls me back to the nostalgia of "Sleeping Dogs" from "United Front Games" !
Good M13 that I'm also using in COD MW 2019 !
Hello! Could you please tell me how did you extract this model from COD MW 2019 or where the source link of the model is ? Thank you ! Cuz I also love playing COD MW and Warzone !
Firstly I want to say hello to all the developers of Open IV! But now I have a problem is that after I upgraded from V4.0.0 to V4.0.1 and I made new changes for my localization for simplified-chinese language, everytime at startup, the program always shows "fatal localization error" dialog like: Unable to Load Localization File C:\Users\xxxxxx\......\zh_CN\LegacyUI. xml. Bad XML format...... I also proved that it is in UTF-8...So why this could happen and what's the real reason of happening ?? Now I'm looking forward to answers. С Уважением. (Sorry for my bad russian speaking, lol......)
Oh How Amazing Your Graphic Mod Looks ! Could you tell me the name of graphic mod which you're using ? Thanks
Hey,bro! Nice mod,and could you tell me how to rig model or where did you get these models? I want to make mods about RE2 Remake,too.
The Newest 1.44 Version Still Requires This MOD if I want to spawn MP cars in SP by Simple Trainer ?? Is there anyone can answer this question ?
Hey,bro. How did you achieve the Paintjob and Template functions on weapon model ? As far as I know,all functions about paintjobs are only achievable on vehicle models . AND I ALSO LOVE THE SAO SERIES!!!