Hi
I will like to report a collision of this mod with LS Luxury Mansion by BigShaqNOKetchup https://www.gta5-mods.com/maps/ls-luxury-mansion around Malibu road an area you labelled in the overview image e_1.
I manage to remove the trees but the LOD is still there.
This the lines of the Tress,
Hello @guillaume56 This mod is amazing I've been enjoying it thank you soo much.
But i have a bug to report this mod crashes with Forests of San Andreas: Revised https://www.gta5-mods.com/maps/forests-of-san-andreas-revised When you install it together Trees get inside the building. Can you please look into it??
Can you please help me with this ERROR
Unable to resolve API version 2.11.2
ScriptHookVDotNet LOG
[17:59:27] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:59:28] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:59:30] [DEBUG] Loading scripts from D:\applications\games\plays\Grand Theft Auto V\scripts ...
[18:00:27] [DEBUG] Successfully compiled AddBlips.cs.
[18:00:28] [INFO] Found 1 script(s) in AddBlips.cs resolved to API 2.10.14.
[18:00:28] [DEBUG] Loading assembly Flatbed.dll ...
[18:00:33] [INFO] Found 1 script(s) in Flatbed.dll resolved to API 2.10.14.
[18:00:33] [DEBUG] Loading assembly Gestures.dll ...
[18:00:39] [INFO] Found 1 script(s) in Gestures.dll resolved to API 2.10.14.
[18:00:39] [DEBUG] Loading assembly iFruitAddon2.dll ...
[18:00:43] [INFO] Found 1 script(s) in iFruitAddon2.dll resolved to API 2.10.14.
[18:00:43] [DEBUG] Loading assembly LSlife.dll ...
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:47] [DEBUG] Loading assembly Metadata.dll ...
[18:00:47] [INFO] Found 0 script(s) in Metadata.dll.
[18:00:47] [DEBUG] Loading assembly NativeUI.dll ...
[18:00:48] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.14.
[18:00:48] [DEBUG] Loading assembly PullMeOver.dll ...
[18:00:48] [INFO] Found 2 script(s) in PullMeOver.dll resolved to API 2.10.14.
[18:00:48] [DEBUG] Loading assembly PullYaGunzOut.dll ...
[18:00:49] [INFO] Found 1 script(s) in PullYaGunzOut.dll resolved to API 2.10.14.
[18:00:49] [DEBUG] Loading assembly GlowingBrakes.dll ...
[18:00:49] [INFO] Found 1 script(s) in GlowingBrakes.dll resolved to API 3.1.0.
[18:00:50] [DEBUG] Instantiating script BlipsCreator ...
[18:00:53] [INFO] Started script BlipsCreator.
[18:00:53] [DEBUG] Instantiating script Flatbed.Flatbed ...
[18:00:54] [INFO] Started script Flatbed.Flatbed.
[18:00:54] [DEBUG] Instantiating script GlowingBrakes.GlowingBrakesMain ...
[18:00:56] [INFO] Started script GlowingBrakes.GlowingBrakesMain.
[18:00:56] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
[18:00:56] [INFO] Started script iFruitAddon2.iFruitAddon2.
[18:00:56] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[18:00:56] [INFO] Started script NativeUI.BigMessageThread.
[18:00:56] [DEBUG] Instantiating script Gestures.Gestures ...
[18:00:56] [INFO] Started script Gestures.Gestures.
[18:00:56] [DEBUG] Instantiating script PullMeOver.PullMeOverMain ...
[18:00:57] [INFO] Started script PullMeOver.PullMeOverMain.
[18:00:57] [DEBUG] Instantiating script PullMeOver.SpeedDisplay ...
[18:00:57] [INFO] Started script PullMeOver.SpeedDisplay.
[18:00:57] [DEBUG] Instantiating script PullYaGunzOut.Pull ...
[18:00:57] [INFO] Started script PullYaGunzOut.Pull.
[18:02:57] [ERROR] Script 'iFruitAddon2.iFruitAddon2' is not responding! Aborting ...
[18:02:58] [WARNING] Aborted script iFruitAddon2.iFruitAddon2.
@meimeiriver ok will do
@Larcius thats great,
thank you very much for your time
And this one too @Larcius Same location
<Item type="CEntityDef">
<archetypeName>prop_palm_sm_01a</archetypeName>
<flags value="3670029"/>
<guid value="0"/>
<position x="-2697.58900000" y="-67.18959000" z="14.71236000"/>
<rotation x="0.00435257" y="-0.00610279" z="0.81412450" w="0.58064210"/>
<scaleXY value="1.32366400"/>
<scaleZ value="1.32366400"/>
<parentIndex value="90"/>
<lodDist value="214.00000000"/>
<childLodDist value="0.00000000"/>
<lodLevel>LODTYPES_DEPTH_HD</lodLevel>
<numChildren value="0"/>
<priorityLevel>PRI_REQUIRED</priorityLevel>
<extensions/>
<ambientOcclusionMultiplier value="255"/>
<artificialAmbientOcclusion value="255"/>
<tintValue value="0"/>
</Item>
Hi
I will like to report a collision of this mod with LS Luxury Mansion by BigShaqNOKetchup https://www.gta5-mods.com/maps/ls-luxury-mansion
around Malibu road an area you labelled in the overview image e_1.
I manage to remove the trees but the LOD is still there.
This the lines of the Tress,
vremastered -- vremastered_e_1.ymap
<Item type="CEntityDef">
<archetypeName>prop_palm_huge_01b</archetypeName>
<flags value="3670029"/>
<guid value="0"/>
<position x="-2691.37400000" y="-77.10863000" z="13.18891000"/>
<rotation x="-0.00243491" y="-0.00602887" z="-0.92721290" w="0.37447810"/>
<scaleXY value="0.99506880"/>
<scaleZ value="0.99506880"/>
<parentIndex value="97"/>
<lodDist value="284.00000000"/>
<childLodDist value="0.00000000"/>
<lodLevel>LODTYPES_DEPTH_HD</lodLevel>
<numChildren value="0"/>
<priorityLevel>PRI_REQUIRED</priorityLevel>
<extensions/>
<ambientOcclusionMultiplier value="255"/>
<artificialAmbientOcclusion value="255"/>
<tintValue value="0"/>
</Item>
<Item type="CEntityDef">
<archetypeName>prop_palm_sm_01e</archetypeName>
<flags value="3670029"/>
<guid value="0"/>
<position x="-2716.51800000" y="-67.97773000" z="6.18377000"/>
<rotation x="-0.00742802" y="0.01041491" z="0.81408070" w="0.58061080"/>
<scaleXY value="1.32366400"/>
<scaleZ value="1.32366400"/>
<parentIndex value="97"/>
<lodDist value="281.00000000"/>
<childLodDist value="0.00000000"/>
<lodLevel>LODTYPES_DEPTH_HD</lodLevel>
<numChildren value="0"/>
<priorityLevel>PRI_REQUIRED</priorityLevel>
<extensions/>
<ambientOcclusionMultiplier value="255"/>
<artificialAmbientOcclusion value="255"/>
<tintValue value="0"/>
</Item>
I will like if you could look into it maybe you will find more collisions.
Thank You.
@Larcius Thanks brother for the help and assistance.
Its working alright, Its no more colliding wit the house.
@Larcius The GTA V Remastered also collide with this mod
Hello @guillaume56 This mod is amazing I've been enjoying it thank you soo much.
But i have a bug to report this mod crashes with Forests of San Andreas: Revised https://www.gta5-mods.com/maps/forests-of-san-andreas-revised
When you install it together Trees get inside the building. Can you please look into it??
@DJYOUNG0103 Im also facing the same problem
@mcal9909 I did it and its working now.
Thank You very much
Can you please help me with this ERROR
Unable to resolve API version 2.11.2
ScriptHookVDotNet LOG
[17:59:27] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:59:28] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:59:30] [DEBUG] Loading scripts from D:\applications\games\plays\Grand Theft Auto V\scripts ...
[18:00:27] [DEBUG] Successfully compiled AddBlips.cs.
[18:00:28] [INFO] Found 1 script(s) in AddBlips.cs resolved to API 2.10.14.
[18:00:28] [DEBUG] Loading assembly Flatbed.dll ...
[18:00:33] [INFO] Found 1 script(s) in Flatbed.dll resolved to API 2.10.14.
[18:00:33] [DEBUG] Loading assembly Gestures.dll ...
[18:00:39] [INFO] Found 1 script(s) in Gestures.dll resolved to API 2.10.14.
[18:00:39] [DEBUG] Loading assembly iFruitAddon2.dll ...
[18:00:43] [INFO] Found 1 script(s) in iFruitAddon2.dll resolved to API 2.10.14.
[18:00:43] [DEBUG] Loading assembly LSlife.dll ...
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:46] [WARNING] Unable to resolve API version 2.11.2.
[18:00:47] [DEBUG] Loading assembly Metadata.dll ...
[18:00:47] [INFO] Found 0 script(s) in Metadata.dll.
[18:00:47] [DEBUG] Loading assembly NativeUI.dll ...
[18:00:48] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.14.
[18:00:48] [DEBUG] Loading assembly PullMeOver.dll ...
[18:00:48] [INFO] Found 2 script(s) in PullMeOver.dll resolved to API 2.10.14.
[18:00:48] [DEBUG] Loading assembly PullYaGunzOut.dll ...
[18:00:49] [INFO] Found 1 script(s) in PullYaGunzOut.dll resolved to API 2.10.14.
[18:00:49] [DEBUG] Loading assembly GlowingBrakes.dll ...
[18:00:49] [INFO] Found 1 script(s) in GlowingBrakes.dll resolved to API 3.1.0.
[18:00:50] [DEBUG] Instantiating script BlipsCreator ...
[18:00:53] [INFO] Started script BlipsCreator.
[18:00:53] [DEBUG] Instantiating script Flatbed.Flatbed ...
[18:00:54] [INFO] Started script Flatbed.Flatbed.
[18:00:54] [DEBUG] Instantiating script GlowingBrakes.GlowingBrakesMain ...
[18:00:56] [INFO] Started script GlowingBrakes.GlowingBrakesMain.
[18:00:56] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
[18:00:56] [INFO] Started script iFruitAddon2.iFruitAddon2.
[18:00:56] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[18:00:56] [INFO] Started script NativeUI.BigMessageThread.
[18:00:56] [DEBUG] Instantiating script Gestures.Gestures ...
[18:00:56] [INFO] Started script Gestures.Gestures.
[18:00:56] [DEBUG] Instantiating script PullMeOver.PullMeOverMain ...
[18:00:57] [INFO] Started script PullMeOver.PullMeOverMain.
[18:00:57] [DEBUG] Instantiating script PullMeOver.SpeedDisplay ...
[18:00:57] [INFO] Started script PullMeOver.SpeedDisplay.
[18:00:57] [DEBUG] Instantiating script PullYaGunzOut.Pull ...
[18:00:57] [INFO] Started script PullYaGunzOut.Pull.
[18:02:57] [ERROR] Script 'iFruitAddon2.iFruitAddon2' is not responding! Aborting ...
[18:02:58] [WARNING] Aborted script iFruitAddon2.iFruitAddon2.